Chromium Code Reviews| Index: gpu/tools/compositor_model_bench/render_tree.cc |
| =================================================================== |
| --- gpu/tools/compositor_model_bench/render_tree.cc (revision 0) |
| +++ gpu/tools/compositor_model_bench/render_tree.cc (revision 0) |
| @@ -0,0 +1,425 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/tools/compositor_model_bench/render_tree.h" |
| + |
| +#include <sstream> |
| +#include <vector> |
| + |
| +#include "base/file_path.h" |
| +#include "base/file_util.h" |
| +#include "base/json/json_reader.h" |
| +#include "base/json/json_writer.h" |
| +#include "base/logging.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/values.h" |
| + |
| +#include "gpu/tools/compositor_model_bench/shaders.h" |
| + |
| +using base::JSONReader; |
| +using base::JSONWriter; |
| +using base::Value; |
| +using file_util::ReadFileToString; |
| +using std::string; |
| +using std::vector; |
| + |
| +GLenum TextureFormatFromString(std::string format) { |
| + if (format == "RGBA") |
| + return GL_RGBA; |
| + if (format == "RGB") |
| + return GL_RGB; |
| + if (format == "LUMINANCE") |
| + return GL_LUMINANCE; |
| + return GL_INVALID_ENUM; |
| +} |
| + |
| +const char* TextureFormatName(GLenum format) { |
| + switch (format) { |
| + case GL_RGBA: |
| + return "RGBA"; |
| + case GL_RGB: |
| + return "RGB"; |
| + case GL_LUMINANCE: |
| + return "LUMINANCE"; |
| + default: |
| + return "(unknown format)"; |
| + } |
| +} |
| + |
| +int FormatBytesPerPixel(GLenum format) { |
| + switch (format) { |
| + case GL_RGBA: |
| + return 4; |
| + case GL_RGB: |
| + return 3; |
| + case GL_LUMINANCE: |
| + return 1; |
| + default: |
| + return 0; |
| + } |
| +} |
| + |
| +void RenderNode::Accept(RenderNodeVisitor* v) { |
| + v->BeginVisitRenderNode(this); |
| + v->EndVisitRenderNode(this); |
| +} |
| + |
| +void ContentLayerNode::Accept(RenderNodeVisitor* v) { |
| + v->BeginVisitContentLayerNode(this); |
| + typedef vector<RenderNode*>::iterator node_itr; |
| + for (node_itr i = children.begin(); i != children.end(); ++i) { |
| + (*i)->Accept(v); |
| + } |
| + v->EndVisitContentLayerNode(this); |
| +} |
| + |
| +void CCNode::Accept(RenderNodeVisitor* v) { |
| + v->BeginVisitCCNode(this); |
| + v->EndVisitCCNode(this); |
| +} |
| + |
| +RenderNode* InterpretNode(DictionaryValue* node); |
| + |
| +std::string ValueTypeAsString(Value::Type type) { |
| + switch (type) { |
| + case Value::TYPE_NULL: |
| + return "NULL"; |
| + case Value::TYPE_BOOLEAN: |
| + return "BOOLEAN"; |
| + case Value::TYPE_INTEGER: |
| + return "INTEGER"; |
| + case Value::TYPE_DOUBLE: |
| + return "DOUBLE"; |
| + case Value::TYPE_STRING: |
| + return "STRING"; |
| + case Value::TYPE_BINARY: |
| + return "BINARY"; |
| + case Value::TYPE_DICTIONARY: |
| + return "DICTIONARY"; |
| + case Value::TYPE_LIST: |
| + return "LIST"; |
| + default: |
| + return "(UNKNOWN TYPE)"; |
| + } |
| +} |
| + |
| +// Makes sure that the key exists and has the type we expect. |
| +bool VerifyDictionaryEntry(DictionaryValue* node, |
| + const std::string& key, |
| + Value::Type type) { |
| + if (!node->HasKey(key)) { |
| + LOG(ERROR) << "Missing value for key: " << key; |
| + return false; |
| + } |
| + |
| + Value* child; |
| + node->Get(key, &child); |
| + if (!child->IsType(type)) { |
| + LOG(ERROR) << key << " did not have the expected type " |
