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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/gpu/renderer_gl_context.h" | 5 #include "content/renderer/gpu/renderer_gl_context.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
| 12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
| 13 #include "base/message_loop.h" | |
| 14 #include "base/shared_memory.h" | 13 #include "base/shared_memory.h" |
| 15 #include "content/common/view_messages.h" | 14 #include "content/common/view_messages.h" |
| 16 #include "content/renderer/gpu/command_buffer_proxy.h" | 15 #include "content/renderer/gpu/command_buffer_proxy.h" |
| 17 #include "content/renderer/gpu/gpu_channel_host.h" | 16 #include "content/renderer/gpu/gpu_channel_host.h" |
| 18 #include "content/renderer/gpu/transport_texture_host.h" | 17 #include "content/renderer/gpu/transport_texture_host.h" |
| 19 #include "content/renderer/gpu/transport_texture_service.h" | 18 #include "content/renderer/gpu/transport_texture_service.h" |
| 20 #include "content/renderer/render_thread.h" | 19 #include "content/renderer/render_thread.h" |
| 21 #include "content/renderer/render_widget.h" | 20 #include "content/renderer/render_widget.h" |
| 22 #include "googleurl/src/gurl.h" | 21 #include "googleurl/src/gurl.h" |
| 23 #include "ipc/ipc_channel_handle.h" | 22 #include "ipc/ipc_channel_handle.h" |
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| 203 swap_buffers_callback_.reset(callback); | 202 swap_buffers_callback_.reset(callback); |
| 204 } | 203 } |
| 205 | 204 |
| 206 void RendererGLContext::SetContextLostCallback( | 205 void RendererGLContext::SetContextLostCallback( |
| 207 Callback1<ContextLostReason>::Type* callback) { | 206 Callback1<ContextLostReason>::Type* callback) { |
| 208 context_lost_callback_.reset(callback); | 207 context_lost_callback_.reset(callback); |
| 209 } | 208 } |
| 210 | 209 |
| 211 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { | 210 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { |
| 212 if (context) { | 211 if (context) { |
| 213 DCHECK(MessageLoop::current() == context->message_loop_); | |
| 214 gles2::SetGLContext(context->gles2_implementation_); | 212 gles2::SetGLContext(context->gles2_implementation_); |
| 215 | 213 |
| 216 // Don't request latest error status from service. Just use the locally | 214 // Don't request latest error status from service. Just use the locally |
| 217 // cached information from the last flush. | 215 // cached information from the last flush. |
| 218 // TODO(apatrick): I'm not sure if this should actually change the | 216 // TODO(apatrick): I'm not sure if this should actually change the |
| 219 // current context if it fails. For now it gets changed even if it fails | 217 // current context if it fails. For now it gets changed even if it fails |
| 220 // because making GL calls with a NULL context crashes. | 218 // because making GL calls with a NULL context crashes. |
| 221 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) | 219 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) |
| 222 return false; | 220 return false; |
| 223 } else { | 221 } else { |
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| 279 | 277 |
| 280 RendererGLContext::RendererGLContext(GpuChannelHost* channel) | 278 RendererGLContext::RendererGLContext(GpuChannelHost* channel) |
| 281 : channel_(channel), | 279 : channel_(channel), |
| 282 parent_(base::WeakPtr<RendererGLContext>()), | 280 parent_(base::WeakPtr<RendererGLContext>()), |
| 283 parent_texture_id_(0), | 281 parent_texture_id_(0), |
| 284 command_buffer_(NULL), | 282 command_buffer_(NULL), |
| 285 gles2_helper_(NULL), | 283 gles2_helper_(NULL), |
| 286 transfer_buffer_id_(-1), | 284 transfer_buffer_id_(-1), |
| 287 gles2_implementation_(NULL), | 285 gles2_implementation_(NULL), |
| 288 last_error_(SUCCESS), | 286 last_error_(SUCCESS), |
| 289 frame_number_(0) | 287 frame_number_(0) { |
| 290 #ifndef NDEBUG | |
