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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 535 | 535 |
| 536 // Threading support. | 536 // Threading support. |
| 537 void Debug::ThreadInit() { | 537 void Debug::ThreadInit() { |
| 538 thread_local_.break_count_ = 0; | 538 thread_local_.break_count_ = 0; |
| 539 thread_local_.break_id_ = 0; | 539 thread_local_.break_id_ = 0; |
| 540 thread_local_.break_frame_id_ = StackFrame::NO_ID; | 540 thread_local_.break_frame_id_ = StackFrame::NO_ID; |
| 541 thread_local_.last_step_action_ = StepNone; | 541 thread_local_.last_step_action_ = StepNone; |
| 542 thread_local_.last_statement_position_ = RelocInfo::kNoPosition; | 542 thread_local_.last_statement_position_ = RelocInfo::kNoPosition; |
| 543 thread_local_.step_count_ = 0; | 543 thread_local_.step_count_ = 0; |
| 544 thread_local_.last_fp_ = 0; | 544 thread_local_.last_fp_ = 0; |
| 545 thread_local_.queued_step_action_ = StepNone; | |
| 546 thread_local_.queued_step_count_ = 0; | |
| 545 thread_local_.step_into_fp_ = 0; | 547 thread_local_.step_into_fp_ = 0; |
| 546 thread_local_.step_out_fp_ = 0; | 548 thread_local_.step_out_fp_ = 0; |
| 547 thread_local_.after_break_target_ = 0; | 549 thread_local_.after_break_target_ = 0; |
| 548 // TODO(isolates): frames_are_dropped_? | 550 // TODO(isolates): frames_are_dropped_? |
| 549 thread_local_.debugger_entry_ = NULL; | 551 thread_local_.debugger_entry_ = NULL; |
| 550 thread_local_.pending_interrupts_ = 0; | 552 thread_local_.pending_interrupts_ = 0; |
| 551 thread_local_.restarter_frame_function_pointer_ = NULL; | 553 thread_local_.restarter_frame_function_pointer_ = NULL; |
| 552 } | 554 } |
| 553 | 555 |
| 554 | 556 |
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| 950 ASSERT(thread_local_.step_count_ == 0); | 952 ASSERT(thread_local_.step_count_ == 0); |
| 951 } else if (!break_points_hit->IsUndefined() || | 953 } else if (!break_points_hit->IsUndefined() || |
| 952 (thread_local_.last_step_action_ != StepNone && | 954 (thread_local_.last_step_action_ != StepNone && |
| 953 thread_local_.step_count_ == 0)) { | 955 thread_local_.step_count_ == 0)) { |
| 954 // Notify debugger if a real break point is triggered or if performing | 956 // Notify debugger if a real break point is triggered or if performing |
| 955 // single stepping with no more steps to perform. Otherwise do another step. | 957 // single stepping with no more steps to perform. Otherwise do another step. |
| 956 | 958 |
| 957 // Clear all current stepping setup. | 959 // Clear all current stepping setup. |
| 958 ClearStepping(); | 960 ClearStepping(); |
| 959 | 961 |
| 960 // Notify the debug event listeners. | 962 if (thread_local_.queued_step_count_ > 0) { |
| 961 isolate_->debugger()->OnDebugBreak(break_points_hit, false); | 963 // Perform queued step |
| 964 StepAction step_action = thread_local_.queued_step_action_; | |
| 965 int step_count = thread_local_.queued_step_count_; | |
| 966 | |
| 967 // Clear queue | |
| 968 thread_local_.queued_step_action_ = StepNone; | |
| 969 thread_local_.queued_step_count_ = 0; | |
| 970 | |
| 971 PrepareStep(step_action, step_count); | |
| 972 } else { | |
| 973 // Notify the debug event listeners. | |
| 974 isolate_->debugger()->OnDebugBreak(break_points_hit, false); | |
| 975 } | |
| 962 } else if (thread_local_.last_step_action_ != StepNone) { | 976 } else if (thread_local_.last_step_action_ != StepNone) { |
| 963 // Hold on to last step action as it is cleared by the call to | 977 // Hold on to last step action as it is cleared by the call to |
| 964 // ClearStepping. | 978 // ClearStepping. |
| 965 StepAction step_action = thread_local_.last_step_action_; | 979 StepAction step_action = thread_local_.last_step_action_; |
| 966 int step_count = thread_local_.step_count_; | 980 int step_count = thread_local_.step_count_; |
| 967 | 981 |
| 982 // If StepNext gone deeper in code | |
| 983 // StepOut until original frame | |
| 984 if (step_action == StepNext && frame->fp() < thread_local_.last_fp_) { | |
| 985 // Count frames until target frame | |
| 986 int count = 0; | |
| 987 JavaScriptFrameIterator it(isolate_); | |
| 988 while (!it.done() && it.frame()->fp() != thread_local_.last_fp_) { | |
| 989 count++; | |
| 990 it.Advance(); | |
| 991 } | |
| 992 | |
| 993 // If we found original frame | |
| 994 if (it.frame()->fp() == thread_local_.last_fp_) { | |
| 995 if (step_count > 1) { | |