| + "(expected " << ValueTypeAsString(type) << ")"; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +// Makes sure that the list entry has the type we expect. |
| +bool VerifyListEntry(ListValue* l, |
| + int idx, |
| + Value::Type type, |
| + const char* listName = 0) { |
| + // Assume the idx is valid (since we'll be able to generate a better |
| + // error message for this elsewhere.) |
| + Value* el; |
| + l->Get(idx, &el); |
| + if (!el->IsType(type)) { |
| + LOG(ERROR) << (listName ? listName : "List") << "element " << idx << |
| + " did not have the expected type (expected " << |
| + ValueTypeAsString(type) << ")\n"; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +bool InterpretCommonContents(DictionaryValue* node, RenderNode* c) { |
| + if (!VerifyDictionaryEntry(node, "layerID", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(node, "width", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(node, "height", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(node, "drawsContent", Value::TYPE_BOOLEAN) || |
| + !VerifyDictionaryEntry(node, "targetSurfaceID", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(node, "transform", Value::TYPE_LIST) |
| + ) { |
| + return false; |
| + } |
| + |
| + node->GetInteger("layerID", &c->layerID); |
| + node->GetInteger("width", &c->width); |
| + node->GetInteger("height", &c->height); |
| + node->GetBoolean("drawsContent", &c->drawsContent); |
| + node->GetInteger("targetSurfaceID", &c->targetSurface); |
| + ListValue* transform; |
| + node->GetList("transform", &transform); |
| + if (transform->GetSize() != 16) { |
| + LOG(ERROR) << "4x4 transform matrix did not have 16 elements"; |
| + return false; |
| + } |
| + for (int i = 0; i < 16; ++i) { |
| + if (!VerifyListEntry(transform, i, Value::TYPE_DOUBLE, "Transform")) |
| + return false; |
| + double el; |
| + transform->GetDouble(i, &el); |
| + c->transform[i] = el; |
| + } |
| + if (node->HasKey("tiles")) { |
| + if (!VerifyDictionaryEntry(node, "tiles", Value::TYPE_DICTIONARY)) |
| + return false; |
| + DictionaryValue* tiles_dict; |
| + node->GetDictionary("tiles", &tiles_dict); |
| + if (!VerifyDictionaryEntry(tiles_dict, "dim", Value::TYPE_LIST)) |
| + return false; |
| + ListValue* dim; |
| + tiles_dict->GetList("dim", &dim); |
| + if (!VerifyListEntry(dim, 0, Value::TYPE_INTEGER, "Tile dimension") || |
| + !VerifyListEntry(dim, 1, Value::TYPE_INTEGER, "Tile dimension")) { |
| + return false; |
| + } |
| + dim->GetInteger(0, &c->tile_width); |
| + dim->GetInteger(1, &c->tile_height); |
| + |
| + if (!VerifyDictionaryEntry(tiles_dict, "info", Value::TYPE_LIST)) |
| + return false; |
| + ListValue* tiles; |
| + tiles_dict->GetList("info", &tiles); |
| + for (unsigned int i = 0; i < tiles->GetSize(); ++i) { |
| + if (!VerifyListEntry(tiles, i, Value::TYPE_DICTIONARY, "Tile info")) |
| + return false; |
| + DictionaryValue* tdict; |
| + tiles->GetDictionary(i, &tdict); |
| + |
| + if (!VerifyDictionaryEntry(tdict, "x", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(tdict, "y", Value::TYPE_INTEGER)) { |
| + return false; |
| + } |
| + Tile t; |
| + tdict->GetInteger("x", &t.x); |
| + tdict->GetInteger("y", &t.y); |
| + if (tdict->HasKey("texID")) { |
| + if (!VerifyDictionaryEntry(tdict, "texID", Value::TYPE_INTEGER)) |
| + return false; |
| + tdict->GetInteger("texID", &t.texID); |
