Index: gpu/tools/compositor_model_bench/render_tree.cc |
=================================================================== |
--- gpu/tools/compositor_model_bench/render_tree.cc (revision 0) |
+++ gpu/tools/compositor_model_bench/render_tree.cc (revision 0) |
@@ -0,0 +1,442 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/tools/compositor_model_bench/render_tree.h" |
+ |
+#include <sstream> |
+#include <vector> |
+ |
+#include "base/file_path.h" |
+#include "base/file_util.h" |
+#include "base/json/json_reader.h" |
+#include "base/json/json_writer.h" |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/values.h" |
+ |
+#include "gpu/tools/compositor_model_bench/shaders.h" |
+ |
+using base::JSONReader; |
+using base::JSONWriter; |
+using base::Value; |
+using file_util::ReadFileToString; |
+using std::string; |
+using std::vector; |
+ |
+GLenum TextureFormatFromString(std::string format) { |
+ if (format == "RGBA") |
+ return GL_RGBA; |
+ if (format == "RGB") |
+ return GL_RGB; |
+ if (format == "LUMINANCE") |
+ return GL_LUMINANCE; |
+ return GL_INVALID_ENUM; |
+} |
+ |
+const char* TextureFormatName(GLenum format) { |
+ switch (format) { |
+ case GL_RGBA: |
+ return "RGBA"; |
+ case GL_RGB: |
+ return "RGB"; |
+ case GL_LUMINANCE: |
+ return "LUMINANCE"; |
+ default: |
+ return "(unknown format)"; |
+ } |
+} |
+ |
+int FormatBytesPerPixel(GLenum format) { |
+ switch (format) { |
+ case GL_RGBA: |
+ return 4; |
+ case GL_RGB: |
+ return 3; |
+ case GL_LUMINANCE: |
+ return 1; |
+ default: |
+ return 0; |
+ } |
+} |
+ |
+void RenderNode::Accept(RenderNodeVisitor* v) { |
+ v->BeginVisitRenderNode(this); |
+ v->EndVisitRenderNode(this); |
+} |
+ |
+void ContentLayerNode::Accept(RenderNodeVisitor* v) { |
+ v->BeginVisitContentLayerNode(this); |
+ typedef vector<RenderNode*>::iterator node_itr; |
+ for (node_itr i = children_.begin(); i != children_.end(); ++i) { |
+ (*i)->Accept(v); |
+ } |
+ v->EndVisitContentLayerNode(this); |
+} |
+ |
+void CCNode::Accept(RenderNodeVisitor* v) { |
+ v->BeginVisitCCNode(this); |
+ v->EndVisitCCNode(this); |
+} |
+ |
+RenderNode* InterpretNode(DictionaryValue* node); |
+ |
+std::string ValueTypeAsString(Value::Type type) { |
+ switch (type) { |
+ case Value::TYPE_NULL: |
+ return "NULL"; |
+ case Value::TYPE_BOOLEAN: |
+ return "BOOLEAN"; |
+ case Value::TYPE_INTEGER: |
+ return "INTEGER"; |
+ case Value::TYPE_DOUBLE: |
+ return "DOUBLE"; |
+ case Value::TYPE_STRING: |
+ return "STRING"; |
+ case Value::TYPE_BINARY: |
+ return "BINARY"; |
+ case Value::TYPE_DICTIONARY: |
+ return "DICTIONARY"; |
+ case Value::TYPE_LIST: |
+ return "LIST"; |
+ default: |
+ return "(UNKNOWN TYPE)"; |
+ } |
+} |
+ |
+// Makes sure that the key exists and has the type we expect. |
+bool VerifyDictionaryEntry(DictionaryValue* node, |
+ const std::string& key, |
+ Value::Type type) { |
+ if (!node->HasKey(key)) { |
+ LOG(ERROR) << "Missing value for key: " << key; |
+ return false; |
+ } |
+ |
+ Value* child; |
+ node->Get(key, &child); |
+ if (!child->IsType(type)) { |
+ LOG(ERROR) << key << " did not have the expected type " |
