Index: ui/base/resource/resource_bundle_win.cc |
=================================================================== |
--- ui/base/resource/resource_bundle_win.cc (revision 98424) |
+++ ui/base/resource/resource_bundle_win.cc (working copy) |
@@ -7,13 +7,17 @@ |
#include <atlbase.h> |
#include "base/debug/stack_trace.h" |
+#include "base/file_util.h" |
#include "base/logging.h" |
#include "base/path_service.h" |
#include "base/stl_util.h" |
#include "base/string_piece.h" |
+#include "base/synchronization/lock.h" |
#include "base/win/resource_util.h" |
#include "base/win/windows_version.h" |
+#include "ui/base/l10n/l10n_util.h" |
#include "ui/base/resource/data_pack.h" |
+#include "ui/base/ui_base_paths.h" |
#include "ui/gfx/font.h" |
namespace ui { |
@@ -51,12 +55,51 @@ |
} |
} |
+std::string ResourceBundle::LoadLocaleResources( |
+ const std::string& pref_locale) { |
+ DCHECK(NULL == locale_resources_data_) << "locale dll already loaded"; |
+ const std::string app_locale = l10n_util::GetApplicationLocale(pref_locale); |
+ const FilePath& locale_path = GetLocaleFilePath(app_locale); |
+ if (locale_path.value().empty()) { |
+ // It's possible that there are no locale dlls found, in which case we just |
+ // return. |
+ NOTREACHED(); |
+ return std::string(); |
+ } |
+ |
+ // The dll should only have resources, not executable code. |
+ locale_resources_data_ = LoadLibraryEx(locale_path.value().c_str(), NULL, |
+ GetDataDllLoadFlags()); |
+ DCHECK(locale_resources_data_ != NULL) << |
+ "unable to load generated resources"; |
+ return app_locale; |
+} |
+ |
void ResourceBundle::LoadTestResources(const FilePath& path) { |
// On Windows, the test resources are normally compiled into the binary |
// itself. |
} |
+void ResourceBundle::UnloadLocaleResources() { |
+ if (locale_resources_data_) { |
+ BOOL rv = FreeLibrary(locale_resources_data_); |
+ DCHECK(rv); |
+ locale_resources_data_ = NULL; |
+ } |
+} |
+ |
// static |
+FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale) { |
+ FilePath locale_path; |
+ PathService::Get(ui::DIR_LOCALES, &locale_path); |
+ |
+ if (app_locale.empty()) |
+ return FilePath(); |
+ |
+ return locale_path.AppendASCII(app_locale + ".dll"); |
+} |
+ |
+// static |
RefCountedStaticMemory* ResourceBundle::LoadResourceBytes( |
DataHandle module, int resource_id) { |
void* data_ptr; |
@@ -82,26 +125,20 @@ |
base::StringPiece ResourceBundle::GetRawDataResource(int resource_id) const { |
void* data_ptr; |
size_t data_size; |
- base::StringPiece data; |
if (base::win::GetDataResourceFromModule(resources_data_, |
resource_id, |
&data_ptr, |
&data_size)) { |
return base::StringPiece(static_cast<const char*>(data_ptr), data_size); |
- } else if (locale_resources_data_.get() && |
- locale_resources_data_->GetStringPiece(resource_id, &data)) { |
- return data; |
+ } else if (locale_resources_data_ && |
+ base::GetDataResourceFromModule(locale_resources_data_, |
+ resource_id, |
+ &data_ptr, |
+ &data_size)) { |
+ return base::StringPiece(static_cast<const char*>(data_ptr), data_size); |
} |
- // TODO(tony): Remove this ATL code once we remove the strings in |
- // chrome.dll. |
- const ATLSTRINGRESOURCEIMAGE* image = AtlGetStringResourceImage( |
- resources_data_, resource_id); |
- if (image) { |
- return base::StringPiece(reinterpret_cast<const char*>(image->achString), |
- image->nLength * 2); |
- } |
- |
+ base::StringPiece data; |
for (size_t i = 0; i < data_packs_.size(); ++i) { |
if (data_packs_[i]->GetStringPiece(resource_id, &data)) |
return data; |
@@ -115,6 +152,36 @@ |
return ::LoadCursor(resources_data_, MAKEINTRESOURCE(cursor_id)); |
} |
+string16 ResourceBundle::GetLocalizedString(int message_id) { |
+ // If for some reason we were unable to load a resource dll, return an empty |
+ // string (better than crashing). |
+ if (!locale_resources_data_) { |
+ base::debug::StackTrace().PrintBacktrace(); // See http://crbug.com/21925. |
+ LOG(WARNING) << "locale resources are not loaded"; |
+ return string16(); |
+ } |
+ |
+ DCHECK(IS_INTRESOURCE(message_id)); |
+ |
+ // Get a reference directly to the string resource. |
+ HINSTANCE hinstance = locale_resources_data_; |
+ const ATLSTRINGRESOURCEIMAGE* image = AtlGetStringResourceImage(hinstance, |
+ message_id); |
+ if (!image) { |
+ // Fall back on the current module (shouldn't be any strings here except |
+ // in unittests). |
+ image = AtlGetStringResourceImage(resources_data_, message_id); |
+ if (!image) { |
+ // See http://crbug.com/21925. |
+ base::debug::StackTrace().PrintBacktrace(); |
+ NOTREACHED() << "unable to find resource: " << message_id; |
+ return string16(); |
+ } |
+ } |
+ // Copy into a string16 and return. |
+ return string16(image->achString, image->nLength); |
+} |
+ |
// Windows only uses SkBitmap for gfx::Image, so this is the same as |
// GetImageNamed. |
gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id) { |