| Index: chrome/tools/build/mac/FILES.cfg
|
| diff --git a/chrome/tools/build/mac/FILES.cfg b/chrome/tools/build/mac/FILES.cfg
|
| index 8a09559967f4997eb81537699f240050fa09a012..535a09662aa6c47d7bb88f3688c01b7cdf261c82 100644
|
| --- a/chrome/tools/build/mac/FILES.cfg
|
| +++ b/chrome/tools/build/mac/FILES.cfg
|
| @@ -9,27 +9,36 @@
|
| # processed by the stage/archive scripts. The known tags are:
|
| #
|
| # filename: Name of the file in the build output directory.
|
| +# arch: List of CPU architectures for which this file should be processed
|
| +# (values are based on the strings returned by python's
|
| +# platform.architecture() function).
|
| +# Note: Mac doesn't really care about 'arch' (like Linux does)
|
| +# because binaries are packaged to support multiple architectures,
|
| +# but we still tag the files to allow consistent handling in the
|
| +# buildbot scripts. Tagging them all as both 32bit and 64bit is the
|
| +# safest bet.
|
| # buildtype: List of build types for which this file should be processed.
|
| -#
|
| -# Note, Mac doesn't tag FILES with 'arch' (like Linux does) because binaries
|
| -# are packaged to support multiple architectures.
|
|
|
| FILES = [
|
| {
|
| 'filename': 'Chromium.app',
|
| + 'arch': ['32bit', '64bit'],
|
| 'buildtype': ['dev'],
|
| },
|
| {
|
| 'filename': 'Google Chrome.app',
|
| + 'arch': ['32bit', '64bit'],
|
| 'buildtype': ['official'],
|
| },
|
| {
|
| 'filename': 'Google Chrome Packaging',
|
| + 'arch': ['32bit', '64bit'],
|
| 'buildtype': ['official'],
|
| },
|
| # Remoting Host plugin files:
|
| {
|
| 'filename': 'remoting_host_plugin.plugin',
|
| + 'arch': ['32bit', '64bit'],
|
| 'buildtype': ['dev', 'official'],
|
| },
|
| ]
|
|
|