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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <GLES2/gl2.h> | 8 #include <GLES2/gl2.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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68 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION_ASSERT(ptr && \ | 68 GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION_ASSERT(ptr && \ |
69 (ptr[0] == static_cast<type>(0) || ptr[0] == static_cast<type>(-1))); | 69 (ptr[0] == static_cast<type>(0) || ptr[0] == static_cast<type>(-1))); |
70 | 70 |
71 namespace gpu { | 71 namespace gpu { |
72 | 72 |
73 class MappedMemoryManager; | 73 class MappedMemoryManager; |
74 | 74 |
75 namespace gles2 { | 75 namespace gles2 { |
76 | 76 |
77 class ClientSideBufferHelper; | 77 class ClientSideBufferHelper; |
| 78 class ProgramInfoManager; |
78 | 79 |
79 // Base class for IdHandlers | 80 // Base class for IdHandlers |
80 class IdHandlerInterface { | 81 class IdHandlerInterface { |
81 public: | 82 public: |
82 IdHandlerInterface() { } | 83 IdHandlerInterface() { } |
83 virtual ~IdHandlerInterface() { } | 84 virtual ~IdHandlerInterface() { } |
84 | 85 |
85 // Makes some ids at or above id_offset. | 86 // Makes some ids at or above id_offset. |
86 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) = 0; | 87 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) = 0; |
87 | 88 |
88 // Frees some ids. | 89 // Frees some ids. |
89 virtual void FreeIds(GLsizei n, const GLuint* ids) = 0; | 90 virtual bool FreeIds(GLsizei n, const GLuint* ids) = 0; |
90 | 91 |
91 // Marks an id as used for glBind functions. id = 0 does nothing. | 92 // Marks an id as used for glBind functions. id = 0 does nothing. |
92 virtual bool MarkAsUsedForBind(GLuint id) = 0; | 93 virtual bool MarkAsUsedForBind(GLuint id) = 0; |
93 }; | 94 }; |
94 | 95 |
95 // This class emulates GLES2 over command buffers. It can be used by a client | 96 // This class emulates GLES2 over command buffers. It can be used by a client |
96 // program so that the program does not need deal with shared memory and command | 97 // program so that the program does not need deal with shared memory and command |
97 // buffer management. See gl2_lib.h. Note that there is a performance gain to | 98 // buffer management. See gl2_lib.h. Note that there is a performance gain to |
98 // be had by changing your code to use command buffers directly by using the | 99 // be had by changing your code to use command buffers directly by using the |
99 // GLES2CmdHelper but that entails changing your code to use and deal with | 100 // GLES2CmdHelper but that entails changing your code to use and deal with |
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148 static const GLuint kClientSideElementArrayId = 0xFEDCBA99u; | 149 static const GLuint kClientSideElementArrayId = 0xFEDCBA99u; |
149 | 150 |
150 // Number of swap buffers allowed before waiting. | 151 // Number of swap buffers allowed before waiting. |
151 static const size_t kMaxSwapBuffers = 2; | 152 static const size_t kMaxSwapBuffers = 2; |
152 | 153 |
153 GLES2Implementation( | 154 GLES2Implementation( |
154 GLES2CmdHelper* helper, | 155 GLES2CmdHelper* helper, |
155 size_t transfer_buffer_size, | 156 size_t transfer_buffer_size, |
156 void* transfer_buffer, | 157 void* transfer_buffer, |
157 int32 transfer_buffer_id, | 158 int32 transfer_buffer_id, |
158 bool share_resources); | 159 bool share_resources, |
| 160 bool bind_generates_resource = true); // Will remove in 2 CLs! |
159 | 161 |
160 ~GLES2Implementation(); | 162 ~GLES2Implementation(); |
161 | 163 |
162 // The GLES2CmdHelper being used by this GLES2Implementation. You can use | 164 // The GLES2CmdHelper being used by this GLES2Implementation. You can use |
163 // this to issue cmds at a lower level for certain kinds of optimization. | 165 // this to issue cmds at a lower level for certain kinds of optimization. |
164 GLES2CmdHelper* helper() const { | 166 GLES2CmdHelper* helper() const { |
165 return helper_; | 167 return helper_; |
166 } | 168 } |
167 | 169 |
168 // Include the auto-generated part of this class. We split this because | 170 // Include the auto-generated part of this class. We split this because |
169 // it means we can easily edit the non-auto generated parts right here in | 171 // it means we can easily edit the non-auto generated parts right here in |
