| Index: ui/base/resource/resource_bundle_win.cc
|
| ===================================================================
|
| --- ui/base/resource/resource_bundle_win.cc (revision 98424)
|
| +++ ui/base/resource/resource_bundle_win.cc (working copy)
|
| @@ -7,13 +7,17 @@
|
| #include <atlbase.h>
|
|
|
| #include "base/debug/stack_trace.h"
|
| +#include "base/file_util.h"
|
| #include "base/logging.h"
|
| #include "base/path_service.h"
|
| #include "base/stl_util.h"
|
| #include "base/string_piece.h"
|
| +#include "base/synchronization/lock.h"
|
| #include "base/win/resource_util.h"
|
| #include "base/win/windows_version.h"
|
| +#include "ui/base/l10n/l10n_util.h"
|
| #include "ui/base/resource/data_pack.h"
|
| +#include "ui/base/ui_base_paths.h"
|
| #include "ui/gfx/font.h"
|
|
|
| namespace ui {
|
| @@ -51,12 +55,51 @@
|
| }
|
| }
|
|
|
| +std::string ResourceBundle::LoadLocaleResources(
|
| + const std::string& pref_locale) {
|
| + DCHECK(NULL == locale_resources_data_) << "locale dll already loaded";
|
| + const std::string app_locale = l10n_util::GetApplicationLocale(pref_locale);
|
| + const FilePath& locale_path = GetLocaleFilePath(app_locale);
|
| + if (locale_path.value().empty()) {
|
| + // It's possible that there are no locale dlls found, in which case we just
|
| + // return.
|
| + NOTREACHED();
|
| + return std::string();
|
| + }
|
| +
|
| + // The dll should only have resources, not executable code.
|
| + locale_resources_data_ = LoadLibraryEx(locale_path.value().c_str(), NULL,
|
| + GetDataDllLoadFlags());
|
| + DCHECK(locale_resources_data_ != NULL) <<
|
| + "unable to load generated resources";
|
| + return app_locale;
|
| +}
|
| +
|
| void ResourceBundle::LoadTestResources(const FilePath& path) {
|
| // On Windows, the test resources are normally compiled into the binary
|
| // itself.
|
| }
|
|
|
| +void ResourceBundle::UnloadLocaleResources() {
|
| + if (locale_resources_data_) {
|
| + BOOL rv = FreeLibrary(locale_resources_data_);
|
| + DCHECK(rv);
|
| + locale_resources_data_ = NULL;
|
| + }
|
| +}
|
| +
|
| // static
|
| +FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale) {
|
| + FilePath locale_path;
|
| + PathService::Get(ui::DIR_LOCALES, &locale_path);
|
| +
|
| + if (app_locale.empty())
|
| + return FilePath();
|
| +
|
| + return locale_path.AppendASCII(app_locale + ".dll");
|
| +}
|
| +
|
| +// static
|
| RefCountedStaticMemory* ResourceBundle::LoadResourceBytes(
|
| DataHandle module, int resource_id) {
|
| void* data_ptr;
|
| @@ -82,26 +125,20 @@
|
| base::StringPiece ResourceBundle::GetRawDataResource(int resource_id) const {
|
| void* data_ptr;
|
| size_t data_size;
|
| - base::StringPiece data;
|
| if (base::win::GetDataResourceFromModule(resources_data_,
|
| resource_id,
|
| &data_ptr,
|
| &data_size)) {
|
| return base::StringPiece(static_cast<const char*>(data_ptr), data_size);
|
| - } else if (locale_resources_data_.get() &&
|
| - locale_resources_data_->GetStringPiece(resource_id, &data)) {
|
| - return data;
|
| + } else if (locale_resources_data_ &&
|
| + base::GetDataResourceFromModule(locale_resources_data_,
|
| + resource_id,
|
| + &data_ptr,
|
| + &data_size)) {
|
| + return base::StringPiece(static_cast<const char*>(data_ptr), data_size);
|
| }
|
|
|
| - // TODO(tony): Remove this ATL code once we remove the strings in
|
| - // chrome.dll.
|
| - const ATLSTRINGRESOURCEIMAGE* image = AtlGetStringResourceImage(
|
| - resources_data_, resource_id);
|
| - if (image) {
|
| - return base::StringPiece(reinterpret_cast<const char*>(image->achString),
|
| - image->nLength * 2);
|
| - }
|
| -
|
| + base::StringPiece data;
|
| for (size_t i = 0; i < data_packs_.size(); ++i) {
|
| if (data_packs_[i]->GetStringPiece(resource_id, &data))
|
| return data;
|
| @@ -115,6 +152,36 @@
|
| return ::LoadCursor(resources_data_, MAKEINTRESOURCE(cursor_id));
|
| }
|
|
|
| +string16 ResourceBundle::GetLocalizedString(int message_id) {
|
| + // If for some reason we were unable to load a resource dll, return an empty
|
| + // string (better than crashing).
|
| + if (!locale_resources_data_) {
|
| + base::debug::StackTrace().PrintBacktrace(); // See http://crbug.com/21925.
|
| + LOG(WARNING) << "locale resources are not loaded";
|
| + return string16();
|
| + }
|
| +
|
| + DCHECK(IS_INTRESOURCE(message_id));
|
| +
|
| + // Get a reference directly to the string resource.
|
| + HINSTANCE hinstance = locale_resources_data_;
|
| + const ATLSTRINGRESOURCEIMAGE* image = AtlGetStringResourceImage(hinstance,
|
| + message_id);
|
| + if (!image) {
|
| + // Fall back on the current module (shouldn't be any strings here except
|
| + // in unittests).
|
| + image = AtlGetStringResourceImage(resources_data_, message_id);
|
| + if (!image) {
|
| + // See http://crbug.com/21925.
|
| + base::debug::StackTrace().PrintBacktrace();
|
| + NOTREACHED() << "unable to find resource: " << message_id;
|
| + return string16();
|
| + }
|
| + }
|
| + // Copy into a string16 and return.
|
| + return string16(image->achString, image->nLength);
|
| +}
|
| +
|
| // Windows only uses SkBitmap for gfx::Image, so this is the same as
|
| // GetImageNamed.
|
| gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id) {
|
|
|