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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 7762009: Manually merging trunk revs 95836 and 96904 to 835 branch (second attempt) (Closed) Base URL: svn://svn.chromium.org/chrome/branches/835/src/
Patch Set: Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "../client/gles2_implementation.h" 7 #include "../client/gles2_implementation.h"
8 8
9 #include <set>
10 #include <queue>
9 #include <GLES2/gl2ext.h> 11 #include <GLES2/gl2ext.h>
10 #include <GLES2/gles2_command_buffer.h> 12 #include <GLES2/gles2_command_buffer.h>
11 #include "../client/mapped_memory.h" 13 #include "../client/mapped_memory.h"
14 #include "../client/program_info_manager.h"
12 #include "../common/gles2_cmd_utils.h" 15 #include "../common/gles2_cmd_utils.h"
13 #include "../common/id_allocator.h" 16 #include "../common/id_allocator.h"
14 #include "../common/trace_event.h" 17 #include "../common/trace_event.h"
15 18
16 #if defined(__native_client__) && !defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS) 19 #if defined(__native_client__) && !defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
17 #define GLES2_SUPPORT_CLIENT_SIDE_ARRAYS 20 #define GLES2_SUPPORT_CLIENT_SIDE_ARRAYS
18 #endif 21 #endif
19 22
20 #if defined(GPU_CLIENT_DEBUG) 23 #if defined(GPU_CLIENT_DEBUG)
21 #include "ui/gfx/gl/gl_switches.h" 24 #include "ui/gfx/gl/gl_switches.h"
(...skipping 22 matching lines...) Expand all
44 } 47 }
45 } else { 48 } else {
46 for (GLsizei ii = 0; ii < n; ++ii) { 49 for (GLsizei ii = 0; ii < n; ++ii) {
47 ids[ii] = id_allocator_.AllocateIDAtOrAbove(id_offset); 50 ids[ii] = id_allocator_.AllocateIDAtOrAbove(id_offset);
48 id_offset = ids[ii] + 1; 51 id_offset = ids[ii] + 1;
49 } 52 }
50 } 53 }
51 } 54 }
52 55
53 // Overridden from IdHandlerInterface. 56 // Overridden from IdHandlerInterface.
54 virtual void FreeIds(GLsizei n, const GLuint* ids) { 57 virtual bool FreeIds(GLsizei n, const GLuint* ids) {
55 for (GLsizei ii = 0; ii < n; ++ii) { 58 for (GLsizei ii = 0; ii < n; ++ii) {
56 id_allocator_.FreeID(ids[ii]); 59 id_allocator_.FreeID(ids[ii]);
57 } 60 }
61 return true;
58 } 62 }
59 63
60 // Overridden from IdHandlerInterface. 64 // Overridden from IdHandlerInterface.
61 virtual bool MarkAsUsedForBind(GLuint id) { 65 virtual bool MarkAsUsedForBind(GLuint id) {
62 return id == 0 ? true : id_allocator_.MarkAsUsed(id); 66 return id == 0 ? true : id_allocator_.MarkAsUsed(id);
63 } 67 }
64 private: 68 private:
65 IdAllocator id_allocator_; 69 IdAllocator id_allocator_;
66 }; 70 };
67 71
68 // An id handler for non-shared ids that are never reused. 72 // An id handler for non-shared ids that are never reused.
69 class NonSharedNonReusedIdHandler : public IdHandlerInterface { 73 class NonSharedNonReusedIdHandler : public IdHandlerInterface {
70 public: 74 public:
71 NonSharedNonReusedIdHandler() : last_id_(0) { } 75 NonSharedNonReusedIdHandler() : last_id_(0) { }
72 virtual ~NonSharedNonReusedIdHandler() { } 76 virtual ~NonSharedNonReusedIdHandler() { }
73 77
74 // Overridden from IdHandlerInterface. 78 // Overridden from IdHandlerInterface.
75 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) { 79 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) {
76 for (GLsizei ii = 0; ii < n; ++ii) { 80 for (GLsizei ii = 0; ii < n; ++ii) {
77 ids[ii] = ++last_id_ + id_offset; 81 ids[ii] = ++last_id_ + id_offset;
78 } 82 }
79 } 83 }
80 84
81 // Overridden from IdHandlerInterface. 85 // Overridden from IdHandlerInterface.
82 virtual void FreeIds(GLsizei /* n */, const GLuint* /* ids */) { 86 virtual bool FreeIds(GLsizei /* n */, const GLuint* /* ids */) {
83 // Ids are never freed. 87 // Ids are never freed.
88 return true;
84 } 89 }
85 90
86 // Overridden from IdHandlerInterface. 91 // Overridden from IdHandlerInterface.
87 virtual bool MarkAsUsedForBind(GLuint /* id */) { 92 virtual bool MarkAsUsedForBind(GLuint /* id */) {
88 // This is only used for Shaders and Programs which have no bind. 93 // This is only used for Shaders and Programs which have no bind.
89 return false; 94 return false;
90 } 95 }
91 96
92 private: 97 private:
93 GLuint last_id_; 98 GLuint last_id_;
94 }; 99 };
95 100
96 // An id handler for shared ids. 101 // An id handler for shared ids.
97 class SharedIdHandler : public IdHandlerInterface { 102 class SharedIdHandler : public IdHandlerInterface {
98 public: 103 public:
99 SharedIdHandler( 104 SharedIdHandler(
100 GLES2Implementation* gles2, 105 GLES2Implementation* gles2,
101 id_namespaces::IdNamespaces id_namespace) 106 id_namespaces::IdNamespaces id_namespace)
102 : gles2_(gles2), 107 : gles2_(gles2),
103 id_namespace_(id_namespace) { 108 id_namespace_(id_namespace) {
104 } 109 }
105 110
106 virtual ~SharedIdHandler() { } 111 virtual ~SharedIdHandler() { }
107 112
108 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) { 113 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) {
109 gles2_->GenSharedIdsCHROMIUM(id_namespace_, id_offset, n, ids); 114 gles2_->GenSharedIdsCHROMIUM(id_namespace_, id_offset, n, ids);
110 } 115 }
111 116
112 virtual void FreeIds(GLsizei n, const GLuint* ids) { 117 virtual bool FreeIds(GLsizei n, const GLuint* ids) {
113 gles2_->DeleteSharedIdsCHROMIUM(id_namespace_, n, ids); 118 gles2_->DeleteSharedIdsCHROMIUM(id_namespace_, n, ids);
119 return true;
114 } 120 }
115 121
116 virtual bool MarkAsUsedForBind(GLuint) { // NOLINT 122 virtual bool MarkAsUsedForBind(GLuint /* id */) {
117 // This has no meaning for shared resources. 123 // This has no meaning for shared resources.
118 return true; 124 return true;
119 } 125 }
120 126
121 private: 127 private:
122 GLES2Implementation* gles2_; 128 GLES2Implementation* gles2_;
123 id_namespaces::IdNamespaces id_namespace_; 129 id_namespaces::IdNamespaces id_namespace_;
124 }; 130 };
125 131
132 // An id handler for shared ids that requires ids are made before using and
133 // that only the context that created the id can delete it.
134 // Assumes the service will enforce that non made ids generate an error.
