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Side by Side Diff: ppapi/cpp/paint_manager.h

Issue 7715005: Changed all @code to <code> and @endcode to </code> as per dmichael (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PPAPI_CPP_PAINT_MANAGER_H_ 5 #ifndef PPAPI_CPP_PAINT_MANAGER_H_
6 #define PPAPI_CPP_PAINT_MANAGER_H_ 6 #define PPAPI_CPP_PAINT_MANAGER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "ppapi/cpp/completion_callback.h" 10 #include "ppapi/cpp/completion_callback.h"
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25 /// This class converts the "instance push" model of painting in PPAPI to a 25 /// This class converts the "instance push" model of painting in PPAPI to a
26 /// paint request at a later time. Usage is that you call Invalidate and 26 /// paint request at a later time. Usage is that you call Invalidate and
27 /// Scroll, and implement the Client interface. Your OnPaint handler will 27 /// Scroll, and implement the Client interface. Your OnPaint handler will
28 /// then get called with coalesced paint events. 28 /// then get called with coalesced paint events.
29 /// 29 ///
30 /// This class is basically a <code>PaintAggregator</code> that groups updates, 30 /// This class is basically a <code>PaintAggregator</code> that groups updates,
31 /// plus management of callbacks for scheduling paints. 31 /// plus management of callbacks for scheduling paints.
32 /// 32 ///
33 /// <strong>Example:</strong> 33 /// <strong>Example:</strong>
34 /// 34 ///
35 /// @code 35 /// <code>
36 /// 36 ///
37 /// class MyClass : public pp::Instance, public PaintManager::Client { 37 /// class MyClass : public pp::Instance, public PaintManager::Client {
38 /// public: 38 /// public:
39 /// MyClass() { 39 /// MyClass() {
40 /// paint_manager_.Initialize(this, this, false); 40 /// paint_manager_.Initialize(this, this, false);
41 /// } 41 /// }
42 /// 42 ///
43 /// void ViewChanged(const pp::Rect& position, const pp::Rect& clip) { 43 /// void ViewChanged(const pp::Rect& position, const pp::Rect& clip) {
44 /// paint_manager_.SetSize(position.size()); 44 /// paint_manager_.SetSize(position.size());
45 /// } 45 /// }
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58 /// // Then we would either repaint the area returned by GetPaintBounds or 58 /// // Then we would either repaint the area returned by GetPaintBounds or
59 /// // iterate through all the paint_rects. 59 /// // iterate through all the paint_rects.
60 /// 60 ///
61 /// // The caller will call Flush() for us, so don't do that here. 61 /// // The caller will call Flush() for us, so don't do that here.
62 /// return true; 62 /// return true;
63 /// } 63 /// }
64 /// 64 ///
65 /// private: 65 /// private:
66 /// pp::PaintManager paint_manager_; 66 /// pp::PaintManager paint_manager_;
67 /// }; 67 /// };
68 /// @endcode 68 /// </code>
69 class PaintManager { 69 class PaintManager {
70 public: 70 public:
71 class Client { 71 class Client {
72 public: 72 public:
73 /// OnPaint() paints the given invalid area of the instance to the given 73 /// OnPaint() paints the given invalid area of the instance to the given
74 /// graphics device. Returns true if anything was painted. 74 /// graphics device. Returns true if anything was painted.
75 /// 75 ///
76 /// You are given the list of rects to paint in <code>paint_rects</code>, 76 /// You are given the list of rects to paint in <code>paint_rects</code>,
77 /// and the union of all of these rects in <code>paint_bounds</code>. You 77 /// and the union of all of these rects in <code>paint_bounds</code>. You
78 /// only have to paint the area inside each of the 78 /// only have to paint the area inside each of the
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288 // When we get a resize, we don't bind right away (see SetSize). The 288 // When we get a resize, we don't bind right away (see SetSize). The
289 // has_pending_resize_ tells us that we need to do a resize for the next 289 // has_pending_resize_ tells us that we need to do a resize for the next
290 // paint operation. When true, the new size is in pending_size_. 290 // paint operation. When true, the new size is in pending_size_.
291 bool has_pending_resize_; 291 bool has_pending_resize_;
292 Size pending_size_; 292 Size pending_size_;
293 }; 293 };
294 294
295 } // namespace pp 295 } // namespace pp
296 296
297 #endif // PPAPI_CPP_PAINT_MANAGER_H_ 297 #endif // PPAPI_CPP_PAINT_MANAGER_H_
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