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Side by Side Diff: ui/gfx/compositor/layer.h

Issue 7769001: Adds support for point conversions to ui::Layer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_
6 #define UI_GFX_COMPOSITOR_LAYER_H_ 6 #define UI_GFX_COMPOSITOR_LAYER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
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37 // Removes a Layer from this Layer. 37 // Removes a Layer from this Layer.
38 void Remove(Layer* child); 38 void Remove(Layer* child);
39 39
40 // Returns the child Layers. 40 // Returns the child Layers.
41 const std::vector<Layer*>& children() { return children_; } 41 const std::vector<Layer*>& children() { return children_; }
42 42
43 // The parent. 43 // The parent.
44 const Layer* parent() const { return parent_; } 44 const Layer* parent() const { return parent_; }
45 Layer* parent() { return parent_; } 45 Layer* parent() { return parent_; }
46 46
47 // Returns true if this Layer contains |other| somewhere in its children.
48 bool Contains(const Layer* other) const;
49
47 // The transform, relative to the parent. 50 // The transform, relative to the parent.
48 void SetTransform(const ui::Transform& transform); 51 void SetTransform(const ui::Transform& transform);
49 const ui::Transform& transform() const { return transform_; } 52 const ui::Transform& transform() const { return transform_; }
50 53
51 // The bounds, relative to the parent. 54 // The bounds, relative to the parent.
52 void SetBounds(const gfx::Rect& bounds); 55 void SetBounds(const gfx::Rect& bounds);
53 const gfx::Rect& bounds() const { return bounds_; } 56 const gfx::Rect& bounds() const { return bounds_; }
54 57
58 // Converts a point from the coordinates of |source| to the coordinates of
59 // |target|. Necessarily, |source| and |target| must inhabit the same Layer
60 // tree.
61 static void ConvertPointToLayer(const Layer* source,
62 const Layer* target,
63 gfx::Point* point);
64
55 // See description in View for details 65 // See description in View for details
56 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely); 66 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
57 bool fills_bounds_opaquely() const { return fills_bounds_opaquely_; } 67 bool fills_bounds_opaquely() const { return fills_bounds_opaquely_; }
58 68
59 const gfx::Rect& hole_rect() const { return hole_rect_; } 69 const gfx::Rect& hole_rect() const { return hole_rect_; }
60 70
61 // The compositor. 71 // The compositor.
62 const Compositor* compositor() const { return compositor_; } 72 const Compositor* compositor() const { return compositor_; }
63 Compositor* compositor() { return compositor_; } 73 Compositor* compositor() { return compositor_; }
64 74
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95 105
96 // A hole in a layer is an area in the layer that does not get drawn 106 // A hole in a layer is an area in the layer that does not get drawn
97 // because this area is covered up with another layer which is known to be 107 // because this area is covered up with another layer which is known to be
98 // opaque. 108 // opaque.
99 // This method computes the dimension of the hole (if there is one) 109 // This method computes the dimension of the hole (if there is one)
100 // based on whether one of its child nodes is always opaque. 110 // based on whether one of its child nodes is always opaque.
101 // Note: For simpicity's sake, currently a hole is only created if the child 111 // Note: For simpicity's sake, currently a hole is only created if the child
102 // view has no transfrom with respect to its parent. 112 // view has no transfrom with respect to its parent.
103 void RecomputeHole(); 113 void RecomputeHole();
104 114
115 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
116 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
117
118 bool GetTransformRelativeTo(const Layer* ancestor,
119 Transform* transform) const;
120
105 Compositor* compositor_; 121 Compositor* compositor_;
106 122
107 scoped_refptr<ui::Texture> texture_; 123 scoped_refptr<ui::Texture> texture_;
108 124
109 Layer* parent_; 125 Layer* parent_;
110 126
111 std::vector<Layer*> children_; 127 std::vector<Layer*> children_;
112 128
113 ui::Transform transform_; 129 ui::Transform transform_;
114 130
115 gfx::Rect bounds_; 131 gfx::Rect bounds_;
116 132
117 bool fills_bounds_opaquely_; 133 bool fills_bounds_opaquely_;
118 134
119 gfx::Rect hole_rect_; 135 gfx::Rect hole_rect_;
120 136
121 DISALLOW_COPY_AND_ASSIGN(Layer); 137 DISALLOW_COPY_AND_ASSIGN(Layer);
122 }; 138 };
123 139
124 } // namespace ui 140 } // namespace ui
125 141
126 #endif // UI_GFX_COMPOSITOR_LAYER_H_ 142 #endif // UI_GFX_COMPOSITOR_LAYER_H_
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