Index: ppapi/cpp/graphics_3d.h |
=================================================================== |
--- ppapi/cpp/graphics_3d.h (revision 99577) |
+++ ppapi/cpp/graphics_3d.h (working copy) |
@@ -2,10 +2,10 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
-#define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
+#ifndef PPAPI_CPP_GRAPHICS_3D_H_ |
+#define PPAPI_CPP_GRAPHICS_3D_H_ |
-#include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
+#include "ppapi/c/ppb_graphics_3d.h" |
#include "ppapi/cpp/resource.h" |
namespace pp { |
@@ -14,16 +14,16 @@ |
class Instance; |
class Var; |
-class Graphics3D_Dev : public Resource { |
+class Graphics3D : public Resource { |
public: |
// Creates an is_null() Graphics3D_Dev object. |
- Graphics3D_Dev(); |
+ Graphics3D(); |
- Graphics3D_Dev(const Instance& instance, |
- const Graphics3D_Dev& share_context, |
- const int32_t* attrib_list); |
+ Graphics3D(const Instance& instance, |
+ const Graphics3D& share_context, |
+ const int32_t* attrib_list); |
- ~Graphics3D_Dev(); |
+ ~Graphics3D(); |
int32_t GetAttribs(int32_t* attrib_list) const; |
int32_t SetAttribs(int32_t* attrib_list); |
@@ -35,5 +35,5 @@ |
} // namespace pp |
-#endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
+#endif // PPAPI_CPP_GRAPHICS_3D_H_ |