Chromium Code Reviews| Index: gpu/tools/compositor_model_bench/forward_render_model.cc |
| =================================================================== |
| --- gpu/tools/compositor_model_bench/forward_render_model.cc (revision 0) |
| +++ gpu/tools/compositor_model_bench/forward_render_model.cc (revision 0) |
| @@ -0,0 +1,76 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/tools/compositor_model_bench/forward_render_model.h" |
| + |
| +#include <cstdlib> |
| +#include <vector> |
| + |
| +#include "gpu/tools/compositor_model_bench/render_model_utils.h" |
| + |
| +using std::vector; |
| + |
| +class ForwardRenderNodeVisitor : public RenderNodeVisitor { |
| + public: |
| + ForwardRenderNodeVisitor() {} |
| + |
| + virtual void BeginVisitRenderNode(RenderNode* v) OVERRIDE { |
| + NOTREACHED(); |
| + } |
| + |
| + virtual void BeginVisitCCNode(CCNode* v) OVERRIDE { |
| + if (!v->drawsContent) |
| + return; |
| + ConfigAndActivateShaderForNode(v); |
| + DrawQuad(v->width, v->height); |
| + } |
| + |
| + virtual void BeginVisitContentLayerNode(ContentLayerNode* l) OVERRIDE { |
| + if (!l->drawsContent) |
| + return; |
| + ConfigAndActivateShaderForTiling(l); |
| + // Now that we capture root layer tiles, a layer without tiles |
| + // should not get drawn. |
| + if (l->tiles.size()) { |
| + typedef vector<Tile>::iterator tile_itr; |
| + for (tile_itr i = l->tiles.begin(); i != l->tiles.end(); ++i) { |
| + DrawTileQuad(i->texID, i->x, i->y); |
| + } |
| + } else { |
| + NOTREACHED(); |
| + } |
| + } |
| +}; |
| + |
| +ForwardRenderSimulator::ForwardRenderSimulator(RenderNode* root, |
| + int window_width, |
| + int window_height) |
| + : RenderModelSimulator(root), |
| + visitor_(NULL) { |
| + textures_.reset(new TextureGenerator(root)); |
| + visitor_ = new ForwardRenderNodeVisitor(); |
| + glViewport(0, 0, window_width, window_height); |
| + glDisable(GL_DEPTH_TEST); |
| + glDisable(GL_CULL_FACE); |
| + glEnable(GL_BLEND); |
| + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| +} |
| + |
| +ForwardRenderSimulator::~ForwardRenderSimulator() OVERRIDE { |
| + delete visitor_; |
|
piman
2011/08/26 02:24:16
use scoped_ptr instead?
joshtrask
2011/08/26 04:12:35
I had been doing so at one point, but it occurred
|
| +} |
| + |
| +void ForwardRenderSimulator::Update() OVERRIDE { |
| + glClearColor(0, 0, 1, 1); |
| + glColorMask(true, true, true, true); |
| + glClear(GL_COLOR_BUFFER_BIT); |
| + glColorMask(true, true, true, false); |
| + BeginFrame(10, 11); |
|
piman
2011/08/26 02:24:16
I was initially confused about the magic "10" and
|
| + if (visitor_) |
|
piman
2011/08/26 02:24:16
visitor_ can't be NULL, right? You should be able
joshtrask
2011/08/26 04:29:04
Is that true? What about std::bad_alloc?
On 2011/
joshtrask
2011/08/26 04:30:07
Well, I suppose if that was going to give me a pro
|
| + root_->Accept(visitor_); |
| +} |
| + |
| +void ForwardRenderSimulator::Resize(int width, int height) OVERRIDE { |
| + glViewport(0, 0, width, height); |
| +} |