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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
6 | 6 |
7 #include "content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h" | 7 #include "content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h" |
8 | 8 |
9 #include "gpu/GLES2/gl2.h" | 9 #include "gpu/GLES2/gl2.h" |
10 #ifndef GL_GLEXT_PROTOTYPES | 10 #ifndef GL_GLEXT_PROTOTYPES |
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68 | 68 |
69 bool WebGraphicsContext3DCommandBufferImpl::initialize( | 69 bool WebGraphicsContext3DCommandBufferImpl::initialize( |
70 WebGraphicsContext3D::Attributes attributes, | 70 WebGraphicsContext3D::Attributes attributes, |
71 WebKit::WebView* web_view, | 71 WebKit::WebView* web_view, |
72 bool render_directly_to_web_view) { | 72 bool render_directly_to_web_view) { |
73 TRACE_EVENT0("gpu", "WebGfxCtx3DCmdBfrImpl::initialize"); | 73 TRACE_EVENT0("gpu", "WebGfxCtx3DCmdBfrImpl::initialize"); |
74 webkit_glue::BindSkiaToCommandBufferGL(); | 74 webkit_glue::BindSkiaToCommandBufferGL(); |
75 RenderThread* render_thread = RenderThread::current(); | 75 RenderThread* render_thread = RenderThread::current(); |
76 if (!render_thread) | 76 if (!render_thread) |
77 return false; | 77 return false; |
78 GpuChannelHost* host = render_thread->EstablishGpuChannelSync( | 78 host_ = render_thread->EstablishGpuChannelSync( |
79 content:: | 79 content:: |
80 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE); | 80 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE); |
81 if (!host) | 81 if (!host_) |
82 return false; | 82 return false; |
83 DCHECK(host->state() == GpuChannelHost::kConnected); | 83 DCHECK(host_->state() == GpuChannelHost::kConnected); |
84 | |
85 const GPUInfo& gpu_info = host_->gpu_info(); | |
86 UMA_HISTOGRAM_ENUMERATION( | |
87 "GPU.WebGraphicsContext3D_Init_CanLoseContext", | |
88 attributes.canRecoverFromContextLoss * 2 + gpu_info.can_lose_context, | |
89 4); | |
90 if (attributes.canRecoverFromContextLoss == false) { | |
91 if (gpu_info.can_lose_context) | |
92 return false; | |
93 } | |
94 | |
95 if (web_view && web_view->mainFrame()) | |
96 active_url_ = GURL(web_view->mainFrame()->document().url()); | |
97 | |
98 attributes_ = attributes; | |
99 render_directly_to_web_view_ = render_directly_to_web_view; | |
100 if (render_directly_to_web_view_) { | |
101 RenderView* renderview = RenderView::FromWebView(web_view); | |
102 if (!renderview) | |
103 return false; | |
104 render_view_routing_id_ = renderview->routing_id(), | |
105 #ifndef WTF_USE_THREADED_COMPOSITING | |
106 web_view_ = web_view; | |
107 } else { | |
108 web_view_ = NULL; | |
109 #endif | |
110 } | |
111 context_ = NULL; | |
112 gl_ = NULL; | |
113 return true; | |
114 } | |
115 | |
116 bool WebGraphicsContext3DCommandBufferImpl::InitializeGLES2() { | |
117 DCHECK(!context_); | |
118 TRACE_EVENT0("gpu", "WebGfxCtx3DCmdBfrImpl::InitializeGLES2"); | |
84 | 119 |
85 // Convert WebGL context creation attributes into RendererGLContext / EGL size | 120 // Convert WebGL context creation attributes into RendererGLContext / EGL size |
86 // requests. | 121 // requests. |
87 const int alpha_size = attributes.alpha ? 8 : 0; | 122 const int alpha_size = attributes_.alpha ? 8 : 0; |
88 const int depth_size = attributes.depth ? 24 : 0; | 123 const int depth_size = attributes_.depth ? 24 : 0; |
89 const int stencil_size = attributes.stencil ? 8 : 0; | 124 const int stencil_size = attributes_.stencil ? 8 : 0; |
90 const int samples = attributes.antialias ? 4 : 0; | 125 const int samples = attributes_.antialias ? 4 : 0; |
91 const int sample_buffers = attributes.antialias ? 1 : 0; | 126 const int sample_buffers = attributes_.antialias ? 1 : 0; |
92 const int32 attribs[] = { | 127 const int32 attribs[] = { |
93 RendererGLContext::ALPHA_SIZE, alpha_size, | 128 RendererGLContext::ALPHA_SIZE, alpha_size, |
94 RendererGLContext::DEPTH_SIZE, depth_size, | 129 RendererGLContext::DEPTH_SIZE, depth_size, |
95 RendererGLContext::STENCIL_SIZE, stencil_size, | 130 RendererGLContext::STENCIL_SIZE, stencil_size, |
96 RendererGLContext::SAMPLES, samples, | 131 RendererGLContext::SAMPLES, samples, |
97 RendererGLContext::SAMPLE_BUFFERS, sample_buffers, | 132 RendererGLContext::SAMPLE_BUFFERS, sample_buffers, |
98 RendererGLContext::NONE, | 133 RendererGLContext::NONE, |
99 }; | 134 }; |
100 | 135 |
101 const char* preferred_extensions = attributes.noExtensions ? | 136 const char* preferred_extensions = attributes_.noExtensions ? |
102 kWebGLPreferredGLExtensions : "*"; | 137 kWebGLPreferredGLExtensions : "*"; |
103 | 138 |
104 const GPUInfo& gpu_info = host->gpu_info(); | |