170 // this file instead of having to edit some template or the code generator. | 172 // this file instead of having to edit some template or the code generator. |
171 #include "../client/gles2_implementation_autogen.h" | 173 #include "../client/gles2_implementation_autogen.h" |
172 | 174 |
173 void DisableVertexAttribArray(GLuint index); | 175 void DisableVertexAttribArray(GLuint index); |
174 void EnableVertexAttribArray(GLuint index); | 176 void EnableVertexAttribArray(GLuint index); |
175 void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); | 177 void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
176 void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params); | 178 void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
177 | 179 |
| 180 void GetProgramInfoCHROMIUMHelper(GLuint program, std::vector<int8>* result); |
| 181 GLint GetAttribLocationHelper(GLuint program, const char* name); |
| 182 GLint GetUniformLocationHelper(GLuint program, const char* name); |
| 183 bool GetActiveAttribHelper( |
| 184 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, |
| 185 GLint* size, GLenum* type, char* name); |
| 186 bool GetActiveUniformHelper( |
| 187 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, |
| 188 GLint* size, GLenum* type, char* name); |
| 189 |
178 GLuint MakeTextureId() { | 190 GLuint MakeTextureId() { |
179 GLuint id; | 191 GLuint id; |
180 texture_id_handler_->MakeIds(0, 1, &id); | 192 texture_id_handler_->MakeIds(0, 1, &id); |
181 return id; | 193 return id; |
182 } | 194 } |
183 | 195 |
184 void FreeTextureId(GLuint id) { | 196 void FreeTextureId(GLuint id) { |
185 texture_id_handler_->FreeIds(1, &id); | 197 texture_id_handler_->FreeIds(1, &id); |
186 } | 198 } |
187 | 199 |
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364 | 376 |
365 void BindBufferHelper(GLenum target, GLuint texture); | 377 void BindBufferHelper(GLenum target, GLuint texture); |
366 void BindFramebufferHelper(GLenum target, GLuint texture); | 378 void BindFramebufferHelper(GLenum target, GLuint texture); |
367 void BindRenderbufferHelper(GLenum target, GLuint texture); | 379 void BindRenderbufferHelper(GLenum target, GLuint texture); |
368 void BindTextureHelper(GLenum target, GLuint texture); | 380 void BindTextureHelper(GLenum target, GLuint texture); |
369 | 381 |
370 void DeleteBuffersHelper(GLsizei n, const GLuint* buffers); | 382 void DeleteBuffersHelper(GLsizei n, const GLuint* buffers); |
371 void DeleteFramebuffersHelper(GLsizei n, const GLuint* framebuffers); | 383 void DeleteFramebuffersHelper(GLsizei n, const GLuint* framebuffers); |
372 void DeleteRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers); | 384 void DeleteRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers); |
373 void DeleteTexturesHelper(GLsizei n, const GLuint* textures); | 385 void DeleteTexturesHelper(GLsizei n, const GLuint* textures); |
| 386 bool DeleteProgramHelper(GLuint program); |
| 387 bool DeleteShaderHelper(GLuint shader); |
374 | 388 |
375 // Helper for GetVertexAttrib | 389 // Helper for GetVertexAttrib |
376 bool GetVertexAttribHelper(GLuint index, GLenum pname, uint32* param); | 390 bool GetVertexAttribHelper(GLuint index, GLenum pname, uint32* param); |
377 | 391 |
378 // Asks the service for the max index in an element array buffer. | 392 // Asks the service for the max index in an element array buffer. |
379 GLsizei GetMaxIndexInElementArrayBuffer( | 393 GLsizei GetMaxIndexInElementArrayBuffer( |
380 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset); | 394 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset); |
381 | 395 |
382 bool CopyRectToBufferFlipped( | 396 bool CopyRectToBufferFlipped( |
383 const void* pixels, GLsizei width, GLsizei height, GLenum format, | 397 const void* pixels, GLsizei width, GLsizei height, GLenum format, |
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455 | 469 |
456 // Current GL error bits. | 470 // Current GL error bits. |
457 uint32 error_bits_; | 471 uint32 error_bits_; |
458 | 472 |
459 // Whether or not to print debugging info. | 473 // Whether or not to print debugging info. |
460 bool debug_; | 474 bool debug_; |
461 | 475 |
462 // Whether or not this context is sharing resources. | 476 // Whether or not this context is sharing resources. |
