| Index: gpu/command_buffer/common/id_allocator.h
|
| ===================================================================
|
| --- gpu/command_buffer/common/id_allocator.h (revision 98533)
|
| +++ gpu/command_buffer/common/id_allocator.h (working copy)
|
| @@ -11,6 +11,10 @@
|
| #include <utility>
|
| #include "../common/types.h"
|
|
|
| +// TODO(apatrick): Having regular GL flush semantics on the client side, it
|
| +// probably isn't necessary to round trip to the service to allocate IDs.
|
| +// Retire this code.
|
| +
|
| namespace gpu {
|
|
|
| // A resource ID, key to the resource maps.
|
|
|