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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "content/renderer/gpu/renderer_gl_context.h" | 14 #include "content/renderer/gpu/renderer_gl_context.h" |
15 #include "googleurl/src/gurl.h" | |
16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" | 15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" |
17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" | 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" |
18 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" |
19 #include "ui/gfx/native_widget_types.h" | 18 #include "ui/gfx/native_widget_types.h" |
20 | 19 |
21 #if !defined(OS_MACOSX) | 20 #if !defined(OS_MACOSX) |
22 #define FLIP_FRAMEBUFFER_VERTICALLY | 21 #define FLIP_FRAMEBUFFER_VERTICALLY |
23 #endif | 22 #endif |
24 | 23 |
25 class GpuChannelHost; | 24 class GpuChannelHost; |
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51 | 50 |
52 WebGraphicsContext3DCommandBufferImpl(); | 51 WebGraphicsContext3DCommandBufferImpl(); |
53 virtual ~WebGraphicsContext3DCommandBufferImpl(); | 52 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
54 | 53 |
55 //---------------------------------------------------------------------- | 54 //---------------------------------------------------------------------- |
56 // WebGraphicsContext3D methods | 55 // WebGraphicsContext3D methods |
57 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | 56 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
58 WebKit::WebView*, | 57 WebKit::WebView*, |
59 bool renderDirectlyToWebView); | 58 bool renderDirectlyToWebView); |
60 | 59 |
61 // Must be called after initialize() and before any of the following methods. | |
62 // Binds this object to the current thread. We can't bind to multiple threads. | |
63 // TODO(husky): Document threading restrictions in WebGraphicsContext3D.h, | |
64 // enforce strictly in all implementations. | |
65 virtual bool makeContextCurrent(); | 60 virtual bool makeContextCurrent(); |
66 | 61 |
67 virtual int width(); | 62 virtual int width(); |
68 virtual int height(); | 63 virtual int height(); |
69 | 64 |
70 virtual bool isGLES2Compliant(); | 65 virtual bool isGLES2Compliant(); |
71 | 66 |
72 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 67 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
73 | 68 |
74 virtual void reshape(int width, int height); | 69 virtual void reshape(int width, int height); |
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429 | 424 |
430 virtual void setContextLostCallback( | 425 virtual void setContextLostCallback( |
431 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | 426 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); |
432 virtual WGC3Denum getGraphicsResetStatusARB(); | 427 virtual WGC3Denum getGraphicsResetStatusARB(); |
433 | 428 |
434 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | 429 virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
435 WebGraphicsContext3D:: | 430 WebGraphicsContext3D:: |
436 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); | 431 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); |
437 | 432 |
438 private: | 433 private: |
439 // Initialize the underlying GL context. May be called multiple times; second | |
440 // and subsequent calls are ignored. Must be called from the thread that is | |
441 // going to use this object to issue GL commands (which might not be the main | |
442 // thread). | |
443 bool MaybeInitializeGL(); | |
444 | |
445 // SwapBuffers callback. | 434 // SwapBuffers callback. |
446 void OnSwapBuffersComplete(); | 435 void OnSwapBuffersComplete(); |
447 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); | 436 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); |
448 | 437 |
449 // The context we use for OpenGL rendering. | 438 // The context we use for OpenGL rendering. |
450 RendererGLContext* context_; | 439 RendererGLContext* context_; |
451 // The GLES2Implementation we use for OpenGL rendering. | 440 // The GLES2Implementation we use for OpenGL rendering. |
452 gpu::gles2::GLES2Implementation* gl_; | 441 gpu::gles2::GLES2Implementation* gl_; |
453 | 442 |
454 // State needed by InitializeGLES2. | |
455 GpuChannelHost* host_; | |
456 GURL active_url_; | |
457 int32 render_view_routing_id_; | |
458 | |
459 bool render_directly_to_web_view_; | 443 bool render_directly_to_web_view_; |
460 #ifndef WTF_USE_THREADED_COMPOSITING | 444 #ifndef WTF_USE_THREADED_COMPOSITING |
461 // If rendering directly to WebView, weak pointer to it. | 445 // If rendering directly to WebView, weak pointer to it. |
462 WebKit::WebView* web_view_; | 446 WebKit::WebView* web_view_; |
463 #endif | 447 #endif |
464 #if defined(OS_MACOSX) | 448 #if defined(OS_MACOSX) |
465 // "Fake" plugin window handle in browser process for the compositor's output. | 449 // "Fake" plugin window handle in browser process for the compositor's output. |
466 gfx::PluginWindowHandle plugin_handle_; | 450 gfx::PluginWindowHandle plugin_handle_; |
467 #endif | 451 #endif |
468 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | 452 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
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483 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 467 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
484 scoped_array<uint8> scanline_; | 468 scoped_array<uint8> scanline_; |
485 void FlipVertically(uint8* framebuffer, | 469 void FlipVertically(uint8* framebuffer, |
486 unsigned int width, | 470 unsigned int width, |
487 unsigned int height); | 471 unsigned int height); |
488 #endif | 472 #endif |
489 }; | 473 }; |
490 | 474 |
491 #endif // defined(ENABLE_GPU) | 475 #endif // defined(ENABLE_GPU) |
492 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 476 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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