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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
| 6 | 6 |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "gpu/command_buffer/common/gl_mock.h" | 8 #include "gpu/command_buffer/common/gl_mock.h" |
| 9 #include "gpu/command_buffer/service/test_helper.h" | 9 #include "gpu/command_buffer/service/test_helper.h" |
| 10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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| 30 | 30 |
| 31 class ContextGroupTest : public testing::Test { | 31 class ContextGroupTest : public testing::Test { |
| 32 public: | 32 public: |
| 33 ContextGroupTest() { | 33 ContextGroupTest() { |
| 34 } | 34 } |
| 35 | 35 |
| 36 protected: | 36 protected: |
| 37 virtual void SetUp() { | 37 virtual void SetUp() { |
| 38 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); | 38 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); |
| 39 ::gfx::GLInterface::SetGLInterface(gl_.get()); | 39 ::gfx::GLInterface::SetGLInterface(gl_.get()); |
| 40 group_ = ContextGroup::Ref(new ContextGroup()); | 40 group_ = ContextGroup::Ref(new ContextGroup(true)); |
| 41 } | 41 } |
| 42 | 42 |
| 43 virtual void TearDown() { | 43 virtual void TearDown() { |
| 44 // we must release the ContextGroup before we clear out the GL interface. | 44 // we must release the ContextGroup before we clear out the GL interface. |
| 45 // since its destructor uses GL. | 45 // since its destructor uses GL. |
| 46 group_->set_have_context(false); | 46 group_->set_have_context(false); |
| 47 group_ = NULL; | 47 group_ = NULL; |
| 48 ::gfx::GLInterface::SetGLInterface(NULL); | 48 ::gfx::GLInterface::SetGLInterface(NULL); |
| 49 gl_.reset(); | 49 gl_.reset(); |
| 50 } | 50 } |
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| 93 EXPECT_TRUE(group_->renderbuffer_manager() != NULL); | 93 EXPECT_TRUE(group_->renderbuffer_manager() != NULL); |
| 94 EXPECT_TRUE(group_->texture_manager() != NULL); | 94 EXPECT_TRUE(group_->texture_manager() != NULL); |
| 95 EXPECT_TRUE(group_->program_manager() != NULL); | 95 EXPECT_TRUE(group_->program_manager() != NULL); |
| 96 EXPECT_TRUE(group_->shader_manager() != NULL); | 96 EXPECT_TRUE(group_->shader_manager() != NULL); |
| 97 } | 97 } |
| 98 | 98 |
| 99 } // namespace gles2 | 99 } // namespace gles2 |
| 100 } // namespace gpu | 100 } // namespace gpu |
| 101 | 101 |
| 102 | 102 |
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