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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This tool is used to benchmark the render model used by the compositor |
| 6 |
| 7 // Most of this file is derived from the source of the tile_render_bench tool, |
| 8 // and has been changed to support running a sequence of independent |
| 9 // simulations for our different render models and test cases. |
| 10 |
| 11 #include <stdio.h> |
| 12 #include <sys/dir.h> |
| 13 #include <sys/file.h> |
| 14 #include <sys/stat.h> |
| 15 #include <sys/types.h> |
| 16 #include <X11/keysym.h> |
| 17 #include <X11/Xlib.h> |
| 18 #include <X11/Xutil.h> |
| 19 |
| 20 #include <queue> |
| 21 #include <string> |
| 22 #include <vector> |
| 23 |
| 24 #include "base/at_exit.h" |
| 25 #include "base/basictypes.h" |
| 26 #include "base/command_line.h" |
| 27 #include "base/file_path.h" |
| 28 #include "base/file_util.h" |
| 29 #include "base/memory/scoped_ptr.h" |
| 30 #include "base/message_loop.h" |
| 31 #include "base/task.h" |
| 32 #include "base/time.h" |
| 33 |
| 34 #include "gpu/tools/compositor_model_bench/render_model_utils.h" |
| 35 #include "gpu/tools/compositor_model_bench/render_models.h" |
| 36 #include "gpu/tools/compositor_model_bench/render_tree.h" |
| 37 |
| 38 |
| 39 using base::TimeTicks; |
| 40 using file_util::CloseFile; |
| 41 using file_util::DirectoryExists; |
| 42 using file_util::FileEnumerator; |
| 43 using file_util::OpenFile; |
| 44 using file_util::PathExists; |
| 45 using std::queue; |
| 46 using std::string; |
| 47 |
| 48 struct SimulationSpecification { |
| 49 string simulation_name; |
| 50 FilePath input_path; |
| 51 RenderModel model_under_test; |
| 52 TimeTicks simulation_start_time; |
| 53 int frames_rendered; |
| 54 }; |
| 55 |
| 56 // Forward declarations |
| 57 class Simulator; |
| 58 void _process_events(Simulator* sim); |
| 59 void _update_loop(Simulator* sim); |
| 60 |
| 61 class Simulator { |
| 62 public: |
| 63 Simulator(int seconds_per_test, const FilePath& output_path) |
| 64 : running_(false), |
| 65 current_sim_(NULL), |
| 66 output_path_(output_path), |
| 67 seconds_per_test_(seconds_per_test), |
| 68 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), |
| 69 display_(NULL), |
| 70 window_(0), |
| 71 gl_context_(NULL), |
| 72 window_width_(WINDOW_WIDTH), |
| 73 window_height_(WINDOW_HEIGHT) { |
| 74 } |
| 75 |
| 76 ~Simulator() { |
| 77 // Cleanup GL. |
| 78 glXMakeCurrent(display_, 0, NULL); |
| 79 glXDestroyContext(display_, gl_context_); |
| 80 |
| 81 // Destroy window and display. |
| 82 XDestroyWindow(display_, window_); |
| 83 XCloseDisplay(display_); |
| 84 } |
| 85 |
| 86 void QueueTest(const FilePath& path) { |
| 87 SimulationSpecification spec; |
| 88 |
| 89 // To get a std::string, we'll try to get an ASCII simulation name. |
| 90 // If the name of the file wasn't ASCII, this will give an empty simulation |
| 91 // name, but that's not really harmful (we'll still warn about it though.) |
| 92 spec.simulation_name = path.BaseName().RemoveExtension().MaybeAsASCII(); |
| 93 if (spec.simulation_name == "") { |
| 94 LOG(WARNING) << "Simulation for path " << path.LossyDisplayName() << |
| 95 " will have a blank simulation name, since the file name isn't ASCII"; |
| 96 } |