| 996 // Save old count and action to continue stepping after | |
| 997 // StepOut | |
| 998 thread_local_.queued_step_action_ = step_action; | |
|
Yang
2011/09/13 14:23:16
From what I can see, the only step action that is
| |
| 999 thread_local_.queued_step_count_ = step_count - 1; | |
| 1000 } | |
| 1001 | |
| 1002 // Set up for StepOut to reach target frame | |
| 1003 step_action = StepOut; | |
| 1004 step_count = count; | |
| 1005 } | |
| 1006 } | |
| 1007 | |
| 968 // Clear all current stepping setup. | 1008 // Clear all current stepping setup. |
| 969 ClearStepping(); | 1009 ClearStepping(); |
| 970 | 1010 |
| 971 // Set up for the remaining steps. | 1011 // Set up for the remaining steps. |
| 972 PrepareStep(step_action, step_count); | 1012 PrepareStep(step_action, step_count); |
| 973 } | 1013 } |
| 974 | 1014 |
| 975 if (thread_local_.frame_drop_mode_ == FRAMES_UNTOUCHED) { | 1015 if (thread_local_.frame_drop_mode_ == FRAMES_UNTOUCHED) { |
| 976 SetAfterBreakTarget(frame); | 1016 SetAfterBreakTarget(frame); |
| 977 } else if (thread_local_.frame_drop_mode_ == | 1017 } else if (thread_local_.frame_drop_mode_ == |
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| 1441 | 1481 |
| 1442 | 1482 |
| 1443 // Check whether the current debug break should be reported to the debugger. It | 1483 // Check whether the current debug break should be reported to the debugger. It |
| 1444 // is used to have step next and step in only report break back to the debugger | 1484 // is used to have step next and step in only report break back to the debugger |
| 1445 // if on a different frame or in a different statement. In some situations | 1485 // if on a different frame or in a different statement. In some situations |
| 1446 // there will be several break points in the same statement when the code is | 1486 // there will be several break points in the same statement when the code is |
| 1447 // flooded with one-shot break points. This function helps to perform several | 1487 // flooded with one-shot break points. This function helps to perform several |
| 1448 // steps before reporting break back to the debugger. | 1488 // steps before reporting break back to the debugger. |
| 1449 bool Debug::StepNextContinue(BreakLocationIterator* break_location_iterator, | 1489 bool Debug::StepNextContinue(BreakLocationIterator* break_location_iterator, |
| 1450 JavaScriptFrame* frame) { | 1490 JavaScriptFrame* frame) { |
| 1491 // StepNext and StepOut shouldn't bring us deeper in code | |
| 1492 // So last frame shouldn't be a one of parents of current frame | |
| 1493 if (thread_local_.last_step_action_ == StepNext || | |
| 1494 thread_local_.last_step_action_ == StepOut) { | |
| 1495 if (frame->fp() < thread_local_.last_fp_) return true; | |
| 1496 } | |
| 1497 | |
| 1451 // If the step last action was step next or step in make sure that a new | 1498 // If the step last action was step next or step in make sure that a new |
| 1452 // statement is hit. | 1499 // statement is hit. |
| 1453 if (thread_local_.last_step_action_ == StepNext || | 1500 if (thread_local_.last_step_action_ == StepNext || |
| 1454 thread_local_.last_step_action_ == StepIn) { | 1501 thread_local_.last_step_action_ == StepIn) { |
| 1455 // Never continue if returning from function. | 1502 // Never continue if returning from function. |
| 1456 if (break_location_iterator->IsExit()) return false; | 1503 if (break_location_iterator->IsExit()) return false; |
| 1457 | 1504 |
| 1458 // Continue if we are still on the same frame and in the same statement. | 1505 // Continue if we are still on the same frame and in the same statement. |
| 1459 int current_statement_position = | 1506 int current_statement_position = |
| 1460 break_location_iterator->code()->SourceStatementPosition(frame->pc()); | 1507 break_location_iterator->code()->SourceStatementPosition(frame->pc()); |
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| 3126 { | 3173 { |
| 3127 Locker locker; | 3174 Locker locker; |
| 3128 Isolate::Current()->debugger()->CallMessageDispatchHandler(); | 3175 Isolate::Current()->debugger()->CallMessageDispatchHandler(); |
| 3129 } | 3176 } |
| 3130 } | 3177 } |
| 3131 } | 3178 } |
| 3132 | 3179 |
| 3133 #endif // ENABLE_DEBUGGER_SUPPORT | 3180 #endif // ENABLE_DEBUGGER_SUPPORT |
| 3134 | 3181 |
| 3135 } } // namespace v8::internal | 3182 } } // namespace v8::internal |
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