135 class StrictSharedIdHandler : public IdHandlerInterface {
136 public:
137 StrictSharedIdHandler(
138 GLES2Implementation* gles2,
139 id_namespaces::IdNamespaces id_namespace)
140 : gles2_(gles2),
141 id_namespace_(id_namespace) {
142 }
143
144 virtual ~StrictSharedIdHandler() { }
145
146 virtual void MakeIds(GLuint id_offset, GLsizei n, GLuint* ids) {
147 for (GLsizei ii = 0; ii < n; ++ii) {
148 ids[ii] = GetId(id_offset);
149 }
150 }
151
152 virtual bool FreeIds(GLsizei n, const GLuint* ids) {
153 // OpenGL sematics. If any id is bad none of them get freed.
154 for (GLsizei ii = 0; ii < n; ++ii) {
155 GLuint id = ids[ii];
156 if (id != 0) {
157 ResourceIdSet::iterator it = used_ids_.find(id);
158 if (it == used_ids_.end()) {
159 return false;
160 }
161 }
162 }
163 for (GLsizei ii = 0; ii < n; ++ii) {
164 GLuint id = ids[ii];
165 if (id != 0) {
166 ResourceIdSet::iterator it = used_ids_.find(id);
167 if (it != used_ids_.end()) {
168 used_ids_.erase(it);
169 free_ids_.push(id);
170 }
171 }
172 }
173 return true;
174 }
175
176 virtual bool MarkAsUsedForBind(GLuint /* id */) {
177 // This has no meaning for shared resources.
178 return true;
179 }
180
181 private:
182 static const GLsizei kNumIdsToGet = 2048;
183 typedef std::queue<GLuint> ResourceIdQueue;
184 typedef std::set<GLuint> ResourceIdSet;
185
186 GLuint GetId(GLuint id_offset) {
187 if (free_ids_.empty()) {
188 GLuint ids[kNumIdsToGet];
189 gles2_->GenSharedIdsCHROMIUM(id_namespace_, id_offset, kNumIdsToGet, ids);
190 for (GLsizei ii = 0; ii < kNumIdsToGet; ++ii) {
191 free_ids_.push(ids[ii]);
192 }
193 }
194 GLuint id = free_ids_.front();
195 free_ids_.pop();
196 used_ids_.insert(id);
197 return id;
198 }
199
200 bool FreeId(GLuint id) {
201 ResourceIdSet::iterator it = used_ids_.find(id);
202 if (it == used_ids_.end()) {
203 return false;
204 }
205 used_ids_.erase(it);
206 free_ids_.push(id);
207 return true;
208 }
209
210 GLES2Implementation* gles2_;
211 id_namespaces::IdNamespaces id_namespace_;
212 ResourceIdSet used_ids_;
213 ResourceIdQueue free_ids_;
214 };
215
216 #ifndef _MSC_VER
217 const GLsizei StrictSharedIdHandler::kNumIdsToGet;
218 #endif
219
126 static GLsizei RoundUpToMultipleOf4(GLsizei size) { 220 static GLsizei RoundUpToMultipleOf4(GLsizei size) {
127 return (size + 3) & ~3; 221 return (size + 3) & ~3;
128 } 222 }
129 223
130 // This class tracks VertexAttribPointers and helps emulate client side buffers. 224 // This class tracks VertexAttribPointers and helps emulate client side buffers.
131 // 225 //
132 // The way client side buffers work is we shadow all the Vertex Attribs so we 226 // The way client side buffers work is we shadow all the Vertex Attribs so we
133 // know which ones are pointing to client side buffers. 227 // know which ones are pointing to client side buffers.
134 // 228 //
135 // At Draw time, for any attribs pointing to client side buffers we copy them 229 // At Draw time, for any attribs pointing to client side buffers we copy them
(...skipping 292 matching lines...) Expand 10 before | Expand all | Expand 10 after
428 #endif 522 #endif
429 523
430 COMPILE_ASSERT(gpu::kInvalidResource == 0, 524 COMPILE_ASSERT(gpu::kInvalidResource == 0,
431 INVALID_RESOURCE_NOT_0_AS_GL_EXPECTS); 525 INVALID_RESOURCE_NOT_0_AS_GL_EXPECTS);
432 526
433 GLES2Implementation::GLES2Implementation( 527 GLES2Implementation::GLES2Implementation(
434 GLES2CmdHelper* helper, 528 GLES2CmdHelper* helper,
435 size_t transfer_buffer_size, 529 size_t transfer_buffer_size,
436 void* transfer_buffer, 530 void* transfer_buffer,
437 int32 transfer_buffer_id, 531 int32 transfer_buffer_id,
438 bool share_resources) 532 bool share_resources,
533 bool bind_generates_resource)
439 : helper_(helper), 534 : helper_(helper),
440 transfer_buffer_( 535 transfer_buffer_(
441 kStartingOffset, 536 kStartingOffset,
442 transfer_buffer_size - kStartingOffset, 537 transfer_buffer_size - kStartingOffset,
443 helper, 538 helper,
444 static_cast<char*>(transfer_buffer) + kStartingOffset), 539 static_cast<char*>(transfer_buffer) + kStartingOffset),
445 transfer_buffer_id_(transfer_buffer_id), 540 transfer_buffer_id_(transfer_buffer_id),
446 pack_alignment_(4), 541 pack_alignment_(4),
447 unpack_alignment_(4), 542 unpack_alignment_(4),
448 unpack_flip_y_(false), 543 unpack_flip_y_(false),
449 active_texture_unit_(0), 544 active_texture_unit_(0),
450 bound_framebuffer_(0), 545 bound_framebuffer_(0),
451 bound_renderbuffer_(0), 546 bound_renderbuffer_(0),
452 bound_array_buffer_id_(0), 547 bound_array_buffer_id_(0),
453 bound_element_array_buffer_id_(0), 548 bound_element_array_buffer_id_(0),
454 client_side_array_id_(0), 549 client_side_array_id_(0),
455 client_side_element_array_id_(0), 550 client_side_element_array_id_(0),
456 error_bits_(0), 551 error_bits_(0),
457 debug_(false), 552 debug_(false),
458 sharing_resources_(share_resources) { 553 sharing_resources_(share_resources),
554 bind_generates_resource_(bind_generates_resource) {
459 GPU_CLIENT_LOG_CODE_BLOCK({ 555 GPU_CLIENT_LOG_CODE_BLOCK({
460 debug_ = CommandLine::ForCurrentProcess()->HasSwitch( 556 debug_ = CommandLine::ForCurrentProcess()->HasSwitch(
461 switches::kEnableGPUClientLogging); 557 switches::kEnableGPUClientLogging);
462 }); 558 });
463 559
464 // Allocate space for simple GL results. 560 // Allocate space for simple GL results.