| 97 spec.input_path = path; |
| 98 spec.model_under_test = ForwardRenderModel; |
| 99 spec.frames_rendered = 0; |
| 100 |
| 101 sims_remaining_.push(spec); |
| 102 |
| 103 // The following lines are commented out pending the addition |
| 104 // of the new render model once this version gets fully checked in. |
| 105 // |
| 106 // spec.model_under_test = KDTreeRenderModel; |
| 107 // sims_remaining_.push(spec); |
| 108 } |
| 109 |
| 110 void Run() { |
| 111 if (!sims_remaining_.size()) { |
| 112 LOG(WARNING) << "No configuration files loaded."; |
| 113 return; |
| 114 } |
| 115 |
| 116 base::AtExitManager at_exit; |
| 117 MessageLoop loop; |
| 118 if (!InitX11() || !InitGLContext()) { |
| 119 LOG(FATAL) << "Failed to set up GUI."; |
| 120 } |
| 121 |
| 122 InitBuffers(); |
| 123 |
| 124 LOG(INFO) << "Running " << sims_remaining_.size() << " simulations."; |
| 125 |
| 126 loop.PostTask(FROM_HERE, |
| 127 method_factory_.NewRunnableMethod(&Simulator::ProcessEvents)); |
| 128 loop.Run(); |
| 129 } |
| 130 |
| 131 void ProcessEvents() { |
| 132 // Consume all the X events. |
| 133 while (XPending(display_)) { |
| 134 XEvent e; |
| 135 XNextEvent(display_, &e); |
| 136 switch (e.type) { |
| 137 case Expose: |
| 138 UpdateLoop(); |
| 139 break; |
| 140 case ConfigureNotify: |
| 141 Resize(e.xconfigure.width, e.xconfigure.height); |
| 142 break; |
| 143 default: |
| 144 break; |
| 145 } |
| 146 } |
| 147 } |
| 148 |
| 149 void UpdateLoop() { |
| 150 if (UpdateTestStatus()) |
| 151 UpdateCurrentTest(); |
| 152 } |
| 153 |
| 154 private: |
| 155 // Initialize X11. Returns true if successful. This method creates the |
| 156 // X11 window. Further initialization is done in X11VideoRenderer. |
| 157 bool InitX11() { |
| 158 display_ = XOpenDisplay(NULL); |
| 159 if (!display_) { |
| 160 LOG(FATAL) << "Cannot open display"; |
| 161 return false; |
| 162 } |
| 163 |
| 164 // Get properties of the screen. |
| 165 int screen = DefaultScreen(display_); |
| 166 int root_window = RootWindow(display_, screen); |
| 167 |
| 168 // Creates the window. |
| 169 window_ = XCreateSimpleWindow(display_, |
| 170 root_window, |
| 171 1, |
| 172 1, |
| 173 window_width_, |
| 174 window_height_, |
| 175 0, |
| 176 BlackPixel(display_, screen), |
| 177 BlackPixel(display_, screen)); |
| 178 XStoreName(display_, window_, "Compositor Model Bench"); |
| 179 |
| 180 XSelectInput(display_, window_, |
| 181 ExposureMask | KeyPressMask | StructureNotifyMask); |
| 182 XMapWindow(display_, window_); |
| 183 |
| 184 XResizeWindow(display_, window_, WINDOW_WIDTH, WINDOW_HEIGHT); |
| 185 |
| 186 return true; |
| 187 } |
| 188 |
| 189 // Initialize the OpenGL context. |
| 190 bool InitGLContext() { |
| 191 if (!InitializeGLBindings(gfx::kGLImplementationDesktopGL)) { |
| 192 LOG(FATAL) << "InitializeGLBindings failed"; |
| 193 return false; |
| 194 } |
| 195 |
| 196 XWindowAttributes attributes; |
| 197 XGetWindowAttributes(display_, window_, &attributes); |
| 198 XVisualInfo visual_info_template; |
| 199 visual_info_template.visualid = XVisualIDFromVisual(attributes.visual); |
| 200 int visual_info_count = 0; |
| 201 XVisualInfo* visual_info_list = XGetVisualInfo(display_, VisualIDMask, |
| 202 &visual_info_template, |
| 203 &visual_info_count); |
| 204 |
