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Issue 7765013: Revert 98504 - Manually merging trunk revs 95836 and 96904 to 835 branch (second attempt) (Closed) Base URL: svn://svn.chromium.org/chrome/branches/835/src/
Patch Set: Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_group.h" 5 #include "gpu/command_buffer/service/context_group.h"
6 #include "gpu/command_buffer/common/id_allocator.h" 6 #include "gpu/command_buffer/common/id_allocator.h"
7 #include "gpu/command_buffer/service/buffer_manager.h" 7 #include "gpu/command_buffer/service/buffer_manager.h"
8 #include "gpu/command_buffer/service/framebuffer_manager.h" 8 #include "gpu/command_buffer/service/framebuffer_manager.h"
9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
10 #include "gpu/command_buffer/service/program_manager.h" 10 #include "gpu/command_buffer/service/program_manager.h"
11 #include "gpu/command_buffer/service/renderbuffer_manager.h" 11 #include "gpu/command_buffer/service/renderbuffer_manager.h"
12 #include "gpu/command_buffer/service/shader_manager.h" 12 #include "gpu/command_buffer/service/shader_manager.h"
13 #include "gpu/command_buffer/service/texture_manager.h" 13 #include "gpu/command_buffer/service/texture_manager.h"
14 #include "gpu/GLES2/gles2_command_buffer.h" 14 #include "gpu/GLES2/gles2_command_buffer.h"
15 #include "ui/gfx/gl/gl_implementation.h" 15 #include "ui/gfx/gl/gl_implementation.h"
16 16
17 namespace gpu { 17 namespace gpu {
18 namespace gles2 { 18 namespace gles2 {
19 19
20 ContextGroup::ContextGroup(bool bind_generates_resource) 20 ContextGroup::ContextGroup()
21 : initialized_(false), 21 : initialized_(false),
22 have_context_(true), 22 have_context_(true),
23 bind_generates_resource_(bind_generates_resource),
24 max_vertex_attribs_(0u), 23 max_vertex_attribs_(0u),
25 max_texture_units_(0u), 24 max_texture_units_(0u),
26 max_texture_image_units_(0u), 25 max_texture_image_units_(0u),
27 max_vertex_texture_image_units_(0u), 26 max_vertex_texture_image_units_(0u),
28 max_fragment_uniform_vectors_(0u), 27 max_fragment_uniform_vectors_(0u),
29 max_varying_vectors_(0u), 28 max_varying_vectors_(0u),
30 max_vertex_uniform_vectors_(0u) { 29 max_vertex_uniform_vectors_(0u) {
31 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); 30 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator);
32 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); 31 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator);
33 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( 32 id_namespaces_[id_namespaces::kProgramsAndShaders].reset(
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 if (namespace_id >= arraysize(id_namespaces_)) 155 if (namespace_id >= arraysize(id_namespaces_))
157 return NULL; 156 return NULL;
158 157
159 return id_namespaces_[namespace_id].get(); 158 return id_namespaces_[namespace_id].get();
160 } 159 }
161 160
162 } // namespace gles2 161 } // namespace gles2
163 } // namespace gpu 162 } // namespace gpu
164 163
165 164
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