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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | 5 #ifndef CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ |
| 6 #define CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | 6 #define CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <iosfwd> | 9 #include <iosfwd> |
| 10 #include <string> | 10 #include <string> |
| 11 | 11 |
| 12 #include "base/atomicops.h" | 12 #include "base/atomicops.h" |
| 13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
| 14 #include "base/string_util.h" | 14 #include "base/string_util.h" |
| 15 #include "base/threading/non_thread_safe.h" | 15 #include "base/threading/non_thread_safe.h" |
| 16 #include "base/threading/thread_checker.h" |
| 16 #include "base/synchronization/lock.h" | 17 #include "base/synchronization/lock.h" |
| 17 #include "chrome/browser/sync/syncable/syncable_id.h" | 18 #include "chrome/browser/sync/syncable/syncable_id.h" |
| 18 #include "chrome/common/net/http_return.h" | 19 #include "chrome/common/net/http_return.h" |
| 19 | 20 |
| 20 namespace syncable { | 21 namespace syncable { |
| 21 class WriteTransaction; | 22 class WriteTransaction; |
| 22 class DirectoryManager; | 23 class DirectoryManager; |
| 23 } | 24 } |
| 24 | 25 |
| 25 namespace sync_pb { | 26 namespace sync_pb { |
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| 133 private: | 134 private: |
| 134 ServerConnectionManager* const conn_mgr_; | 135 ServerConnectionManager* const conn_mgr_; |
| 135 HttpResponse* const response_; | 136 HttpResponse* const response_; |
| 136 bool server_reachable_; | 137 bool server_reachable_; |
| 137 DISALLOW_COPY_AND_ASSIGN(ScopedServerStatusWatcher); | 138 DISALLOW_COPY_AND_ASSIGN(ScopedServerStatusWatcher); |
| 138 }; | 139 }; |
| 139 | 140 |
| 140 // Use this class to interact with the sync server. | 141 // Use this class to interact with the sync server. |
| 141 // The ServerConnectionManager currently supports POSTing protocol buffers. | 142 // The ServerConnectionManager currently supports POSTing protocol buffers. |
| 142 // | 143 // |
| 143 class ServerConnectionManager : public base::NonThreadSafe { | 144 class ServerConnectionManager { |
| 144 public: | 145 public: |
| 145 // buffer_in - will be POSTed | 146 // buffer_in - will be POSTed |
| 146 // buffer_out - string will be overwritten with response | 147 // buffer_out - string will be overwritten with response |
| 147 struct PostBufferParams { | 148 struct PostBufferParams { |
| 148 const std::string& buffer_in; | 149 const std::string& buffer_in; |
| 149 std::string* buffer_out; | 150 std::string* buffer_out; |
| 150 HttpResponse* response; | 151 HttpResponse* response; |
| 151 RequestTimingInfo* timing_info; | 152 RequestTimingInfo* timing_info; |
| 152 }; | 153 }; |
| 153 | 154 |
| 154 // Abstract class providing network-layer functionality to the | 155 // Abstract class providing network-layer functionality to the |
| 155 // ServerConnectionManager. Subclasses implement this using an HTTP stack of | 156 // ServerConnectionManager. Subclasses implement this using an HTTP stack of |
| 156 // their choice. | 157 // their choice. |
| 157 class Post { | 158 class Connection { |
| 158 public: | 159 public: |
| 159 explicit Post(ServerConnectionManager* scm) : scm_(scm), timing_info_(0) { | 160 explicit Connection(ServerConnectionManager* scm); |
| 160 } | 161 virtual ~Connection(); |
| 161 virtual ~Post() { } | |
| 162 | 162 |
| 163 // Called to initialize and perform an HTTP POST. | 163 // Called to initialize and perform an HTTP POST. |
| 164 virtual bool Init(const char* path, | 164 virtual bool Init(const char* path, |
| 165 const std::string& auth_token, | 165 const std::string& auth_token, |
| 166 const std::string& payload, | 166 const std::string& payload, |
| 167 HttpResponse* response) = 0; | 167 HttpResponse* response) = 0; |
| 168 | 168 |
| 169 // Immediately abandons a pending HTTP POST request and unblocks caller |
| 170 // in Init. |
| 171 virtual void Abort() = 0; |
| 172 |
| 169 bool ReadBufferResponse(std::string* buffer_out, HttpResponse* response, | 173 bool ReadBufferResponse(std::string* buffer_out, HttpResponse* response, |
| 170 bool require_response); | 174 bool require_response); |
| 171 bool ReadDownloadResponse(HttpResponse* response, std::string* buffer_out); | 175 bool ReadDownloadResponse(HttpResponse* response, std::string* buffer_out); |