465 result_buffer_ = transfer_buffer; 561 result_buffer_ = transfer_buffer;
466 result_shm_offset_ = 0; 562 result_shm_offset_ = 0;
467 memset(&reserved_ids_, 0, sizeof(reserved_ids_)); 563 memset(&reserved_ids_, 0, sizeof(reserved_ids_));
468 564
469 mapped_memory_.reset(new MappedMemoryManager(helper_)); 565 mapped_memory_.reset(new MappedMemoryManager(helper_));
470 566
471 if (share_resources) { 567 if (share_resources) {
472 buffer_id_handler_.reset( 568 if (!bind_generates_resource) {
473 new SharedIdHandler(this, id_namespaces::kBuffers)); 569 buffer_id_handler_.reset(
474 framebuffer_id_handler_.reset( 570 new StrictSharedIdHandler(this, id_namespaces::kBuffers));
475 new SharedIdHandler(this, id_namespaces::kFramebuffers)); 571 framebuffer_id_handler_.reset(
476 renderbuffer_id_handler_.reset( 572 new StrictSharedIdHandler(this, id_namespaces::kFramebuffers));
477 new SharedIdHandler(this, id_namespaces::kRenderbuffers)); 573 renderbuffer_id_handler_.reset(
478 program_and_shader_id_handler_.reset( 574 new StrictSharedIdHandler(this, id_namespaces::kRenderbuffers));
479 new SharedIdHandler(this, id_namespaces::kProgramsAndShaders)); 575 program_and_shader_id_handler_.reset(
480 texture_id_handler_.reset( 576 new StrictSharedIdHandler(this, id_namespaces::kProgramsAndShaders));
481 new SharedIdHandler(this, id_namespaces::kTextures)); 577 texture_id_handler_.reset(
578 new StrictSharedIdHandler(this, id_namespaces::kTextures));
579 } else {
580 buffer_id_handler_.reset(
581 new SharedIdHandler(this, id_namespaces::kBuffers));
582 framebuffer_id_handler_.reset(
583 new SharedIdHandler(this, id_namespaces::kFramebuffers));
584 renderbuffer_id_handler_.reset(
585 new SharedIdHandler(this, id_namespaces::kRenderbuffers));
586 program_and_shader_id_handler_.reset(
587 new SharedIdHandler(this, id_namespaces::kProgramsAndShaders));
588 texture_id_handler_.reset(
589 new SharedIdHandler(this, id_namespaces::kTextures));
590 }
482 } else { 591 } else {
483 buffer_id_handler_.reset(new NonSharedIdHandler()); 592 buffer_id_handler_.reset(new NonSharedIdHandler());
484 framebuffer_id_handler_.reset(new NonSharedIdHandler()); 593 framebuffer_id_handler_.reset(new NonSharedIdHandler());
485 renderbuffer_id_handler_.reset(new NonSharedIdHandler()); 594 renderbuffer_id_handler_.reset(new NonSharedIdHandler());
486 program_and_shader_id_handler_.reset(new NonSharedNonReusedIdHandler()); 595 program_and_shader_id_handler_.reset(new NonSharedNonReusedIdHandler());
487 texture_id_handler_.reset(new NonSharedIdHandler()); 596 texture_id_handler_.reset(new NonSharedIdHandler());
488 } 597 }
489 598
490 static const GLenum pnames[] = { 599 static const GLenum pnames[] = {
491 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 600 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
(...skipping 15 matching lines...) Expand all
507 util_.set_num_shader_binary_formats( 616 util_.set_num_shader_binary_formats(
508 gl_state_.num_shader_binary_formats); 617 gl_state_.num_shader_binary_formats);
509 618
510 GetMultipleIntegervCHROMIUM( 619 GetMultipleIntegervCHROMIUM(
511 pnames, arraysize(pnames), &gl_state_.max_combined_texture_image_units, 620 pnames, arraysize(pnames), &gl_state_.max_combined_texture_image_units,
512 sizeof(gl_state_)); 621 sizeof(gl_state_));
513 622
514 texture_units_.reset( 623 texture_units_.reset(
515 new TextureUnit[gl_state_.max_combined_texture_image_units]); 624 new TextureUnit[gl_state_.max_combined_texture_image_units]);
516 625
626 program_info_manager_.reset(ProgramInfoManager::Create(sharing_resources_));
627
517 #if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS) 628 #if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
518 buffer_id_handler_->MakeIds( 629 buffer_id_handler_->MakeIds(
519 kClientSideArrayId, arraysize(reserved_ids_), &reserved_ids_[0]); 630 kClientSideArrayId, arraysize(reserved_ids_), &reserved_ids_[0]);
520 631
521 client_side_buffer_helper_.reset(new ClientSideBufferHelper( 632 client_side_buffer_helper_.reset(new ClientSideBufferHelper(
522 gl_state_.max_vertex_attribs, 633 gl_state_.max_vertex_attribs,
523 reserved_ids_[0], 634 reserved_ids_[0],
524 reserved_ids_[1])); 635 reserved_ids_[1]));
525 #endif 636 #endif
526 } 637 }
(...skipping 168 matching lines...) Expand 10 before | Expand all | Expand 10 after
695 case GL_MAX_VERTEX_UNIFORM_VECTORS: 806 case GL_MAX_VERTEX_UNIFORM_VECTORS:
696 *params = gl_state_.max_vertex_uniform_vectors; 807 *params = gl_state_.max_vertex_uniform_vectors;
697 return true; 808 return true;
698 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: 809 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
699 *params = gl_state_.num_compressed_texture_formats; 810 *params = gl_state_.num_compressed_texture_formats;
700 return true; 811 return true;
701 case GL_NUM_SHADER_BINARY_FORMATS: 812 case GL_NUM_SHADER_BINARY_FORMATS:
702 *params = gl_state_.num_shader_binary_formats; 813 *params = gl_state_.num_shader_binary_formats;
703 return true; 814 return true;
704 case GL_ARRAY_BUFFER_BINDING: 815 case GL_ARRAY_BUFFER_BINDING:
705 *params = bound_array_buffer_id_; 816 if (bind_generates_resource_) {
706 return true; 817 *params = bound_array_buffer_id_;
818 return true;
819 }
820 return false;
707 case GL_ELEMENT_ARRAY_BUFFER_BINDING: 821 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
708 *params = bound_element_array_buffer_id_; 822 if (bind_generates_resource_) {
709 return true; 823 *params = bound_element_array_buffer_id_;
824 return true;
825 }
826 return false;
710 case GL_ACTIVE_TEXTURE: 827 case GL_ACTIVE_TEXTURE:
711 *params = active_texture_unit_ + GL_TEXTURE0; 828 *params = active_texture_unit_ + GL_TEXTURE0;
712 return true; 829 return true;
713 case GL_TEXTURE_BINDING_2D: 830 case GL_TEXTURE_BINDING_2D:
714 *params = texture_units_[active_texture_unit_].bound_texture_2d; 831 if (bind_generates_resource_) {
715 return true; 832 *params = texture_units_[active_texture_unit_].bound_texture_2d;
833 return true;
834 }
835 return false;
716 case GL_TEXTURE_BINDING_CUBE_MAP: 836 case GL_TEXTURE_BINDING_CUBE_MAP:
717 *params = texture_units_[active_texture_unit_].bound_texture_cube_map; 837 if (bind_generates_resource_) {
718 return true; 838 *params = texture_units_[active_texture_unit_].bound_texture_cube_map;
839 return true;
840 }
841 return false;
719 case GL_FRAMEBUFFER_BINDING: 842 case GL_FRAMEBUFFER_BINDING:
720 *params = bound_framebuffer_; 843 if (bind_generates_resource_) {
721 return true; 844 *params = bound_framebuffer_;
845 return true;
846 }
847 return false;
722 case GL_RENDERBUFFER_BINDING: 848 case GL_RENDERBUFFER_BINDING:
723 *params = bound_renderbuffer_; 849 if (bind_generates_resource_) {
724 return true; 850 *params = bound_renderbuffer_;
851 return true;
852 }
853 return false;
725 default: 854 default:
726 return false; 855 return false;
727 } 856 }
728 } 857 }
729 858
730 bool GLES2Implementation::GetBooleanvHelper(GLenum pname, GLboolean* params) { 859 bool GLES2Implementation::GetBooleanvHelper(GLenum pname, GLboolean* params) {
731 // TODO(gman): Make this handle pnames that return more than 1 value. 860 // TODO(gman): Make this handle pnames that return more than 1 value.
