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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
7 | 7 |
8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" | 8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" | 9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" |
| 10 #include "ppapi/c/dev/ppb_gles_chromium_texture_mapping_dev.h" |
10 #include "ppapi/thunk/ppapi_thunk_export.h" | 11 #include "ppapi/thunk/ppapi_thunk_export.h" |
11 | 12 |
12 namespace ppapi { | 13 namespace ppapi { |
13 namespace thunk { | 14 namespace thunk { |
14 | 15 |
15 class PPAPI_THUNK_EXPORT PPB_Graphics3D_API { | 16 class PPAPI_THUNK_EXPORT PPB_Graphics3D_API { |
16 public: | 17 public: |
17 virtual ~PPB_Graphics3D_API() {} | 18 virtual ~PPB_Graphics3D_API() {} |
18 | 19 |
19 // Graphics3D API. | 20 // Graphics3D API. |
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30 virtual int32_t CreateTransferBuffer(uint32_t size) = 0; | 31 virtual int32_t CreateTransferBuffer(uint32_t size) = 0; |
31 virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0; | 32 virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0; |
32 virtual PP_Bool GetTransferBuffer(int32_t id, | 33 virtual PP_Bool GetTransferBuffer(int32_t id, |
33 int* shm_handle, | 34 int* shm_handle, |
34 uint32_t* shm_size) = 0; | 35 uint32_t* shm_size) = 0; |
35 virtual PP_Bool Flush(int32_t put_offset) = 0; | 36 virtual PP_Bool Flush(int32_t put_offset) = 0; |
36 virtual PP_Graphics3DTrustedState FlushSync(int32_t put_offset) = 0; | 37 virtual PP_Graphics3DTrustedState FlushSync(int32_t put_offset) = 0; |
37 virtual PP_Graphics3DTrustedState FlushSyncFast(int32_t put_offset, | 38 virtual PP_Graphics3DTrustedState FlushSyncFast(int32_t put_offset, |
38 int32_t last_known_get) = 0; | 39 int32_t last_known_get) = 0; |
39 | 40 |
40 // TODO(alokp): Implement GLESChromiumTextureMapping here after | 41 // GLESChromiumTextureMapping. |
41 // deprecating Context3D. | 42 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, |
| 43 GLint level, |
| 44 GLint xoffset, |
| 45 GLint yoffset, |
| 46 GLsizei width, |
| 47 GLsizei height, |
| 48 GLenum format, |
| 49 GLenum type, |
| 50 GLenum access) = 0; |
| 51 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0; |
42 }; | 52 }; |
43 | 53 |
44 } // namespace thunk | 54 } // namespace thunk |
45 } // namespace ppapi | 55 } // namespace ppapi |
46 | 56 |
47 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 57 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
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