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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
6 | 6 |
7 // OpenGL ES interface. | 7 // OpenGL ES interface. |
8 #ifndef PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 8 #ifndef PPAPI_C_PPB_OPENGLES_H_ |
9 #define PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 9 #define PPAPI_C_PPB_OPENGLES_H_ |
10 | 10 |
11 #include "ppapi/c/pp_resource.h" | 11 #include "ppapi/c/pp_resource.h" |
12 #include "ppapi/c/pp_stdint.h" | 12 #include "ppapi/c/pp_stdint.h" |
13 | 13 |
14 #ifndef __gl2_h_ | 14 #ifndef __gl2_h_ |
15 typedef unsigned int GLenum; | 15 typedef unsigned int GLenum; |
16 typedef void GLvoid; | 16 typedef void GLvoid; |
17 typedef long int GLintptr; | 17 typedef long int GLintptr; |
18 typedef int GLsizei; | 18 typedef int GLsizei; |
19 typedef long int GLsizeiptr; | 19 typedef long int GLsizeiptr; |
20 typedef int GLint; | 20 typedef int GLint; |
21 typedef unsigned char GLboolean; | 21 typedef unsigned char GLboolean; |
22 typedef unsigned int GLuint; | 22 typedef unsigned int GLuint; |
23 typedef unsigned int GLbitfield; | 23 typedef unsigned int GLbitfield; |
24 typedef short GLshort; | 24 typedef short GLshort; |
25 typedef float GLfloat; | 25 typedef float GLfloat; |
26 typedef float GLclampf; | 26 typedef float GLclampf; |
27 typedef int8_t GLbyte; | 27 typedef int8_t GLbyte; |
28 typedef uint8_t GLubyte; | 28 typedef uint8_t GLubyte; |
29 typedef int32_t GLfixed; | 29 typedef int32_t GLfixed; |
30 typedef unsigned short GLushort; | 30 typedef unsigned short GLushort; |
31 typedef int GLclampx; | 31 typedef int GLclampx; |
32 #endif // __gl2_h_ | 32 #endif // __gl2_h_ |
33 | 33 |
34 // TODO(brettw) this string should be PPB_OpenGLES2;1.0 when this is frozen. | 34 // TODO(brettw) this string should be PPB_OpenGLES2;1.0 when this is frozen. |
35 // The 2.0 is trying to describe the version of OpenGL ES which is different | 35 // The 2 following OpenGLES describes the version of OpenGL ES, which is |
36 // than the Pepper interface version. | 36 // different than the Pepper interface version to the right of the semi-colon. |
37 #define PPB_OPENGLES2_DEV_INTERFACE_0_1 "PPB_OpenGLES(Dev);2.0" | 37 #define PPB_OPENGLES2_INTERFACE_0_9 "PPB_OpenGLES2;0.9" |
38 #define PPB_OPENGLES2_DEV_INTERFACE PPB_OPENGLES2_DEV_INTERFACE_0_1 | 38 #define PPB_OPENGLES2_INTERFACE PPB_OPENGLES2_INTERFACE_0_9 |
39 | 39 |
40 struct PPB_OpenGLES2_Dev { | 40 struct PPB_OpenGLES2 { |
41 void (*ActiveTexture)(PP_Resource context, GLenum texture); | 41 void (*ActiveTexture)(PP_Resource context, GLenum texture); |
42 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); | 42 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); |
43 void (*BindAttribLocation)( | 43 void (*BindAttribLocation)( |
44 PP_Resource context, GLuint program, GLuint index, const char* name); | 44 PP_Resource context, GLuint program, GLuint index, const char* name); |
45 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); | 45 void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); |
46 void (*BindFramebuffer)( | 46 void (*BindFramebuffer)( |
47 PP_Resource context, GLenum target, GLuint framebuffer); | 47 PP_Resource context, GLenum target, GLuint framebuffer); |
48 void (*BindRenderbuffer)( | 48 void (*BindRenderbuffer)( |
49 PP_Resource context, GLenum target, GLuint renderbuffer); | 49 PP_Resource context, GLenum target, GLuint renderbuffer); |
50 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture); | 50 void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture); |
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297 GLfloat w); | 297 GLfloat w); |
298 void (*VertexAttrib4fv)( | 298 void (*VertexAttrib4fv)( |
299 PP_Resource context, GLuint indx, const GLfloat* values); | 299 PP_Resource context, GLuint indx, const GLfloat* values); |
300 void (*VertexAttribPointer)( | 300 void (*VertexAttribPointer)( |
301 PP_Resource context, GLuint indx, GLint size, GLenum type, | 301 PP_Resource context, GLuint indx, GLint size, GLenum type, |
302 GLboolean normalized, GLsizei stride, const void* ptr); | 302 GLboolean normalized, GLsizei stride, const void* ptr); |
303 void (*Viewport)( | 303 void (*Viewport)( |
304 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height); | 304 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height); |
305 }; | 305 }; |
306 | 306 |
307 #endif // PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 307 #endif // PPAPI_C_PPB_OPENGLES_H_ |
308 | 308 |
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