+ "(expected " << ValueTypeAsString(type) << ")"; |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+// Makes sure that the list entry has the type we expect. |
+bool VerifyListEntry(ListValue* l, |
+ int idx, |
+ Value::Type type, |
+ const char* listName = 0) { |
+ // Assume the idx is valid (since we'll be able to generate a better |
+ // error message for this elsewhere.) |
+ Value* el; |
+ l->Get(idx, &el); |
+ if (!el->IsType(type)) { |
+ LOG(ERROR) << (listName ? listName : "List") << "element " << idx << |
+ " did not have the expected type (expected " << |
+ ValueTypeAsString(type) << ")\n"; |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+bool InterpretCommonContents(DictionaryValue* node, RenderNode* c) { |
+ if (!VerifyDictionaryEntry(node, "layerID", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(node, "width", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(node, "height", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(node, "drawsContent", Value::TYPE_BOOLEAN) || |
+ !VerifyDictionaryEntry(node, "targetSurfaceID", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(node, "transform", Value::TYPE_LIST) |
+ ) { |
+ return false; |
+ } |
+ |
+ int layerID; |
+ node->GetInteger("layerID", &layerID); |
+ c->set_layerID(layerID); |
+ int width; |
+ node->GetInteger("width", &width); |
+ c->set_width(width); |
+ int height; |
+ node->GetInteger("height", &height); |
+ c->set_height(height); |
+ bool drawsContent; |
+ node->GetBoolean("drawsContent", &drawsContent); |
+ c->set_drawsContent(drawsContent); |
+ int targetSurface; |
+ node->GetInteger("targetSurfaceID", &targetSurface); |
+ c->set_targetSurface(targetSurface); |
+ |
+ ListValue* transform; |
+ node->GetList("transform", &transform); |
+ if (transform->GetSize() != 16) { |
+ LOG(ERROR) << "4x4 transform matrix did not have 16 elements"; |
+ return false; |
+ } |
+ float transform_mat[16]; |
+ for (int i = 0; i < 16; ++i) { |
+ if (!VerifyListEntry(transform, i, Value::TYPE_DOUBLE, "Transform")) |
+ return false; |
+ double el; |
+ transform->GetDouble(i, &el); |
+ transform_mat[i] = el; |
+ } |
+ c->set_transform(transform_mat); |
+ |
+ if (node->HasKey("tiles")) { |
+ if (!VerifyDictionaryEntry(node, "tiles", Value::TYPE_DICTIONARY)) |
+ return false; |
+ DictionaryValue* tiles_dict; |
+ node->GetDictionary("tiles", &tiles_dict); |
+ if (!VerifyDictionaryEntry(tiles_dict, "dim", Value::TYPE_LIST)) |
+ return false; |
+ ListValue* dim; |
+ tiles_dict->GetList("dim", &dim); |
+ if (!VerifyListEntry(dim, 0, Value::TYPE_INTEGER, "Tile dimension") || |
+ !VerifyListEntry(dim, 1, Value::TYPE_INTEGER, "Tile dimension")) { |
+ return false; |
+ } |
+ int tile_width; |
+ dim->GetInteger(0, &tile_width); |
+ c->set_tile_width(tile_width); |
+ int tile_height; |
+ dim->GetInteger(1, &tile_height); |
+ c->set_tile_height(tile_height); |
+ |
+ if (!VerifyDictionaryEntry(tiles_dict, "info", Value::TYPE_LIST)) |
+ return false; |
+ ListValue* tiles; |
+ tiles_dict->GetList("info", &tiles); |
+ for (unsigned int i = 0; i < tiles->GetSize(); ++i) { |
+ if (!VerifyListEntry(tiles, i, Value::TYPE_DICTIONARY, "Tile info")) |
+ return false; |
+ DictionaryValue* tdict; |
+ tiles->GetDictionary(i, &tdict); |
+ |