| + } else { |
| + t.texID = -1; |
| + } |
| + c->tiles.push_back(t); |
| + } |
| + } |
| + return true; |
| +} |
| + |
| +bool InterpretCCData(DictionaryValue* node, CCNode* c) { |
| + if (!VerifyDictionaryEntry(node, "vertex_shader", Value::TYPE_STRING) || |
| + !VerifyDictionaryEntry(node, "fragment_shader", Value::TYPE_STRING) || |
| + !VerifyDictionaryEntry(node, "textures", Value::TYPE_LIST) |
| + ) { |
|
piman
2011/08/26 02:24:16
nit: the ')' (and the '{' with it) should be on th
|
| + return false; |
| + } |
| + string vertex_shader_name, fragment_shader_name; |
| + node->GetString("vertex_shader", &vertex_shader_name); |
| + node->GetString("fragment_shader", &fragment_shader_name); |
| + |
| + c->vertex_shader = ShaderIDFromString(vertex_shader_name); |
| + c->fragment_shader = ShaderIDFromString(fragment_shader_name); |
| + ListValue* textures; |
| + node->GetList("textures", &textures); |
| + for (unsigned int i = 0; i < textures->GetSize(); ++i) { |
| + if (!VerifyListEntry(textures, i, Value::TYPE_DICTIONARY, "Tex list")) |
| + return false; |
| + DictionaryValue* tex; |
| + textures->GetDictionary(i, &tex); |
| + |
| + if (!VerifyDictionaryEntry(tex, "texID", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(tex, "height", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(tex, "width", Value::TYPE_INTEGER) || |
| + !VerifyDictionaryEntry(tex, "format", Value::TYPE_STRING) |
| + ) { |
|
piman
2011/08/26 02:24:16
nit: the ')' (and the '{' with it) should be on th
|
| + return false; |
| + } |
| + Texture t; |
| + tex->GetInteger("texID", &t.texID); |
| + tex->GetInteger("height", &t.height); |
| + tex->GetInteger("width", &t.width); |
| + |
| + string formatName; |
| + tex->GetString("format", &formatName); |
| + t.format = TextureFormatFromString(formatName); |
| + if (t.format == GL_INVALID_ENUM) { |
| + LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID << |
| + " (format: " << formatName << ")\n" |
| + "The layer had " << textures->GetSize() << " children."; |
| + return false; |
| + } |
| + |
| + c->textures.push_back(t); |
| + } |
| + |
| + if (c->vertex_shader == SHADER_UNRECOGNIZED) { |
| + LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID << |
| + " (shader: " << vertex_shader_name << ")"; |
| + return false; |
| + } |
| + |
| + if (c->fragment_shader == SHADER_UNRECOGNIZED) { |
| + LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID << |
| + " (shader: " << fragment_shader_name << ")"; |
| + return false; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +RenderNode* InterpretContentLayer(DictionaryValue* node) { |
| + ContentLayerNode* n = new ContentLayerNode; |
| + if (!InterpretCommonContents(node, n)) |
| + return NULL; |
| + |
| + if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING) || |
| + !VerifyDictionaryEntry(node, "skipsDraw", Value::TYPE_BOOLEAN) || |
| + !VerifyDictionaryEntry(node, "children", Value::TYPE_LIST) |
| + ) { |
|
piman
2011/08/26 02:24:16
nit: the ')' (and the '{' with it) should be on th
|
| + return false; |
| + } |
| + |
| + string type; |
| + node->GetString("type", &type); |
| + DCHECK_EQ(type, "ContentLayer"); |
| + node->GetBoolean("skipsDraw", &n->skipsDraw); |
| + |
| + ListValue* children; |
| + node->GetList("children", &children); |
| + for (unsigned int i = 0; i < children->GetSize(); ++i) { |
