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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "gpu/command_buffer/common/gl_mock.h" | 8 #include "gpu/command_buffer/common/gl_mock.h" |
9 #include "gpu/command_buffer/service/test_helper.h" | 9 #include "gpu/command_buffer/service/test_helper.h" |
10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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30 | 30 |
31 class ContextGroupTest : public testing::Test { | 31 class ContextGroupTest : public testing::Test { |
32 public: | 32 public: |
33 ContextGroupTest() { | 33 ContextGroupTest() { |
34 } | 34 } |
35 | 35 |
36 protected: | 36 protected: |
37 virtual void SetUp() { | 37 virtual void SetUp() { |
38 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); | 38 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); |
39 ::gfx::GLInterface::SetGLInterface(gl_.get()); | 39 ::gfx::GLInterface::SetGLInterface(gl_.get()); |
40 group_ = ContextGroup::Ref(new ContextGroup()); | 40 group_ = ContextGroup::Ref(new ContextGroup(true)); |
41 } | 41 } |
42 | 42 |
43 virtual void TearDown() { | 43 virtual void TearDown() { |
44 // we must release the ContextGroup before we clear out the GL interface. | 44 // we must release the ContextGroup before we clear out the GL interface. |
45 // since its destructor uses GL. | 45 // since its destructor uses GL. |
46 group_->set_have_context(false); | 46 group_->set_have_context(false); |
47 group_ = NULL; | 47 group_ = NULL; |
48 ::gfx::GLInterface::SetGLInterface(NULL); | 48 ::gfx::GLInterface::SetGLInterface(NULL); |
49 gl_.reset(); | 49 gl_.reset(); |
50 } | 50 } |
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93 EXPECT_TRUE(group_->renderbuffer_manager() != NULL); | 93 EXPECT_TRUE(group_->renderbuffer_manager() != NULL); |
94 EXPECT_TRUE(group_->texture_manager() != NULL); | 94 EXPECT_TRUE(group_->texture_manager() != NULL); |
95 EXPECT_TRUE(group_->program_manager() != NULL); | 95 EXPECT_TRUE(group_->program_manager() != NULL); |
96 EXPECT_TRUE(group_->shader_manager() != NULL); | 96 EXPECT_TRUE(group_->shader_manager() != NULL); |
97 } | 97 } |
98 | 98 |
99 } // namespace gles2 | 99 } // namespace gles2 |
100 } // namespace gpu | 100 } // namespace gpu |
101 | 101 |
102 | 102 |
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