+ if (!VerifyDictionaryEntry(tdict, "x", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(tdict, "y", Value::TYPE_INTEGER)) { |
+ return false; |
+ } |
+ Tile t; |
+ tdict->GetInteger("x", &t.x); |
+ tdict->GetInteger("y", &t.y); |
+ if (tdict->HasKey("texID")) { |
+ if (!VerifyDictionaryEntry(tdict, "texID", Value::TYPE_INTEGER)) |
+ return false; |
+ tdict->GetInteger("texID", &t.texID); |
+ } else { |
+ t.texID = -1; |
+ } |
+ c->add_tile(t); |
+ } |
+ } |
+ return true; |
+} |
+ |
+bool InterpretCCData(DictionaryValue* node, CCNode* c) { |
+ if (!VerifyDictionaryEntry(node, "vertex_shader", Value::TYPE_STRING) || |
+ !VerifyDictionaryEntry(node, "fragment_shader", Value::TYPE_STRING) || |
+ !VerifyDictionaryEntry(node, "textures", Value::TYPE_LIST)) { |
+ return false; |
+ } |
+ string vertex_shader_name, fragment_shader_name; |
+ node->GetString("vertex_shader", &vertex_shader_name); |
+ node->GetString("fragment_shader", &fragment_shader_name); |
+ |
+ c->set_vertex_shader(ShaderIDFromString(vertex_shader_name)); |
+ c->set_fragment_shader(ShaderIDFromString(fragment_shader_name)); |
+ ListValue* textures; |
+ node->GetList("textures", &textures); |
+ for (unsigned int i = 0; i < textures->GetSize(); ++i) { |
+ if (!VerifyListEntry(textures, i, Value::TYPE_DICTIONARY, "Tex list")) |
+ return false; |
+ DictionaryValue* tex; |
+ textures->GetDictionary(i, &tex); |
+ |
+ if (!VerifyDictionaryEntry(tex, "texID", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(tex, "height", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(tex, "width", Value::TYPE_INTEGER) || |
+ !VerifyDictionaryEntry(tex, "format", Value::TYPE_STRING)) { |
+ return false; |
+ } |
+ Texture t; |
+ tex->GetInteger("texID", &t.texID); |
+ tex->GetInteger("height", &t.height); |
+ tex->GetInteger("width", &t.width); |
+ |
+ string formatName; |
+ tex->GetString("format", &formatName); |
+ t.format = TextureFormatFromString(formatName); |
+ if (t.format == GL_INVALID_ENUM) { |
+ LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() << |
+ " (format: " << formatName << ")\n" |
+ "The layer had " << textures->GetSize() << " children."; |
+ return false; |
+ } |
+ |
+ c->add_texture(t); |
+ } |
+ |
+ if (c->vertex_shader() == SHADER_UNRECOGNIZED) { |
+ LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() << |
+ " (shader: " << vertex_shader_name << ")"; |
+ return false; |
+ } |
+ |
+ if (c->fragment_shader() == SHADER_UNRECOGNIZED) { |
+ LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() << |
+ " (shader: " << fragment_shader_name << ")"; |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+RenderNode* InterpretContentLayer(DictionaryValue* node) { |
+ ContentLayerNode* n = new ContentLayerNode; |
+ if (!InterpretCommonContents(node, n)) |
+ return NULL; |
+ |
+ if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING) || |
+ !VerifyDictionaryEntry(node, "skipsDraw", Value::TYPE_BOOLEAN) || |
+ !VerifyDictionaryEntry(node, "children", Value::TYPE_LIST)) { |
+ return false; |
+ } |
+ |
+ string type; |
+ node->GetString("type", &type); |
+ DCHECK_EQ(type, "ContentLayer"); |
+ bool skipsDraw; |
+ node->GetBoolean("skipsDraw", &skipsDraw); |
