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Side by Side Diff: ppapi/cpp/input_event.h

Issue 7715005: Changed all @code to <code> and @endcode to </code> as per dmichael (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PPAPI_CPP_INPUT_EVENT_H_ 5 #ifndef PPAPI_CPP_INPUT_EVENT_H_
6 #define PPAPI_CPP_INPUT_EVENT_H_ 6 #define PPAPI_CPP_INPUT_EVENT_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "ppapi/c/ppb_input_event.h" 10 #include "ppapi/c/ppb_input_event.h"
(...skipping 10 matching lines...) Expand all
21 class Var; 21 class Var;
22 22
23 /// This class represents an input event resource. Normally you will get passed 23 /// This class represents an input event resource. Normally you will get passed
24 /// this object through the HandleInputEvent() function on the 24 /// this object through the HandleInputEvent() function on the
25 /// <code>Instance</code> object. 25 /// <code>Instance</code> object.
26 /// 26 ///
27 /// Typically you would check the type of the event and then create the 27 /// Typically you would check the type of the event and then create the
28 /// appropriate event-specific object to query the properties. 28 /// appropriate event-specific object to query the properties.
29 /// 29 ///
30 /// <strong>Example:</strong> 30 /// <strong>Example:</strong>
31 /// @code 31 /// <code>
32 /// 32 ///
33 /// bool MyInstance::HandleInputEvent(const pp::InputEvent& event) { 33 /// bool MyInstance::HandleInputEvent(const pp::InputEvent& event) {
34 /// switch (event.GetType()) { 34 /// switch (event.GetType()) {
35 /// case PP_INPUTEVENT_TYPE_MOUSE_DOWN { 35 /// case PP_INPUTEVENT_TYPE_MOUSE_DOWN {
36 /// pp::MouseInputEvent mouse_event(event); 36 /// pp::MouseInputEvent mouse_event(event);
37 /// return HandleMouseDown(mouse_event.GetMousePosition()); 37 /// return HandleMouseDown(mouse_event.GetMousePosition());
38 /// } 38 /// }
39 /// default: 39 /// default:
40 /// return false; 40 /// return false;
41 /// } 41 /// }
42 /// 42 ///
43 /// @endcode 43 /// </code>
44 class InputEvent : public Resource { 44 class InputEvent : public Resource {
45 public: 45 public:
46 /// Default constructor that creates an is_null() InputEvent object. 46 /// Default constructor that creates an is_null() InputEvent object.
47 InputEvent(); 47 InputEvent();
48 48
49 /// This constructor constructs an input event from the provided input event 49 /// This constructor constructs an input event from the provided input event
50 /// resource ID. The InputEvent object will be is_null() if the given 50 /// resource ID. The InputEvent object will be is_null() if the given
51 /// resource is not a valid input event. 51 /// resource is not a valid input event.
52 /// 52 ///
53 /// @param[in] input_event_resource A input event resource ID. 53 /// @param[in] input_event_resource A input event resource ID.
(...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after
282 /// 282 ///
283 /// @return A string var representing a single typed character for character 283 /// @return A string var representing a single typed character for character
284 /// input events. For non-character input events the return value will be an 284 /// input events. For non-character input events the return value will be an
285 /// undefined var. 285 /// undefined var.
286 Var GetCharacterText() const; 286 Var GetCharacterText() const;
287 }; 287 };
288 288
289 } // namespace pp 289 } // namespace pp
290 290
291 #endif // PPAPI_CPP_INPUT_EVENT_H_ 291 #endif // PPAPI_CPP_INPUT_EVENT_H_
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