| + DictionaryValue* childNode; |
| + children->GetDictionary(i, &childNode); |
| + RenderNode* child = InterpretNode(childNode); |
| + if (child) |
| + n->children.push_back(child); |
| + } |
| + |
| + return n; |
| +} |
| + |
| +RenderNode* InterpretCanvasLayer(DictionaryValue* node) { |
| + CCNode* n = new CCNode; |
| + if (!InterpretCommonContents(node, n)) |
| + return NULL; |
| + |
| + if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
| + return NULL; |
| + } |
| + |
| + string type; |
| + node->GetString("type", &type); |
| + assert(type == "CanvasLayer"); |
| + |
| + if (!InterpretCCData(node, n)) |
| + return NULL; |
| + |
| + return n; |
| +} |
| + |
| +RenderNode* InterpretVideoLayer(DictionaryValue* node) { |
| + CCNode* n = new CCNode; |
| + if (!InterpretCommonContents(node, n)) |
| + return NULL; |
| + |
| + if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
| + return NULL; |
| + } |
| + |
| + string type; |
| + node->GetString("type", &type); |
| + assert(type == "VideoLayer"); |
| + |
| + if (!InterpretCCData(node, n)) |
| + return NULL; |
| + |
| + return n; |
| +} |
| + |
| +RenderNode* InterpretImageLayer(DictionaryValue* node) { |
| + CCNode* n = new CCNode; |
| + if (!InterpretCommonContents(node, n)) |
| + return NULL; |
| + |
| + if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
| + return NULL; |
| + } |
| + |
| + string type; |
| + node->GetString("type", &type); |
| + assert(type == "ImageLayer"); |
| + |
| + if (!InterpretCCData(node, n)) |
| + return NULL; |
| + |
| + return n; |
| +} |
| + |
| +RenderNode* InterpretNode(DictionaryValue* node) { |
| + if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
| + return NULL; |
| + } |
| + |
| + string type; |
| + node->GetString("type", &type); |
| + if (type == "ContentLayer") |
| + return InterpretContentLayer(node); |
| + if (type == "CanvasLayer") |
| + return InterpretCanvasLayer(node); |
| + if (type == "VideoLayer") |
| + return InterpretVideoLayer(node); |
| + if (type == "ImageLayer") |
| + return InterpretImageLayer(node); |
| + |
| + |
| + string outjson; |
| + JSONWriter::Write(node, true, &outjson); |
| + LOG(ERROR) << "Unrecognized node type! JSON:\n\n" |
| + "-----------------------\n" << |
|
piman
2011/08/26 02:24:16
nit: indent (4 spaces)
|
| + outjson << |
| + "-----------------------"; |
| + |
| + return NULL; |
| +} |
| + |
| +RenderNode* BuildRenderTreeFromFile(const FilePath& path) { |
| + LOG(INFO) << "Reading " << path.LossyDisplayName(); |
| + string contents; |
| + if (!ReadFileToString(path, &contents)) |
| + return NULL; |
| + |
| + scoped_ptr<Value> root; |
| + int error_code = 0; |
| + string error_message; |
| + root.reset(JSONReader::ReadAndReturnError(contents, |
| + true, |
| + &error_code, |
| + &error_message)); |
| + if (!root.get()) { |
| + LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() << |
| + "\n(" << error_message << ")"; |
|
piman
2011/08/26 02:24:16
nit: 4 spaces
|
| + return NULL; |
| + } |
| + |
| + if (root->IsType(Value::TYPE_DICTIONARY)) { |
| + DictionaryValue* v = static_cast<DictionaryValue*>(root.get()); |
| + RenderNode* tree = InterpretContentLayer(v); |
| + return tree; |
| + } else { |
| + LOG(ERROR) << path.LossyDisplayName() << |
| + " doesn not encode a JSON dictionary."; |
|
piman
2011/08/26 02:24:16
nit: 4 spaces
|
| + return NULL; |
| + } |
| +} |
| + |