| 205 for (int i = 0; i < visual_info_count && !gl_context_; ++i) { |
| 206 gl_context_ = glXCreateContext(display_, visual_info_list + i, 0, |
| 207 True /* Direct rendering */); |
| 208 } |
| 209 |
| 210 XFree(visual_info_list); |
| 211 if (!gl_context_) { |
| 212 return false; |
| 213 } |
| 214 |
| 215 if (!glXMakeCurrent(display_, window_, gl_context_)) { |
| 216 glXDestroyContext(display_, gl_context_); |
| 217 gl_context_ = NULL; |
| 218 return false; |
| 219 } |
| 220 |
| 221 return true; |
| 222 } |
| 223 |
| 224 bool InitializeNextTest() { |
| 225 SimulationSpecification& spec = sims_remaining_.front(); |
| 226 LOG(INFO) << "Initializing test for " << spec.simulation_name << |
| 227 "(" << ModelToString(spec.model_under_test) << ")"; |
| 228 const FilePath& path = spec.input_path; |
| 229 |
| 230 RenderNode* root = NULL; |
| 231 if (!(root = BuildRenderTreeFromFile(path))) { |
| 232 LOG(ERROR) << "Couldn't parse test configuration file " << |
| 233 path.LossyDisplayName(); |
| 234 return false; |
| 235 } |
| 236 |
| 237 current_sim_ = ConstructSimulationModel(spec.model_under_test, |
| 238 root, |
| 239 window_width_, |
| 240 window_height_); |
| 241 if (!current_sim_) |
| 242 return false; |
| 243 |
| 244 return true; |
| 245 } |
| 246 |
| 247 void CleanupCurrentTest() { |
| 248 LOG(INFO) << "Finished test " << sims_remaining_.front().simulation_name; |
| 249 |
| 250 delete current_sim_; |
| 251 current_sim_ = NULL; |
| 252 } |
| 253 |
| 254 void UpdateCurrentTest() { |
| 255 ++sims_remaining_.front().frames_rendered; |
| 256 |
| 257 if (current_sim_) |
| 258 current_sim_->Update(); |
| 259 |
| 260 glXSwapBuffers(display_, window_); |
| 261 |
| 262 XExposeEvent ev = { Expose, 0, 1, display_, window_, |
| 263 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0 }; |
| 264 XSendEvent(display_, |
| 265 window_, |
| 266 False, |
| 267 ExposureMask, |
| 268 reinterpret_cast<XEvent*>(&ev)); |
| 269 |
| 270 MessageLoop::current()->PostTask( |
| 271 FROM_HERE, |
| 272 method_factory_.NewRunnableMethod(&Simulator::UpdateLoop)); |
| 273 } |
| 274 |
| 275 void DumpOutput() { |
| 276 LOG(INFO) << "Successfully ran " << sims_completed_.size() << " tests"; |
| 277 |
| 278 FILE* f = OpenFile(output_path_, "w"); |
| 279 |
| 280 if (!f) { |
| 281 LOG(ERROR) << "Failed to open output file " << |
| 282 output_path_.LossyDisplayName(); |
| 283 exit(-1); |
| 284 } |
| 285 |
| 286 LOG(INFO) << "Writing results to " << output_path_.LossyDisplayName(); |
| 287 |
| 288 fputs("{\n\t\"results\": [\n", f); |
| 289 |
| 290 while (sims_completed_.size()) { |
| 291 SimulationSpecification i = sims_completed_.front(); |
| 292 fprintf(f, |
| 293 "\t\t{\"simulation_name\":\"%s\",\n" |
| 294 "\t\t\t\"render_model\":\"%s\",\n" |
| 295 "\t\t\t\"frames_drawn\":%d\n" |
| 296 "\t\t},\n", |
| 297 i.simulation_name.c_str(), |
| 298 ModelToString(i.model_under_test), |
| 299 i.frames_rendered); |
| 300 sims_completed_.pop(); |
| 301 } |
| 302 |
| 303 fputs("\t]\n}", f); |
| 304 CloseFile(f); |
| 305 } |
| 306 |
| 307 bool UpdateTestStatus() { |
| 308 TimeTicks& current_start = sims_remaining_.front().simulation_start_time; |
| 309 base::TimeDelta d = TimeTicks::Now() - current_start; |
| 310 if (!current_start.is_null() && d.InSeconds() > seconds_per_test_) { |
| 311 CleanupCurrentTest(); |