732 GLint value; 861 GLint value;
733 if (!GetHelper(pname, &value)) { 862 if (!GetHelper(pname, &value)) {
734 return false; 863 return false;
(...skipping 112 matching lines...) Expand 10 before | Expand all | Expand 10 after
847 GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) { 976 GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) {
848 GPU_CLIENT_LOG("[" << this << "] glGenSharedIdsCHROMIUMTextures(" 977 GPU_CLIENT_LOG("[" << this << "] glGenSharedIdsCHROMIUMTextures("
849 << namespace_id << ", " << id_offset << ", " << n << ", " << 978 << namespace_id << ", " << id_offset << ", " << n << ", " <<
850 static_cast<void*>(ids) << ")"); 979 static_cast<void*>(ids) << ")");
851 GPU_CLIENT_LOG_CODE_BLOCK({ 980 GPU_CLIENT_LOG_CODE_BLOCK({
852 for (GLsizei i = 0; i < n; ++i) { 981 for (GLsizei i = 0; i < n; ++i) {
853 GPU_CLIENT_LOG(" " << i << ": " << ids[i]); 982 GPU_CLIENT_LOG(" " << i << ": " << ids[i]);
854 } 983 }
855 }); 984 });
856 TRACE_EVENT0("gpu", "GLES2::GenSharedIdsCHROMIUM"); 985 TRACE_EVENT0("gpu", "GLES2::GenSharedIdsCHROMIUM");
857 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n); 986 GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
858 helper_->GenSharedIdsCHROMIUM(namespace_id, id_offset, n, 987 GLsizei max_num_per = max_size / sizeof(ids[0]);
859 transfer_buffer_id_, 988 while (n) {
860 transfer_buffer_.GetOffset(id_buffer)); 989 GLsizei num = std::min(n, max_num_per);
861 WaitForCmd(); 990 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(num);
862 memcpy(ids, id_buffer, sizeof(*ids) * n); 991 helper_->GenSharedIdsCHROMIUM(
863 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken()); 992 namespace_id, id_offset, num,
993 transfer_buffer_id_,
994 transfer_buffer_.GetOffset(id_buffer));
995 WaitForCmd();
996 memcpy(ids, id_buffer, sizeof(*ids) * num);
997 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
998 n -= num;
999 ids += num;
1000 }
864 } 1001 }
865 1002
866 void GLES2Implementation::DeleteSharedIdsCHROMIUM( 1003 void GLES2Implementation::DeleteSharedIdsCHROMIUM(
867 GLuint namespace_id, GLsizei n, const GLuint* ids) { 1004 GLuint namespace_id, GLsizei n, const GLuint* ids) {
868 GPU_CLIENT_LOG("[" << this << "] glDeleteSharedIdsCHROMIUM(" 1005 GPU_CLIENT_LOG("[" << this << "] glDeleteSharedIdsCHROMIUM("
869 << namespace_id << ", " << n << ", " 1006 << namespace_id << ", " << n << ", "
870 << static_cast<const void*>(ids) << ")"); 1007 << static_cast<const void*>(ids) << ")");
871 GPU_CLIENT_LOG_CODE_BLOCK({ 1008 GPU_CLIENT_LOG_CODE_BLOCK({
872 for (GLsizei i = 0; i < n; ++i) { 1009 for (GLsizei i = 0; i < n; ++i) {
873 GPU_CLIENT_LOG(" " << i << ": " << ids[i]); 1010 GPU_CLIENT_LOG(" " << i << ": " << ids[i]);
874 } 1011 }
875 }); 1012 });
876 TRACE_EVENT0("gpu", "GLES2::DeleteSharedIdsCHROMIUM"); 1013 TRACE_EVENT0("gpu", "GLES2::DeleteSharedIdsCHROMIUM");
877 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n); 1014 GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
878 memcpy(id_buffer, ids, sizeof(*ids) * n); 1015 GLsizei max_num_per = max_size / sizeof(ids[0]);
879 helper_->DeleteSharedIdsCHROMIUM(namespace_id, n, 1016 while (n) {
880 transfer_buffer_id_, 1017 GLsizei num = std::min(n, max_num_per);
881 transfer_buffer_.GetOffset(id_buffer)); 1018 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(num);
882 WaitForCmd(); 1019 memcpy(id_buffer, ids, sizeof(*ids) * num);
883 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken()); 1020 helper_->DeleteSharedIdsCHROMIUM(
1021 namespace_id, num,
1022 transfer_buffer_id_,
1023 transfer_buffer_.GetOffset(id_buffer));
1024 WaitForCmd();
1025 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
1026 n -= num;
1027 ids += num;
1028 }
884 } 1029 }
885 1030
886 void GLES2Implementation::RegisterSharedIdsCHROMIUM( 1031 void GLES2Implementation::RegisterSharedIdsCHROMIUM(
887 GLuint namespace_id, GLsizei n, const GLuint* ids) { 1032 GLuint namespace_id, GLsizei n, const GLuint* ids) {
888 GPU_CLIENT_LOG("[" << this << "] glRegisterSharedIdsCHROMIUM(" 1033 GPU_CLIENT_LOG("[" << this << "] glRegisterSharedIdsCHROMIUM("
889 << namespace_id << ", " << n << ", " 1034 << namespace_id << ", " << n << ", "
890 << static_cast<const void*>(ids) << ")"); 1035 << static_cast<const void*>(ids) << ")");
891 GPU_CLIENT_LOG_CODE_BLOCK({ 1036 GPU_CLIENT_LOG_CODE_BLOCK({
892 for (GLsizei i = 0; i < n; ++i) { 1037 for (GLsizei i = 0; i < n; ++i) {
893 GPU_CLIENT_LOG(" " << i << ": " << ids[i]); 1038 GPU_CLIENT_LOG(" " << i << ": " << ids[i]);
894 } 1039 }
895 }); 1040 });
896 TRACE_EVENT0("gpu", "GLES2::RegisterSharedIdsCHROMIUM"); 1041 TRACE_EVENT0("gpu", "GLES2::RegisterSharedIdsCHROMIUM");
897 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n); 1042 GLsizei max_size = transfer_buffer_.GetLargestFreeOrPendingSize();
898 memcpy(id_buffer, ids, sizeof(*ids) * n); 1043 GLsizei max_num_per = max_size / sizeof(ids[0]);
899 helper_->RegisterSharedIdsCHROMIUM(namespace_id, n, 1044 while (n) {
900 transfer_buffer_id_, 1045 GLsizei num = std::min(n, max_num_per);
901 transfer_buffer_.GetOffset(id_buffer)); 1046 GLint* id_buffer = transfer_buffer_.AllocTyped<GLint>(n);
902 WaitForCmd(); 1047 memcpy(id_buffer, ids, sizeof(*ids) * n);
903 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken()); 1048 helper_->RegisterSharedIdsCHROMIUM(
1049 namespace_id, n,
1050 transfer_buffer_id_,
1051 transfer_buffer_.GetOffset(id_buffer));
1052 WaitForCmd();
1053 transfer_buffer_.FreePendingToken(id_buffer, helper_->InsertToken());
1054 n -= num;
1055 ids += num;
1056 }
904 } 1057 }
905 1058
906 void GLES2Implementation::BindAttribLocation( 1059 void GLES2Implementation::BindAttribLocation(
907 GLuint program, GLuint index, const char* name) { 1060 GLuint program, GLuint index, const char* name) {
908 GPU_CLIENT_LOG("[" << this << "] glBindAttribLocation(" << program << ", " 1061 GPU_CLIENT_LOG("[" << this << "] glBindAttribLocation(" << program << ", "
909 << index << ", " << name << ")"); 1062 << index << ", " << name << ")");
910 SetBucketAsString(kResultBucketId, name); 1063 SetBucketAsString(kResultBucketId, name);
911 helper_->BindAttribLocationBucket(program, index, kResultBucketId); 1064 helper_->BindAttribLocationBucket(program, index, kResultBucketId);
912 helper_->SetBucketSize(kResultBucketId, 0); 1065 helper_->SetBucketSize(kResultBucketId, 0);
913 } 1066 }
(...skipping 19 matching lines...) Expand all