| 172 | 176 |
| 173 void set_timing_info(RequestTimingInfo* timing_info) { | 177 void set_timing_info(RequestTimingInfo* timing_info) { |
| 174 timing_info_ = timing_info; | 178 timing_info_ = timing_info; |
| 175 } | 179 } |
| 176 RequestTimingInfo* timing_info() { return timing_info_; } | 180 RequestTimingInfo* timing_info() { return timing_info_; } |
| 177 | 181 |
| 178 protected: | 182 protected: |
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| 224 | 228 |
| 225 // Updates status and broadcasts events on change. | 229 // Updates status and broadcasts events on change. |
| 226 bool CheckServerReachable(); | 230 bool CheckServerReachable(); |
| 227 | 231 |
| 228 void AddListener(ServerConnectionEventListener* listener); | 232 void AddListener(ServerConnectionEventListener* listener); |
| 229 void RemoveListener(ServerConnectionEventListener* listener); | 233 void RemoveListener(ServerConnectionEventListener* listener); |
| 230 | 234 |
| 231 inline std::string user_agent() const { return user_agent_; } | 235 inline std::string user_agent() const { return user_agent_; } |
| 232 | 236 |
| 233 inline HttpResponse::ServerConnectionCode server_status() const { | 237 inline HttpResponse::ServerConnectionCode server_status() const { |
| 234 DCHECK(CalledOnValidThread()); | 238 DCHECK(thread_checker_.CalledOnValidThread()); |
| 235 return server_status_; | 239 return server_status_; |
| 236 } | 240 } |
| 237 | 241 |
| 238 inline bool server_reachable() const { return server_reachable_; } | 242 inline bool server_reachable() const { return server_reachable_; } |
| 239 | 243 |
| 240 const std::string client_id() const { return client_id_; } | 244 const std::string client_id() const { return client_id_; } |
| 241 | 245 |
| 242 // This changes the server info used by the connection manager. This allows | 246 // This changes the server info used by the connection manager. This allows |
| 243 // a single client instance to talk to different backing servers. This is | 247 // a single client instance to talk to different backing servers. This is |
| 244 // typically called during / after authentication so that the server url | 248 // typically called during / after authentication so that the server url |
| 245 // can be a function of the user's login id. | 249 // can be a function of the user's login id. |
| 246 void SetServerParameters(const std::string& server_url, | 250 void SetServerParameters(const std::string& server_url, |
| 247 int port, | 251 int port, |
| 248 bool use_ssl); | 252 bool use_ssl); |
| 249 | 253 |
| 250 // Returns the current server parameters in server_url, port and use_ssl. | 254 // Returns the current server parameters in server_url, port and use_ssl. |
| 251 void GetServerParameters(std::string* server_url, | 255 void GetServerParameters(std::string* server_url, |
| 252 int* port, | 256 int* port, |
| 253 bool* use_ssl) const; | 257 bool* use_ssl) const; |
| 254 | 258 |
| 255 std::string GetServerHost() const; | 259 std::string GetServerHost() const; |
| 256 | 260 |
| 257 // Factory method to create a Post object we can use for communication with | 261 // Factory method to create an Connection object we can use for |
| 258 // the server. | 262 // communication with the server. |
| 259 virtual Post* MakePost(); | 263 virtual Connection* MakeConnection(); |
| 264 |
| 265 // Aborts any active HTTP POST request. |
| 266 // We expect this to get called on a different thread than the valid |
| 267 // ThreadChecker thread, as we want to kill any pending http traffic without |
| 268 // having to wait for the request to complete. |
| 269 void TerminateAllIO(); |
| 260 | 270 |
| 261 void set_client_id(const std::string& client_id) { | 271 void set_client_id(const std::string& client_id) { |
| 262 DCHECK(CalledOnValidThread()); | 272 DCHECK(thread_checker_.CalledOnValidThread()); |
| 263 DCHECK(client_id_.empty()); | 273 DCHECK(client_id_.empty()); |
| 264 client_id_.assign(client_id); | 274 client_id_.assign(client_id); |
| 265 } | 275 } |
| 266 | 276 |
| 267 // Returns true if the auth token is succesfully set and false otherwise. | 277 // Returns true if the auth token is succesfully set and false otherwise. |
| 268 bool set_auth_token(const std::string& auth_token) { | 278 bool set_auth_token(const std::string& auth_token) { |
| 269 DCHECK(CalledOnValidThread()); | 279 DCHECK(thread_checker_.CalledOnValidThread()); |