| 312 sims_completed_.push(sims_remaining_.front()); |
| 313 sims_remaining_.pop(); |
| 314 } |
| 315 |
| 316 if (sims_remaining_.size() && |
| 317 sims_remaining_.front().simulation_start_time.is_null()) { |
| 318 while (sims_remaining_.size() && !InitializeNextTest()) { |
| 319 sims_remaining_.pop(); |
| 320 } |
| 321 if (sims_remaining_.size()) { |
| 322 sims_remaining_.front().simulation_start_time = TimeTicks::Now(); |
| 323 } |
| 324 } |
| 325 |
| 326 if (!sims_remaining_.size()) { |
| 327 DumpOutput(); |
| 328 MessageLoop::current()->Quit(); |
| 329 return false; |
| 330 } |
| 331 |
| 332 return true; |
| 333 } |
| 334 |
| 335 void Resize(int width, int height) { |
| 336 window_width_ = width; |
| 337 window_height_ = height; |
| 338 if (current_sim_) |
| 339 current_sim_->Resize(window_width_, window_height_); |
| 340 } |
| 341 |
| 342 // Simulation task list for this execution |
| 343 bool running_; |
| 344 RenderModelSimulator* current_sim_; |
| 345 queue<SimulationSpecification> sims_remaining_; |
| 346 queue<SimulationSpecification> sims_completed_; |
| 347 FilePath output_path_; |
| 348 // Amount of time to run each simulation |
| 349 int seconds_per_test_; |
| 350 // GUI data |
| 351 ScopedRunnableMethodFactory<Simulator> method_factory_; |
| 352 Display* display_; |
| 353 Window window_; |
| 354 GLXContext gl_context_; |
| 355 int window_width_; |
| 356 int window_height_; |
| 357 }; |
| 358 |
| 359 int main(int argc, char* argv[]) { |
| 360 CommandLine::Init(argc, argv); |
| 361 const CommandLine* cl = CommandLine::ForCurrentProcess(); |
| 362 |
| 363 if (argc != 3 && argc != 4) { |
| 364 LOG(INFO) << "Usage: \n" << |
| 365 cl->GetProgram().BaseName().LossyDisplayName() << |
| 366 "--in=[input path] --out=[output path] (duration=[seconds])\n" |
| 367 "The input path specifies either a JSON configuration file or\n" |
| 368 "a directory containing only these files\n" |
| 369 "(if a directory is specified, simulations will be run for\n" |
| 370 "all files in that directory and subdirectories)\n" |
| 371 "The optional duration parameter specifies the (integer)\n" |
| 372 "number of seconds to be spent on each simulation.\n" |
| 373 "Performance measurements for the specified simulation(s) are\n" |
| 374 "written to the output path."; |
| 375 return -1; |
| 376 } |
| 377 |
| 378 int seconds_per_test = 1; |
| 379 if (cl->HasSwitch("duration")) { |
| 380 seconds_per_test = atoi(cl->GetSwitchValueASCII("duration").c_str()); |
| 381 } |
| 382 |
| 383 Simulator sim(seconds_per_test, cl->GetSwitchValuePath("out")); |
| 384 FilePath inPath = cl->GetSwitchValuePath("in"); |
| 385 |
| 386 if (!PathExists(inPath)) { |
| 387 LOG(FATAL) << "Path does not exist: " << inPath.LossyDisplayName(); |
| 388 return -1; |
| 389 } |
| 390 |
| 391 if (DirectoryExists(inPath)) { |
| 392 LOG(INFO) << "(input path is a directory)"; |
| 393 FileEnumerator dirItr(inPath, true, FileEnumerator::FILES); |
| 394 for (FilePath f = dirItr.Next(); !f.empty(); f = dirItr.Next()) { |
| 395 sim.QueueTest(f); |
| 396 } |
| 397 } else { |
| 398 LOG(INFO) << "(input path is a file)"; |
| 399 sim.QueueTest(inPath); |
| 400 } |
| 401 |
| 402 sim.Run(); |
| 403 |
| 404 return 0; |
| 405 } |
| 406 |
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