933 index, pname, result_shm_id(), result_shm_offset()); 1086 index, pname, result_shm_id(), result_shm_offset());
934 WaitForCmd(); 1087 WaitForCmd();
935 result->CopyResult(ptr); 1088 result->CopyResult(ptr);
936 GPU_CLIENT_LOG_CODE_BLOCK({ 1089 GPU_CLIENT_LOG_CODE_BLOCK({
937 for (int32 i = 0; i < result->GetNumResults(); ++i) { 1090 for (int32 i = 0; i < result->GetNumResults(); ++i) {
938 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); 1091 GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
939 } 1092 }
940 }); 1093 });
941 } 1094 }
942 1095
1096 bool GLES2Implementation::DeleteProgramHelper(GLuint program) {
1097 if (!program_and_shader_id_handler_->FreeIds(1, &program)) {
1098 SetGLError(
1099 GL_INVALID_VALUE,
1100 "glDeleteProgram: id not created by this context.");
1101 return false;
1102 }
1103 program_info_manager_->DeleteInfo(program);
1104 helper_->DeleteProgram(program);
1105 Flush();
1106 return true;
1107 }
1108
1109 bool GLES2Implementation::DeleteShaderHelper(GLuint shader) {
1110 if (!program_and_shader_id_handler_->FreeIds(1, &shader)) {
1111 SetGLError(
1112 GL_INVALID_VALUE,
1113 "glDeleteShader: id not created by this context.");
1114 return false;
1115 }
1116 program_info_manager_->DeleteInfo(shader);
1117 helper_->DeleteShader(shader);
1118 Flush();
1119 return true;
1120 }
1121
1122 GLint GLES2Implementation::GetAttribLocationHelper(
1123 GLuint program, const char* name) {
1124 typedef GetAttribLocationBucket::Result Result;
1125 Result* result = GetResultAs<Result*>();
1126 *result = -1;
1127 SetBucketAsCString(kResultBucketId, name);
1128 helper_->GetAttribLocationBucket(
1129 program, kResultBucketId, result_shm_id(), result_shm_offset());
1130 WaitForCmd();
1131 helper_->SetBucketSize(kResultBucketId, 0);
1132 return *result;
1133 }
1134
943 GLint GLES2Implementation::GetAttribLocation( 1135 GLint GLES2Implementation::GetAttribLocation(
944 GLuint program, const char* name) { 1136 GLuint program, const char* name) {
945 GPU_CLIENT_LOG("[" << this << "] glGetAttribLocation(" << program 1137 GPU_CLIENT_LOG("[" << this << "] glGetAttribLocation(" << program
946 << ", " << name << ")"); 1138 << ", " << name << ")");
947 TRACE_EVENT0("gpu", "GLES2::GetAttribLocation"); 1139 TRACE_EVENT0("gpu", "GLES2::GetAttribLocation");
948 typedef GetAttribLocationBucket::Result Result; 1140 GLint loc = program_info_manager_->GetAttribLocation(this, program, name);
949 Result* result = GetResultAs<Result*>(); 1141 GPU_CLIENT_LOG("returned " << loc);
950 *result = -1; 1142 return loc;
951 SetBucketAsCString(kResultBucketId, name);
952 helper_->GetAttribLocationBucket(program, kResultBucketId,
953 result_shm_id(), result_shm_offset());
954 WaitForCmd();
955 helper_->SetBucketSize(kResultBucketId, 0);
956 GPU_CLIENT_LOG("returned " << *result);
957 return *result;
958 } 1143 }
959 1144
960 GLint GLES2Implementation::GetUniformLocation( 1145 GLint GLES2Implementation::GetUniformLocationHelper(
961 GLuint program, const char* name) { 1146 GLuint program, const char* name) {
962 GPU_CLIENT_LOG("[" << this << "] glGetUniformLocation(" << program
963 << ", " << name << ")");
964 TRACE_EVENT0("gpu", "GLES2::GetUniformLocation");
965 typedef GetUniformLocationBucket::Result Result; 1147 typedef GetUniformLocationBucket::Result Result;
966 Result* result = GetResultAs<Result*>(); 1148 Result* result = GetResultAs<Result*>();
967 *result = -1; 1149 *result = -1;
968 SetBucketAsCString(kResultBucketId, name); 1150 SetBucketAsCString(kResultBucketId, name);
969 helper_->GetUniformLocationBucket(program, kResultBucketId, 1151 helper_->GetUniformLocationBucket(program, kResultBucketId,
970 result_shm_id(), result_shm_offset()); 1152 result_shm_id(), result_shm_offset());
971 WaitForCmd(); 1153 WaitForCmd();
972 helper_->SetBucketSize(kResultBucketId, 0); 1154 helper_->SetBucketSize(kResultBucketId, 0);
973 GPU_CLIENT_LOG("returned " << *result);
974 return *result; 1155 return *result;
975 } 1156 }
976 1157
1158 GLint GLES2Implementation::GetUniformLocation(
1159 GLuint program, const char* name) {
1160 GPU_CLIENT_LOG("[" << this << "] glGetUniformLocation(" << program
1161 << ", " << name << ")");
1162 TRACE_EVENT0("gpu", "GLES2::GetUniformLocation");
1163 GLint loc = program_info_manager_->GetUniformLocation(this, program, name);
1164 GPU_CLIENT_LOG("returned " << loc);
1165 return loc;
1166 }
1167
1168 bool GLES2Implementation::GetProgramivHelper(
1169 GLuint program, GLenum pname, GLint* params) {
1170 return program_info_manager_->GetProgramiv(this, program, pname, params);
1171 }
1172
1173 void GLES2Implementation::LinkProgram(GLuint program) {
1174 GPU_CLIENT_LOG("[" << this << "] glLinkProgram(" << program << ")");
1175 helper_->LinkProgram(program);
1176 program_info_manager_->CreateInfo(program);
1177 }
977 1178
978 void GLES2Implementation::ShaderBinary( 1179 void GLES2Implementation::ShaderBinary(
979 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, 1180 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
980 GLsizei length) { 1181 GLsizei length) {
981 GPU_CLIENT_LOG("[" << this << "] glShaderBinary(" << n << ", " 1182 GPU_CLIENT_LOG("[" << this << "] glShaderBinary(" << n << ", "
982 << static_cast<const void*>(shaders) << ", " 1183 << static_cast<const void*>(shaders) << ", "
983 << GLES2Util::GetStringEnum(binaryformat) << ", " 1184 << GLES2Util::GetStringEnum(binaryformat) << ", "
984 << static_cast<const void*>(binary) << ", " 1185 << static_cast<const void*>(binary) << ", "
985 << length << ")"); 1186 << length << ")");
986 if (n < 0) { 1187 if (n < 0) {
(...skipping 433 matching lines...) Expand 10 before | Expand all | Expand 10 after
1420 row_source += part_size; 1621 row_source += part_size;
1421 temp_xoffset += num_pixels; 1622 temp_xoffset += num_pixels;
1422 temp_width -= num_pixels; 1623 temp_width -= num_pixels;
1423 } 1624 }
1424 ++yoffset; 1625 ++yoffset;
1425 source += padded_row_size; 1626 source += padded_row_size;
1426 } 1627 }
1427 } 1628 }
1428 } 1629 }
1429 1630
1430 void GLES2Implementation::GetActiveAttrib( 1631 bool GLES2Implementation::GetActiveAttribHelper(
1431 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 1632 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
1432 GLenum* type, char* name) { 1633 GLenum* type, char* name) {
1433 GPU_CLIENT_LOG("[" << this << "] glGetActiveAttrib(" 1634 // Clear the bucket so if the command fails nothing will be in it.