+ n->set_skipsDraw(skipsDraw); |
+ |
+ ListValue* children; |
+ node->GetList("children", &children); |
+ for (unsigned int i = 0; i < children->GetSize(); ++i) { |
+ DictionaryValue* childNode; |
+ children->GetDictionary(i, &childNode); |
+ RenderNode* child = InterpretNode(childNode); |
+ if (child) |
+ n->add_child(child); |
+ } |
+ |
+ return n; |
+} |
+ |
+RenderNode* InterpretCanvasLayer(DictionaryValue* node) { |
+ CCNode* n = new CCNode; |
+ if (!InterpretCommonContents(node, n)) |
+ return NULL; |
+ |
+ if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
+ return NULL; |
+ } |
+ |
+ string type; |
+ node->GetString("type", &type); |
+ assert(type == "CanvasLayer"); |
+ |
+ if (!InterpretCCData(node, n)) |
+ return NULL; |
+ |
+ return n; |
+} |
+ |
+RenderNode* InterpretVideoLayer(DictionaryValue* node) { |
+ CCNode* n = new CCNode; |
+ if (!InterpretCommonContents(node, n)) |
+ return NULL; |
+ |
+ if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
+ return NULL; |
+ } |
+ |
+ string type; |
+ node->GetString("type", &type); |
+ assert(type == "VideoLayer"); |
+ |
+ if (!InterpretCCData(node, n)) |
+ return NULL; |
+ |
+ return n; |
+} |
+ |
+RenderNode* InterpretImageLayer(DictionaryValue* node) { |
+ CCNode* n = new CCNode; |
+ if (!InterpretCommonContents(node, n)) |
+ return NULL; |
+ |
+ if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
+ return NULL; |
+ } |
+ |
+ string type; |
+ node->GetString("type", &type); |
+ assert(type == "ImageLayer"); |
+ |
+ if (!InterpretCCData(node, n)) |
+ return NULL; |
+ |
+ return n; |
+} |
+ |
+RenderNode* InterpretNode(DictionaryValue* node) { |
+ if (!VerifyDictionaryEntry(node, "type", Value::TYPE_STRING)) { |
+ return NULL; |
+ } |
+ |
+ string type; |
+ node->GetString("type", &type); |
+ if (type == "ContentLayer") |
+ return InterpretContentLayer(node); |
+ if (type == "CanvasLayer") |
+ return InterpretCanvasLayer(node); |
+ if (type == "VideoLayer") |
+ return InterpretVideoLayer(node); |
+ if (type == "ImageLayer") |
+ return InterpretImageLayer(node); |
+ |
+ |
+ string outjson; |
+ JSONWriter::Write(node, true, &outjson); |
+ LOG(ERROR) << "Unrecognized node type! JSON:\n\n" |
+ "-----------------------\n" << |
+ outjson << |
+ "-----------------------"; |
+ |
+ return NULL; |
+} |
+ |
+RenderNode* BuildRenderTreeFromFile(const FilePath& path) { |
+ LOG(INFO) << "Reading " << path.LossyDisplayName(); |
+ string contents; |
+ if (!ReadFileToString(path, &contents)) |
+ return NULL; |
+ |
+ scoped_ptr<Value> root; |
+ int error_code = 0; |
+ string error_message; |
+ root.reset(JSONReader::ReadAndReturnError(contents, |
+ true, |
+ &error_code, |
+ &error_message)); |
+ if (!root.get()) { |
+ LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() << |
+ "\n(" << error_message << ")"; |
+ return NULL; |
+ } |
+ |
+ if (root->IsType(Value::TYPE_DICTIONARY)) { |
+ DictionaryValue* v = static_cast<DictionaryValue*>(root.get()); |
+ RenderNode* tree = InterpretContentLayer(v); |
+ return tree; |
+ } else { |
+ LOG(ERROR) << path.LossyDisplayName() << |
+ " doesn not encode a JSON dictionary."; |
+ return NULL; |
+ } |
+} |
+ |