Index: gpu/tools/compositor_model_bench/forward_render_model.cc |
=================================================================== |
--- gpu/tools/compositor_model_bench/forward_render_model.cc (revision 0) |
+++ gpu/tools/compositor_model_bench/forward_render_model.cc (revision 0) |
@@ -0,0 +1,76 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/tools/compositor_model_bench/forward_render_model.h" |
+ |
+#include <cstdlib> |
+#include <vector> |
+ |
+#include "gpu/tools/compositor_model_bench/render_model_utils.h" |
+ |
+using std::vector; |
+ |
+class ForwardRenderNodeVisitor : public RenderNodeVisitor { |
+ public: |
+ ForwardRenderNodeVisitor() {} |
+ |
+ virtual void BeginVisitRenderNode(RenderNode* v) OVERRIDE { |
+ NOTREACHED(); |
+ } |
+ |
+ virtual void BeginVisitCCNode(CCNode* v) OVERRIDE { |
+ if (!v->drawsContent) |
+ return; |
+ ConfigAndActivateShaderForNode(v); |
+ DrawQuad(v->width, v->height); |
+ } |
+ |
+ virtual void BeginVisitContentLayerNode(ContentLayerNode* l) OVERRIDE { |
+ if (!l->drawsContent) |
+ return; |
+ ConfigAndActivateShaderForTiling(l); |
+ // Now that we capture root layer tiles, a layer without tiles |
+ // should not get drawn. |
+ if (l->tiles.size()) { |
+ typedef vector<Tile>::iterator tile_itr; |
+ for (tile_itr i = l->tiles.begin(); i != l->tiles.end(); ++i) { |
+ DrawTileQuad(i->texID, i->x, i->y); |
+ } |
+ } else { |
+ NOTREACHED(); |
+ } |
+ } |
+}; |
+ |
+ForwardRenderSimulator::ForwardRenderSimulator(RenderNode* root, |
+ int window_width, |
+ int window_height) |
+ : RenderModelSimulator(root), |
+ visitor_(NULL) { |
+ textures_.reset(new TextureGenerator(root)); |
+ visitor_ = new ForwardRenderNodeVisitor(); |
+ glViewport(0, 0, window_width, window_height); |
+ glDisable(GL_DEPTH_TEST); |
+ glDisable(GL_CULL_FACE); |
+ glEnable(GL_BLEND); |
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
+} |
+ |
+ForwardRenderSimulator::~ForwardRenderSimulator() OVERRIDE { |
+ delete visitor_; |
piman
2011/08/26 02:24:16
use scoped_ptr instead?
joshtrask
2011/08/26 04:12:35
I had been doing so at one point, but it occurred
|
+} |
+ |
+void ForwardRenderSimulator::Update() OVERRIDE { |
+ glClearColor(0, 0, 1, 1); |
+ glColorMask(true, true, true, true); |
+ glClear(GL_COLOR_BUFFER_BIT); |
+ glColorMask(true, true, true, false); |
+ BeginFrame(10, 11); |
piman
2011/08/26 02:24:16
I was initially confused about the magic "10" and
|
+ if (visitor_) |
piman
2011/08/26 02:24:16
visitor_ can't be NULL, right? You should be able
joshtrask
2011/08/26 04:29:04
Is that true? What about std::bad_alloc?
On 2011/
joshtrask
2011/08/26 04:30:07
Well, I suppose if that was going to give me a pro
|
+ root_->Accept(visitor_); |
+} |
+ |
+void ForwardRenderSimulator::Resize(int width, int height) OVERRIDE { |
+ glViewport(0, 0, width, height); |
+} |