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Side by Side Diff: skia/ext/platform_device.h

Issue 7719014: PrintPreview: Printing preview of a PDF on Mac with Skia only previews the last page of the PDF (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_ 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_
6 #define SKIA_EXT_PLATFORM_DEVICE_H_ 6 #define SKIA_EXT_PLATFORM_DEVICE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 10
11 #if defined(OS_WIN) 11 #if defined(OS_WIN)
12 #include <windows.h> 12 #include <windows.h>
13 #include <vector> 13 #include <vector>
14 #endif 14 #endif
15 15
16 #include "third_party/skia/include/core/SkPreConfig.h" 16 #include "third_party/skia/include/core/SkPreConfig.h"
17 #include "third_party/skia/include/core/SkDevice.h" 17 #include "third_party/skia/include/core/SkDevice.h"
18 #include "third_party/skia/include/core/SkColor.h" 18 #include "third_party/skia/include/core/SkColor.h"
19 19
20 class SkMatrix; 20 class SkMatrix;
21 class SkMetaData;
21 class SkPath; 22 class SkPath;
22 class SkRegion; 23 class SkRegion;
23 24
24 struct SkIRect; 25 struct SkIRect;
25 26
26 #if defined(OS_LINUX) || defined(OS_OPENBSD) || defined(OS_FREEBSD) \ 27 #if defined(OS_LINUX) || defined(OS_OPENBSD) || defined(OS_FREEBSD) \
27 || defined(OS_SUN) 28 || defined(OS_SUN)
28 typedef struct _cairo cairo_t; 29 typedef struct _cairo cairo_t;
29 typedef struct _cairo_rectangle cairo_rectangle_t; 30 typedef struct _cairo_rectangle cairo_rectangle_t;
30 #elif defined(OS_MACOSX) 31 #elif defined(OS_MACOSX)
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71 72
72 #if defined(OS_WIN) 73 #if defined(OS_WIN)
73 // Initializes the default settings and colors in a device context. 74 // Initializes the default settings and colors in a device context.
74 SK_API void InitializeDC(HDC context); 75 SK_API void InitializeDC(HDC context);
75 #elif defined (OS_MACOSX) 76 #elif defined (OS_MACOSX)
76 // Returns the CGContext that backing the SkDevice. Forwards to the bound 77 // Returns the CGContext that backing the SkDevice. Forwards to the bound
77 // PlatformDevice. Returns NULL if no PlatformDevice is bound. 78 // PlatformDevice. Returns NULL if no PlatformDevice is bound.
78 SK_API CGContextRef GetBitmapContext(SkDevice* device); 79 SK_API CGContextRef GetBitmapContext(SkDevice* device);
79 #endif 80 #endif
80 81
82 // Following routines are used in print preview workflow to mark the draft mode
83 // metafile and preview metafile.
84 SkMetaData& getMetaData(SkCanvas* canvas);
vandebo (ex-Chrome) 2011/09/26 21:01:45 const ref or ptr
kmadhusu 2011/09/27 00:35:14 Done.
85 void SetDraftMode(SkCanvas* canvas, bool draft_mode);
vandebo (ex-Chrome) 2011/09/26 21:01:45 Should these have Is in the name?
kmadhusu 2011/09/27 00:35:14 Done.
86 bool GetDraftMode(SkCanvas* canvas);
87
88 #if defined(OS_MACOSX) || defined(OS_WIN)
89 void SetIsPreviewMetafile(SkCanvas* canvas, bool is_preview);
90 bool IsPreviewMetafile(SkCanvas* canvas);
91 #endif
92
81 // A SkDevice is basically a wrapper around SkBitmap that provides a surface for 93 // A SkDevice is basically a wrapper around SkBitmap that provides a surface for
82 // SkCanvas to draw into. PlatformDevice provides a surface Windows can also 94 // SkCanvas to draw into. PlatformDevice provides a surface Windows can also
83 // write to. It also provides functionality to play well with GDI drawing 95 // write to. It also provides functionality to play well with GDI drawing
84 // functions. This class is abstract and must be subclassed. It provides the 96 // functions. This class is abstract and must be subclassed. It provides the
85 // basic interface to implement it either with or without a bitmap backend. 97 // basic interface to implement it either with or without a bitmap backend.
86 // 98 //
87 // PlatformDevice provides an interface which sub-classes of SkDevice can also 99 // PlatformDevice provides an interface which sub-classes of SkDevice can also
88 // provide to allow for drawing by the native platform into the device. 100 // provide to allow for drawing by the native platform into the device.
89 class SK_API PlatformDevice { 101 class SK_API PlatformDevice {
90 public: 102 public:
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161 #elif defined(OS_MACOSX) 173 #elif defined(OS_MACOSX)
162 // Loads the specified Skia transform into the device context 174 // Loads the specified Skia transform into the device context
163 static void LoadTransformToCGContext(CGContextRef context, 175 static void LoadTransformToCGContext(CGContextRef context,
164 const SkMatrix& matrix); 176 const SkMatrix& matrix);
165 #endif 177 #endif
166 }; 178 };
167 179
168 } // namespace skia 180 } // namespace skia
169 181
170 #endif 182 #endif
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