Index: gpu/command_buffer/common/id_allocator.h |
=================================================================== |
--- gpu/command_buffer/common/id_allocator.h (revision 98483) |
+++ gpu/command_buffer/common/id_allocator.h (working copy) |
@@ -11,10 +11,6 @@ |
#include <utility> |
#include "../common/types.h" |
-// TODO(apatrick): Having regular GL flush semantics on the client side, it |
-// probably isn't necessary to round trip to the service to allocate IDs. |
-// Retire this code. |
- |
namespace gpu { |
// A resource ID, key to the resource maps. |