1434 << program << ", " << index << ", " << bufsize << ", "
1435 << static_cast<const void*>(length) << ", "
1436 << static_cast<const void*>(size) << ", "
1437 << static_cast<const void*>(type) << ", "
1438 << static_cast<const void*>(name) << ", ");
1439 if (bufsize < 0) {
1440 SetGLError(GL_INVALID_VALUE, "glGetActiveAttrib: bufsize < 0");
1441 return;
1442 }
1443 TRACE_EVENT0("gpu", "GLES2::GetActiveAttrib");
1444 // Clear the bucket so if we the command fails nothing will be in it.
1445 helper_->SetBucketSize(kResultBucketId, 0); 1635 helper_->SetBucketSize(kResultBucketId, 0);
1446 typedef gles2::GetActiveAttrib::Result Result; 1636 typedef gles2::GetActiveAttrib::Result Result;
1447 Result* result = static_cast<Result*>(result_buffer_); 1637 Result* result = static_cast<Result*>(result_buffer_);
1448 // Set as failed so if the command fails we'll recover. 1638 // Set as failed so if the command fails we'll recover.
1449 result->success = false; 1639 result->success = false;
1450 helper_->GetActiveAttrib(program, index, kResultBucketId, 1640 helper_->GetActiveAttrib(program, index, kResultBucketId,
1451 result_shm_id(), result_shm_offset()); 1641 result_shm_id(), result_shm_offset());
1452 WaitForCmd(); 1642 WaitForCmd();
1453 if (result->success) { 1643 if (result->success) {
1454 if (size) { 1644 if (size) {
1455 *size = result->size; 1645 *size = result->size;
1456 GPU_CLIENT_LOG(" size: " << *size);
1457 } 1646 }
1458 if (type) { 1647 if (type) {
1459 *type = result->type; 1648 *type = result->type;
1460 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type));
1461 } 1649 }
1462 if (length || name) { 1650 if (length || name) {
1463 std::vector<int8> str; 1651 std::vector<int8> str;
1464 GetBucketContents(kResultBucketId, &str); 1652 GetBucketContents(kResultBucketId, &str);
1465 GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1, 1653 GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1,
1466 std::max(static_cast<size_t>(0), 1654 std::max(static_cast<size_t>(0),
1467 str.size() - 1)); 1655 str.size() - 1));
1468 if (length) { 1656 if (length) {
1469 *length = max_size; 1657 *length = max_size;
1470 } 1658 }
1471 if (name && bufsize > 0) { 1659 if (name && bufsize > 0) {
1472 memcpy(name, &str[0], max_size); 1660 memcpy(name, &str[0], max_size);
1473 name[max_size] = '\0'; 1661 name[max_size] = '\0';
1474 GPU_CLIENT_LOG(" name: " << name);
1475 } 1662 }
1476 } 1663 }
1477 } 1664 }
1665 return result->success != 0;
1478 } 1666 }
1479 1667
1480 void GLES2Implementation::GetActiveUniform( 1668 void GLES2Implementation::GetActiveAttrib(
1481 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 1669 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
1482 GLenum* type, char* name) { 1670 GLenum* type, char* name) {
1483 GPU_CLIENT_LOG("[" << this << "] glGetActiveUniform(" 1671 GPU_CLIENT_LOG("[" << this << "] glGetActiveAttrib("
1484 << program << ", " << index << ", " << bufsize << ", " 1672 << program << ", " << index << ", " << bufsize << ", "
1485 << static_cast<const void*>(length) << ", " 1673 << static_cast<const void*>(length) << ", "
1486 << static_cast<const void*>(size) << ", " 1674 << static_cast<const void*>(size) << ", "
1487 << static_cast<const void*>(type) << ", " 1675 << static_cast<const void*>(type) << ", "
1488 << static_cast<const void*>(name) << ", "); 1676 << static_cast<const void*>(name) << ", ");
1489 if (bufsize < 0) { 1677 if (bufsize < 0) {
1490 SetGLError(GL_INVALID_VALUE, "glGetActiveUniform: bufsize < 0"); 1678 SetGLError(GL_INVALID_VALUE, "glGetActiveAttrib: bufsize < 0");
1491 return; 1679 return;
1492 } 1680 }
1493 TRACE_EVENT0("gpu", "GLES2::GetActiveUniform"); 1681 TRACE_EVENT0("gpu", "GLES2::GetActiveAttrib");
1494 // Clear the bucket so if we the command fails nothing will be in it. 1682 bool success = program_info_manager_->GetActiveAttrib(
1683 this, program, index, bufsize, length, size, type, name);
1684 if (success) {
1685 if (size) {
1686 GPU_CLIENT_LOG(" size: " << *size);
1687 }
1688 if (type) {
1689 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type));
1690 }
1691 if (name) {
1692 GPU_CLIENT_LOG(" name: " << name);
1693 }
1694 }
1695 }
1696
1697 bool GLES2Implementation::GetActiveUniformHelper(
1698 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
1699 GLenum* type, char* name) {
1700 // Clear the bucket so if the command fails nothing will be in it.
1495 helper_->SetBucketSize(kResultBucketId, 0); 1701 helper_->SetBucketSize(kResultBucketId, 0);
1496 typedef gles2::GetActiveUniform::Result Result; 1702 typedef gles2::GetActiveUniform::Result Result;
1497 Result* result = static_cast<Result*>(result_buffer_); 1703 Result* result = static_cast<Result*>(result_buffer_);
1498 // Set as failed so if the command fails we'll recover. 1704 // Set as failed so if the command fails we'll recover.