463 bool sharing_resources_; | 477 bool sharing_resources_; |
464 | 478 |
| 479 bool bind_generates_resource_; |
| 480 |
465 // Map of GLenum to Strings for glGetString. We need to cache these because | 481 // Map of GLenum to Strings for glGetString. We need to cache these because |
466 // the pointer passed back to the client has to remain valid for eternity. | 482 // the pointer passed back to the client has to remain valid for eternity. |
467 typedef std::map<uint32, std::set<std::string> > GLStringMap; | 483 typedef std::map<uint32, std::set<std::string> > GLStringMap; |
468 GLStringMap gl_strings_; | 484 GLStringMap gl_strings_; |
469 | 485 |
470 // Similar cache for glGetRequestableExtensionsCHROMIUM. We don't | 486 // Similar cache for glGetRequestableExtensionsCHROMIUM. We don't |
471 // have an enum for this so handle it separately. | 487 // have an enum for this so handle it separately. |
472 std::set<std::string> requestable_extensions_set_; | 488 std::set<std::string> requestable_extensions_set_; |
473 | 489 |
474 typedef std::map<const void*, MappedBuffer> MappedBufferMap; | 490 typedef std::map<const void*, MappedBuffer> MappedBufferMap; |
475 MappedBufferMap mapped_buffers_; | 491 MappedBufferMap mapped_buffers_; |
476 | 492 |
477 typedef std::map<const void*, MappedTexture> MappedTextureMap; | 493 typedef std::map<const void*, MappedTexture> MappedTextureMap; |
478 MappedTextureMap mapped_textures_; | 494 MappedTextureMap mapped_textures_; |
479 | 495 |
480 scoped_ptr<MappedMemoryManager> mapped_memory_; | 496 scoped_ptr<MappedMemoryManager> mapped_memory_; |
481 | 497 |
| 498 scoped_ptr<ProgramInfoManager> program_info_manager_; |
| 499 |
482 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); | 500 DISALLOW_COPY_AND_ASSIGN(GLES2Implementation); |
483 }; | 501 }; |
484 | 502 |
485 inline bool GLES2Implementation::GetBufferParameterivHelper( | 503 inline bool GLES2Implementation::GetBufferParameterivHelper( |
486 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { | 504 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
487 return false; | 505 return false; |
488 } | 506 } |
489 | 507 |
490 inline bool GLES2Implementation::GetFramebufferAttachmentParameterivHelper( | 508 inline bool GLES2Implementation::GetFramebufferAttachmentParameterivHelper( |
491 GLenum /* target */, | 509 GLenum /* target */, |
492 GLenum /* attachment */, | 510 GLenum /* attachment */, |
493 GLenum /* pname */, | 511 GLenum /* pname */, |
494 GLint* /* params */) { | 512 GLint* /* params */) { |
495 return false; | 513 return false; |
496 } | 514 } |
497 | 515 |
498 inline bool GLES2Implementation::GetProgramivHelper( | |
499 GLuint /* program */, GLenum /* pname */, GLint* /* params */) { | |
500 return false; | |
501 } | |
502 | |
503 inline bool GLES2Implementation::GetRenderbufferParameterivHelper( | 516 inline bool GLES2Implementation::GetRenderbufferParameterivHelper( |
504 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { | 517 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
505 return false; | 518 return false; |
506 } | 519 } |
507 | 520 |
508 inline bool GLES2Implementation::GetShaderivHelper( | 521 inline bool GLES2Implementation::GetShaderivHelper( |
509 GLuint /* shader */, GLenum /* pname */, GLint* /* params */) { | 522 GLuint /* shader */, GLenum /* pname */, GLint* /* params */) { |
510 return false; | 523 return false; |
511 } | 524 } |
512 | 525 |
513 inline bool GLES2Implementation::GetTexParameterfvHelper( | 526 inline bool GLES2Implementation::GetTexParameterfvHelper( |
514 GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) { | 527 GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) { |
515 return false; | 528 return false; |
516 } | 529 } |
517 | 530 |
518 inline bool GLES2Implementation::GetTexParameterivHelper( | 531 inline bool GLES2Implementation::GetTexParameterivHelper( |
519 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { | 532 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
520 return false; | 533 return false; |
521 } | 534 } |
522 | 535 |
523 } // namespace gles2 | 536 } // namespace gles2 |
524 } // namespace gpu | 537 } // namespace gpu |
525 | 538 |
526 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 539 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
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