| 291 , message_loop_(MessageLoop::current()) | |
| 292 #endif | |
| 293 { | |
| 294 DCHECK(channel); | 288 DCHECK(channel); |
| 295 } | 289 } |
| 296 | 290 |
| 297 bool RendererGLContext::Initialize(bool onscreen, | 291 bool RendererGLContext::Initialize(bool onscreen, |
| 298 int render_view_id, | 292 int render_view_id, |
| 299 const gfx::Size& size, | 293 const gfx::Size& size, |
| 300 bool share_resources, | 294 bool share_resources, |
| 301 bool bind_generates_resource, | 295 bool bind_generates_resource, |
| 302 RendererGLContext* share_group, | 296 RendererGLContext* share_group, |
| 303 const char* allowed_extensions, | 297 const char* allowed_extensions, |
| 304 const int32* attrib_list, | 298 const int32* attrib_list, |
| 305 const GURL& active_url) { | 299 const GURL& active_url) { |
| 306 DCHECK(MessageLoop::current() == message_loop_); | |
| 307 DCHECK(size.width() >= 0 && size.height() >= 0); | 300 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 308 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", | 301 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", |
| 309 "on_screen", onscreen, "num_pixels", size.GetArea()); | 302 "on_screen", onscreen, "num_pixels", size.GetArea()); |
| 310 | 303 |
| 311 if (channel_->state() != GpuChannelHost::kConnected) | 304 if (channel_->state() != GpuChannelHost::kConnected) |
| 312 return false; | 305 return false; |
| 313 | 306 |
| 314 // Ensure the gles2 library is initialized first in a thread safe way. | 307 // Ensure the gles2 library is initialized first in a thread safe way. |
| 315 g_gles2_initializer.Get(); | 308 g_gles2_initializer.Get(); |
| 316 | 309 |
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| 415 transfer_buffer.ptr, | 408 transfer_buffer.ptr, |
| 416 transfer_buffer_id_, | 409 transfer_buffer_id_, |
| 417 share_resources, | 410 share_resources, |
| 418 bind_generates_resource); | 411 bind_generates_resource); |
| 419 | 412 |
| 420 return true; | 413 return true; |
| 421 } | 414 } |
| 422 | 415 |
| 423 void RendererGLContext::Destroy() { | 416 void RendererGLContext::Destroy() { |
| 424 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); | 417 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); |
| 425 DCHECK(MessageLoop::current() == message_loop_); | |
| 426 SetParent(NULL); | 418 SetParent(NULL); |
| 427 | 419 |
| 428 if (gles2_implementation_) { | 420 if (gles2_implementation_) { |
| 429 // First flush the context to ensure that any pending frees of resources | 421 // First flush the context to ensure that any pending frees of resources |
| 430 // are completed. Otherwise, if this context is part of a share group, | 422 // are completed. Otherwise, if this context is part of a share group, |
| 431 // those resources might leak. Also, any remaining side effects of commands | 423 // those resources might leak. Also, any remaining side effects of commands |
| 432 // issued on this context might not be visible to other contexts in the | 424 // issued on this context might not be visible to other contexts in the |
| 433 // share group. | 425 // share group. |
| 434 gles2_implementation_->Flush(); | 426 gles2_implementation_->Flush(); |
| 435 | 427 |
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| 461 void RendererGLContext::OnContextLost() { | 453 void RendererGLContext::OnContextLost() { |
| 462 if (context_lost_callback_.get()) { | 454 if (context_lost_callback_.get()) { |
| 463 RendererGLContext::ContextLostReason reason = kUnknown; | 455 RendererGLContext::ContextLostReason reason = kUnknown; |
| 464 if (command_buffer_) { | 456 if (command_buffer_) { |
| 465 reason = ConvertReason( | 457 reason = ConvertReason( |
| 466 command_buffer_->GetLastState().context_lost_reason); | 458 command_buffer_->GetLastState().context_lost_reason); |
| 467 } | 459 } |
| 468 context_lost_callback_->Run(reason); | 460 context_lost_callback_->Run(reason); |
| 469 } | 461 } |
| 470 } | 462 } |
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