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Side by Side Diff: ppapi/thunk/ppb_graphics_3d_api.h

Issue 7763007: Make PPB_GLESChromiumTextureMapping_Dev work with PPB_Graphics3D_Dev (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ 5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_
6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ 6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_
7 7
8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" 8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h"
9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" 9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h"
10 #include "ppapi/c/dev/ppb_gles_chromium_texture_mapping_dev.h"
10 #include "ppapi/thunk/ppapi_thunk_export.h" 11 #include "ppapi/thunk/ppapi_thunk_export.h"
11 12
12 namespace ppapi { 13 namespace ppapi {
13 namespace thunk { 14 namespace thunk {
14 15
15 class PPAPI_THUNK_EXPORT PPB_Graphics3D_API { 16 class PPAPI_THUNK_EXPORT PPB_Graphics3D_API {
16 public: 17 public:
17 virtual ~PPB_Graphics3D_API() {} 18 virtual ~PPB_Graphics3D_API() {}
18 19
19 // Graphics3D API. 20 // Graphics3D API.
(...skipping 10 matching lines...) Expand all
30 virtual int32_t CreateTransferBuffer(uint32_t size) = 0; 31 virtual int32_t CreateTransferBuffer(uint32_t size) = 0;
31 virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0; 32 virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0;
32 virtual PP_Bool GetTransferBuffer(int32_t id, 33 virtual PP_Bool GetTransferBuffer(int32_t id,
33 int* shm_handle, 34 int* shm_handle,
34 uint32_t* shm_size) = 0; 35 uint32_t* shm_size) = 0;
35 virtual PP_Bool Flush(int32_t put_offset) = 0; 36 virtual PP_Bool Flush(int32_t put_offset) = 0;
36 virtual PP_Graphics3DTrustedState FlushSync(int32_t put_offset) = 0; 37 virtual PP_Graphics3DTrustedState FlushSync(int32_t put_offset) = 0;
37 virtual PP_Graphics3DTrustedState FlushSyncFast(int32_t put_offset, 38 virtual PP_Graphics3DTrustedState FlushSyncFast(int32_t put_offset,
38 int32_t last_known_get) = 0; 39 int32_t last_known_get) = 0;
39 40
40 // TODO(alokp): Implement GLESChromiumTextureMapping here after 41 // GLESChromiumTextureMapping.
41 // deprecating Context3D. 42 virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
43 GLint level,
44 GLint xoffset,
45 GLint yoffset,
46 GLsizei width,
47 GLsizei height,
48 GLenum format,
49 GLenum type,
50 GLenum access) = 0;
51 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0;
42 }; 52 };
43 53
44 } // namespace thunk 54 } // namespace thunk
45 } // namespace ppapi 55 } // namespace ppapi
46 56
47 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ 57 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_
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