1499 result->success = false; 1705 result->success = false;
1500 helper_->GetActiveUniform(program, index, kResultBucketId, 1706 helper_->GetActiveUniform(program, index, kResultBucketId,
1501 result_shm_id(), result_shm_offset()); 1707 result_shm_id(), result_shm_offset());
1502 WaitForCmd(); 1708 WaitForCmd();
1503 if (result->success) { 1709 if (result->success) {
1504 if (size) { 1710 if (size) {
1505 *size = result->size; 1711 *size = result->size;
1506 GPU_CLIENT_LOG(" size: " << *size);
1507 } 1712 }
1508 if (type) { 1713 if (type) {
1509 *type = result->type; 1714 *type = result->type;
1510 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type));
1511 } 1715 }
1512 if (length || name) { 1716 if (length || name) {
1513 std::vector<int8> str; 1717 std::vector<int8> str;
1514 GetBucketContents(kResultBucketId, &str); 1718 GetBucketContents(kResultBucketId, &str);
1515 GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1, 1719 GLsizei max_size = std::min(static_cast<size_t>(bufsize) - 1,
1516 std::max(static_cast<size_t>(0), 1720 std::max(static_cast<size_t>(0),
1517 str.size() - 1)); 1721 str.size() - 1));
1518 if (length) { 1722 if (length) {
1519 *length = max_size; 1723 *length = max_size;
1520 } 1724 }
1521 if (name && bufsize > 0) { 1725 if (name && bufsize > 0) {
1522 memcpy(name, &str[0], max_size); 1726 memcpy(name, &str[0], max_size);
1523 name[max_size] = '\0'; 1727 name[max_size] = '\0';
1524 GPU_CLIENT_LOG(" name: " << name);
1525 } 1728 }
1526 } 1729 }
1527 } 1730 }
1731 return result->success != 0;
1732 }
1733
1734 void GLES2Implementation::GetActiveUniform(
1735 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
1736 GLenum* type, char* name) {
1737 GPU_CLIENT_LOG("[" << this << "] glGetActiveUniform("
1738 << program << ", " << index << ", " << bufsize << ", "
1739 << static_cast<const void*>(length) << ", "
1740 << static_cast<const void*>(size) << ", "
1741 << static_cast<const void*>(type) << ", "
1742 << static_cast<const void*>(name) << ", ");
1743 if (bufsize < 0) {
1744 SetGLError(GL_INVALID_VALUE, "glGetActiveUniform: bufsize < 0");
1745 return;
1746 }
1747 TRACE_EVENT0("gpu", "GLES2::GetActiveUniform");
1748 bool success = program_info_manager_->GetActiveUniform(
1749 this, program, index, bufsize, length, size, type, name);
1750 if (success) {
1751 if (size) {
1752 GPU_CLIENT_LOG(" size: " << *size);
1753 }
1754 if (type) {
1755 GPU_CLIENT_LOG(" type: " << GLES2Util::GetStringEnum(*type));
1756 }
1757 if (name) {
1758 GPU_CLIENT_LOG(" name: " << name);
1759 }
1760 }
1528 } 1761 }
1529 1762
1530 void GLES2Implementation::GetAttachedShaders( 1763 void GLES2Implementation::GetAttachedShaders(
1531 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { 1764 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
1532 GPU_CLIENT_LOG("[" << this << "] glGetAttachedShaders(" 1765 GPU_CLIENT_LOG("[" << this << "] glGetAttachedShaders("
1533 << program << ", " << maxcount << ", " 1766 << program << ", " << maxcount << ", "
1534 << static_cast<const void*>(count) << ", " 1767 << static_cast<const void*>(count) << ", "
1535 << static_cast<const void*>(shaders) << ", "); 1768 << static_cast<const void*>(shaders) << ", ");
1536 if (maxcount < 0) { 1769 if (maxcount < 0) {
1537 SetGLError(GL_INVALID_VALUE, "glGetAttachedShaders: maxcount < 0"); 1770 SetGLError(GL_INVALID_VALUE, "glGetAttachedShaders: maxcount < 0");
(...skipping 355 matching lines...) Expand 10 before | Expand all | Expand 10 after
1893 return false; 2126 return false;
1894 } 2127 }
1895 #else 2128 #else
1896 bool GLES2Implementation::IsBufferReservedId(GLuint /* id */) { 2129 bool GLES2Implementation::IsBufferReservedId(GLuint /* id */) {
1897 return false; 2130 return false;
1898 } 2131 }
1899 #endif 2132 #endif
1900 2133
1901 void GLES2Implementation::DeleteBuffersHelper( 2134 void GLES2Implementation::DeleteBuffersHelper(
1902 GLsizei n, const GLuint* buffers) { 2135 GLsizei n, const GLuint* buffers) {
1903 buffer_id_handler_->FreeIds(n, buffers); 2136 if (!buffer_id_handler_->FreeIds(n, buffers)) {
2137 SetGLError(
2138 GL_INVALID_VALUE,
2139 "glDeleteBuffers: id not created by this context.");
2140 return;
2141 }
1904 for (GLsizei ii = 0; ii < n; ++ii) { 2142 for (GLsizei ii = 0; ii < n; ++ii) {
1905 if (buffers[ii] == bound_array_buffer_id_) { 2143 if (buffers[ii] == bound_array_buffer_id_) {
1906 bound_array_buffer_id_ = 0; 2144 bound_array_buffer_id_ = 0;
1907 } 2145 }
1908 if (buffers[ii] == bound_element_array_buffer_id_) { 2146 if (buffers[ii] == bound_element_array_buffer_id_) {
1909 bound_element_array_buffer_id_ = 0; 2147 bound_element_array_buffer_id_ = 0;
1910 } 2148 }
1911 } 2149 }
2150 helper_->DeleteBuffersImmediate(n, buffers);
2151 Flush();
1912 } 2152 }
1913 2153
1914 void GLES2Implementation::DeleteFramebuffersHelper( 2154 void GLES2Implementation::DeleteFramebuffersHelper(
1915 GLsizei n, const GLuint* framebuffers) { 2155 GLsizei n, const GLuint* framebuffers) {
1916 framebuffer_id_handler_->FreeIds(n, framebuffers); 2156 if (!framebuffer_id_handler_->FreeIds(n, framebuffers)) {
2157 SetGLError(
2158 GL_INVALID_VALUE,
2159 "glDeleteFramebuffers: id not created by this context.");
2160 return;
2161 }
1917 for (GLsizei ii = 0; ii < n; ++ii) { 2162 for (GLsizei ii = 0; ii < n; ++ii) {
1918 if (framebuffers[ii] == bound_framebuffer_) { 2163 if (framebuffers[ii] == bound_framebuffer_) {
1919 bound_framebuffer_ = 0; 2164 bound_framebuffer_ = 0;
1920 } 2165 }
1921 } 2166 }
2167 helper_->DeleteFramebuffersImmediate(n, framebuffers);
2168 Flush();
1922 } 2169 }
1923 2170
1924 void GLES2Implementation::DeleteRenderbuffersHelper( 2171 void GLES2Implementation::DeleteRenderbuffersHelper(
1925 GLsizei n, const GLuint* renderbuffers) { 2172 GLsizei n, const GLuint* renderbuffers) {
1926 renderbuffer_id_handler_->FreeIds(n, renderbuffers); 2173 if (!renderbuffer_id_handler_->FreeIds(n, renderbuffers)) {
