Index: gpu/command_buffer/common/id_allocator.h |
=================================================================== |
--- gpu/command_buffer/common/id_allocator.h (revision 98533) |
+++ gpu/command_buffer/common/id_allocator.h (working copy) |
@@ -11,6 +11,10 @@ |
#include <utility> |
#include "../common/types.h" |
+// TODO(apatrick): Having regular GL flush semantics on the client side, it |
+// probably isn't necessary to round trip to the service to allocate IDs. |
+// Retire this code. |
+ |
namespace gpu { |
// A resource ID, key to the resource maps. |