| 270 if (previously_invalidated_token != auth_token) { | 280 if (previously_invalidated_token != auth_token) { |
| 271 auth_token_.assign(auth_token); | 281 auth_token_.assign(auth_token); |
| 272 previously_invalidated_token = std::string(); | 282 previously_invalidated_token = std::string(); |
| 273 return true; | 283 return true; |
| 274 } | 284 } |
| 275 return false; | 285 return false; |
| 276 } | 286 } |
| 277 | 287 |
| 278 void InvalidateAndClearAuthToken() { | 288 void InvalidateAndClearAuthToken() { |
| 279 DCHECK(CalledOnValidThread()); | 289 DCHECK(thread_checker_.CalledOnValidThread()); |
| 280 // Copy over the token to previous invalid token. | 290 // Copy over the token to previous invalid token. |
| 281 if (!auth_token_.empty()) { | 291 if (!auth_token_.empty()) { |
| 282 previously_invalidated_token.assign(auth_token_); | 292 previously_invalidated_token.assign(auth_token_); |
| 283 auth_token_ = std::string(); | 293 auth_token_ = std::string(); |
| 284 } | 294 } |
| 285 } | 295 } |
| 286 | 296 |
| 287 const std::string auth_token() const { | 297 const std::string auth_token() const { |
| 288 DCHECK(CalledOnValidThread()); | 298 DCHECK(thread_checker_.CalledOnValidThread()); |
| 289 return auth_token_; | 299 return auth_token_; |
| 290 } | 300 } |
| 291 | 301 |
| 292 protected: | 302 protected: |
| 293 inline std::string proto_sync_path() const { | 303 inline std::string proto_sync_path() const { |
| 294 return proto_sync_path_; | 304 return proto_sync_path_; |
| 295 } | 305 } |
| 296 | 306 |
| 297 std::string get_time_path() const { | 307 std::string get_time_path() const { |
| 298 return get_time_path_; | 308 return get_time_path_; |
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| 335 // The previous auth token that is invalid now. | 345 // The previous auth token that is invalid now. |
| 336 std::string previously_invalidated_token; | 346 std::string previously_invalidated_token; |
| 337 | 347 |
| 338 int error_count_; // Tracks the number of connection errors. | 348 int error_count_; // Tracks the number of connection errors. |
| 339 | 349 |
| 340 ObserverList<ServerConnectionEventListener> listeners_; | 350 ObserverList<ServerConnectionEventListener> listeners_; |
| 341 | 351 |
| 342 HttpResponse::ServerConnectionCode server_status_; | 352 HttpResponse::ServerConnectionCode server_status_; |
| 343 bool server_reachable_; | 353 bool server_reachable_; |
| 344 | 354 |
| 355 base::ThreadChecker thread_checker_; |
| 356 |
| 357 // Protects all variables below to allow bailing out of active connections. |
| 358 base::Lock terminate_connection_lock_; |
| 359 |
| 360 // If true, we've been told to terminate IO and expect to be destroyed |
| 361 // shortly. No future network requests will be made. |
| 362 bool terminated_; |
| 363 |
| 364 // A non-owning pointer to any active http connection, so that we can abort |
| 365 // it if necessary. |
| 366 Connection* active_connection_; |
| 367 |
| 345 private: | 368 private: |
| 346 friend class Post; | 369 friend class Connection; |
| 347 friend class ScopedServerStatusWatcher; | 370 friend class ScopedServerStatusWatcher; |
| 348 | 371 |
| 349 void NotifyStatusChanged(); | 372 void NotifyStatusChanged(); |
| 350 | 373 |
| 351 DISALLOW_COPY_AND_ASSIGN(ServerConnectionManager); | 374 DISALLOW_COPY_AND_ASSIGN(ServerConnectionManager); |
| 352 }; | 375 }; |
| 353 | 376 |
| 354 // Fills a ClientToServerMessage with the appropriate share and birthday | 377 // Fills a ClientToServerMessage with the appropriate share and birthday |
| 355 // settings. | 378 // settings. |
| 356 bool FillMessageWithShareDetails(sync_pb::ClientToServerMessage* csm, | 379 bool FillMessageWithShareDetails(sync_pb::ClientToServerMessage* csm, |
| 357 syncable::DirectoryManager* manager, | 380 syncable::DirectoryManager* manager, |
| 358 const std::string& share); | 381 const std::string& share); |
| 359 | 382 |
| 360 std::ostream& operator<<(std::ostream& s, const struct HttpResponse& hr); | 383 std::ostream& operator<<(std::ostream& s, const struct HttpResponse& hr); |
| 361 | 384 |
| 362 } // namespace browser_sync | 385 } // namespace browser_sync |
| 363 | 386 |
| 364 #endif // CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ | 387 #endif // CHROME_BROWSER_SYNC_ENGINE_NET_SERVER_CONNECTION_MANAGER_H_ |
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