2174 SetGLError(
2175 GL_INVALID_VALUE,
2176 "glDeleteRenderbuffers: id not created by this context.");
2177 return;
2178 }
1927 for (GLsizei ii = 0; ii < n; ++ii) { 2179 for (GLsizei ii = 0; ii < n; ++ii) {
1928 if (renderbuffers[ii] == bound_renderbuffer_) { 2180 if (renderbuffers[ii] == bound_renderbuffer_) {
1929 bound_renderbuffer_ = 0; 2181 bound_renderbuffer_ = 0;
1930 } 2182 }
1931 } 2183 }
2184 helper_->DeleteRenderbuffersImmediate(n, renderbuffers);
2185 Flush();
1932 } 2186 }
1933 2187
1934 void GLES2Implementation::DeleteTexturesHelper( 2188 void GLES2Implementation::DeleteTexturesHelper(
1935 GLsizei n, const GLuint* textures) { 2189 GLsizei n, const GLuint* textures) {
1936 texture_id_handler_->FreeIds(n, textures); 2190 if (!texture_id_handler_->FreeIds(n, textures)) {
2191 SetGLError(
2192 GL_INVALID_VALUE,
2193 "glDeleteTextures: id not created by this context.");
2194 return;
2195 }
1937 for (GLsizei ii = 0; ii < n; ++ii) { 2196 for (GLsizei ii = 0; ii < n; ++ii) {
1938 for (GLint tt = 0; tt < gl_state_.max_combined_texture_image_units; ++tt) { 2197 for (GLint tt = 0; tt < gl_state_.max_combined_texture_image_units; ++tt) {
1939 TextureUnit& unit = texture_units_[active_texture_unit_]; 2198 TextureUnit& unit = texture_units_[active_texture_unit_];
1940 if (textures[ii] == unit.bound_texture_2d) { 2199 if (textures[ii] == unit.bound_texture_2d) {
1941 unit.bound_texture_2d = 0; 2200 unit.bound_texture_2d = 0;
1942 } 2201 }
1943 if (textures[ii] == unit.bound_texture_cube_map) { 2202 if (textures[ii] == unit.bound_texture_cube_map) {
1944 unit.bound_texture_cube_map = 0; 2203 unit.bound_texture_cube_map = 0;
1945 } 2204 }
1946 } 2205 }
1947 } 2206 }
2207 helper_->DeleteTexturesImmediate(n, textures);
2208 Flush();
1948 } 2209 }
1949 2210
1950 void GLES2Implementation::DisableVertexAttribArray(GLuint index) { 2211 void GLES2Implementation::DisableVertexAttribArray(GLuint index) {
1951 GPU_CLIENT_LOG( 2212 GPU_CLIENT_LOG(
1952 "[" << this << "] glDisableVertexAttribArray(" << index << ")"); 2213 "[" << this << "] glDisableVertexAttribArray(" << index << ")");
1953 #if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS) 2214 #if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
1954 client_side_buffer_helper_->SetAttribEnable(index, false); 2215 client_side_buffer_helper_->SetAttribEnable(index, false);
1955 #endif 2216 #endif
1956 helper_->DisableVertexAttribArray(index); 2217 helper_->DisableVertexAttribArray(index);
1957 } 2218 }
(...skipping 356 matching lines...) Expand 10 before | Expand all | Expand 10 after
2314 // TODO(gman): We should be able to free without a token. 2575 // TODO(gman): We should be able to free without a token.
2315 transfer_buffer_.FreePendingToken(buffer, helper_->InsertToken()); 2576 transfer_buffer_.FreePendingToken(buffer, helper_->InsertToken());
2316 GPU_CLIENT_LOG(" returned"); 2577 GPU_CLIENT_LOG(" returned");
2317 GPU_CLIENT_LOG_CODE_BLOCK({ 2578 GPU_CLIENT_LOG_CODE_BLOCK({
2318 for (int i = 0; i < num_results; ++i) { 2579 for (int i = 0; i < num_results; ++i) {
2319 GPU_CLIENT_LOG(" " << i << ": " << (results[i])); 2580 GPU_CLIENT_LOG(" " << i << ": " << (results[i]));
2320 } 2581 }
2321 }); 2582 });
2322 } 2583 }
2323 2584
2585 void GLES2Implementation::GetProgramInfoCHROMIUMHelper(
2586 GLuint program, std::vector<int8>* result) {
2587 GPU_DCHECK(result);
2588 // Clear the bucket so if the command fails nothing will be in it.
2589 helper_->SetBucketSize(kResultBucketId, 0);
2590 helper_->GetProgramInfoCHROMIUM(program, kResultBucketId);
2591 GetBucketContents(kResultBucketId, result);
2592 }
2593
2324 void GLES2Implementation::GetProgramInfoCHROMIUM( 2594 void GLES2Implementation::GetProgramInfoCHROMIUM(
2325 GLuint program, GLsizei bufsize, GLsizei* size, void* info) { 2595 GLuint program, GLsizei bufsize, GLsizei* size, void* info) {
2326 if (bufsize < 0) { 2596 if (bufsize < 0) {
2327 SetGLError(GL_INVALID_VALUE, "glProgramInfoCHROMIUM: bufsize less than 0."); 2597 SetGLError(GL_INVALID_VALUE, "glProgramInfoCHROMIUM: bufsize less than 0.");
2328 return; 2598 return;
2329 } 2599 }
2330 if (size == NULL) { 2600 if (size == NULL) {
2331 SetGLError(GL_INVALID_VALUE, "glProgramInfoCHROMIUM: size is null."); 2601 SetGLError(GL_INVALID_VALUE, "glProgramInfoCHROMIUM: size is null.");
2332 return; 2602 return;
2333 } 2603 }
2334 // Make sure they've set size to 0 else the value will be undefined on 2604 // Make sure they've set size to 0 else the value will be undefined on
2335 // lost context. 2605 // lost context.
2336 GPU_DCHECK(*size == 0); 2606 GPU_DCHECK(*size == 0);
2337 // Clear the bucket so if the command fails nothing will be in it.
2338 helper_->SetBucketSize(kResultBucketId, 0);
2339 helper_->GetProgramInfoCHROMIUM(program, kResultBucketId);
2340 std::vector<int8> result; 2607 std::vector<int8> result;
2341 GetBucketContents(kResultBucketId, &result); 2608 GetProgramInfoCHROMIUMHelper(program, &result);
2342 if (result.size() == 0) { 2609 if (result.empty()) {
2343 return; 2610 return;
2344 } 2611 }
2345 *size = result.size(); 2612 *size = result.size();
2346 if (!info) { 2613 if (!info) {
2347 return; 2614 return;
2348 } 2615 }
2349 if (static_cast<size_t>(bufsize) < result.size()) { 2616 if (static_cast<size_t>(bufsize) < result.size()) {
2350 SetGLError(GL_INVALID_OPERATION, 2617 SetGLError(GL_INVALID_OPERATION,
2351 "glProgramInfoCHROMIUM: bufsize is too small for result."); 2618 "glProgramInfoCHROMIUM: bufsize is too small for result.");
2352 return; 2619 return;
2353 } 2620 }
2354 memcpy(info, &result[0], result.size()); 2621 memcpy(info, &result[0], result.size());
2355 } 2622 }
2356 2623
2357 } // namespace gles2 2624 } // namespace gles2
2358 } // namespace gpu 2625 } // namespace gpu
2626
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