105 UMA_HISTOGRAM_ENUMERATION( | |
106 "GPU.WebGraphicsContext3D_Init_CanLoseContext", | |
107 attributes.canRecoverFromContextLoss * 2 + gpu_info.can_lose_context, | |
108 4); | |
109 if (attributes.canRecoverFromContextLoss == false) { | |
110 if (gpu_info.can_lose_context) | |
111 return false; | |
112 } | |
113 | |
114 GURL active_url; | |
115 if (web_view && web_view->mainFrame()) | |
116 active_url = GURL(web_view->mainFrame()->document().url()); | |
117 | |
118 // HACK: Assume this is a WebGL context by looking for the noExtensions | 139 // HACK: Assume this is a WebGL context by looking for the noExtensions |
119 // attribute. WebGL contexts must not go in the share group because they | 140 // attribute. WebGL contexts must not go in the share group because they |
120 // rely on destruction of the context to clean up owned resources. Putting | 141 // rely on destruction of the context to clean up owned resources. Putting |
121 // them in a share group would prevent this from happening. | 142 // them in a share group would prevent this from happening. |
122 RendererGLContext* share_group = NULL; | 143 RendererGLContext* share_group = NULL; |
123 if (!attributes.noExtensions) { | 144 if (!attributes_.noExtensions) { |
124 share_group = g_all_contexts.Pointer()->empty() ? | 145 share_group = g_all_contexts.Pointer()->empty() ? |
125 NULL : (*g_all_contexts.Pointer()->begin())->context_; | 146 NULL : (*g_all_contexts.Pointer()->begin())->context_; |
126 } | 147 } |
127 | 148 |
128 render_directly_to_web_view_ = render_directly_to_web_view; | 149 if (render_directly_to_web_view_) { |
129 if (render_directly_to_web_view) { | 150 RenderView* renderview = RenderView::FromWebView(web_view_); |
jamesr
2011/08/23 01:23:23
this is highly thread unsafe - it depends on a glo
lain Merrick
2011/08/23 01:31:03
Ack, seem to have lost my earlier CL while updatin
| |
130 #ifndef WTF_USE_THREADED_COMPOSITING | |
131 RenderView* renderview = RenderView::FromWebView(web_view); | |
132 if (!renderview) | 151 if (!renderview) |
133 return false; | 152 return false; |
134 web_view_ = web_view; | |
nduca
2011/08/23 05:08:19
I guess this whole block is gonna go away?
| |
135 #endif | |
136 context_ = RendererGLContext::CreateViewContext( | 153 context_ = RendererGLContext::CreateViewContext( |
137 host, | 154 host_, |
138 renderview->routing_id(), | 155 render_view_routing_id_, |
139 !attributes.noExtensions, | 156 !attributes_.noExtensions, |
140 share_group, | 157 share_group, |
141 preferred_extensions, | 158 preferred_extensions, |
142 attribs, | 159 attribs, |
143 active_url); | 160 active_url_); |
144 if (context_) { | 161 if (context_) { |
145 context_->SetSwapBuffersCallback( | 162 context_->SetSwapBuffersCallback( |
146 NewCallback(this, | 163 NewCallback(this, |
147 &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete)); | 164 &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffersComplete)); |
148 } | 165 } |
149 } else { | 166 } else { |
150 context_ = RendererGLContext::CreateOffscreenContext( | 167 context_ = RendererGLContext::CreateOffscreenContext( |
151 host, | 168 host_, |
152 gfx::Size(1, 1), | 169 gfx::Size(1, 1), |
153 !attributes.noExtensions, | 170 !attributes_.noExtensions, |
154 share_group, | 171 share_group, |
155 preferred_extensions, | 172 preferred_extensions, |
156 attribs, | 173 attribs, |
157 active_url); | 174 active_url_); |
158 #ifndef WTF_USE_THREADED_COMPOSITING | |
159 web_view_ = NULL; | |
160 #endif | |
161 } | 175 } |
162 if (!context_) | 176 if (!context_) |
163 return false; | 177 return false; |
164 | 178 |
165 gl_ = context_->GetImplementation(); | 179 gl_ = context_->GetImplementation(); |
166 context_->SetContextLostCallback( | 180 context_->SetContextLostCallback( |
167 NewCallback(this, | 181 NewCallback(this, |
168 &WebGraphicsContext3DCommandBufferImpl::OnContextLost)); | 182 &WebGraphicsContext3DCommandBufferImpl::OnContextLost)); |
169 | 183 |
170 // TODO(gman): Remove this. | 184 // TODO(gman): Remove this. |
171 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); | 185 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); |
172 if (command_line.HasSwitch(switches::kDisableGLSLTranslator)) { | 186 if (command_line.HasSwitch(switches::kDisableGLSLTranslator)) { |
173 context_->DisableShaderTranslation(); | 187 context_->DisableShaderTranslation(); |
174 } | 188 } |
175 | 189 |
176 // Set attributes_ from created offscreen context. | 190 // Set attributes_ from created offscreen context. |
177 { | 191 { |
178 attributes_ = attributes; | |
179 GLint alpha_bits = 0; | 192 GLint alpha_bits = 0; |
180 getIntegerv(GL_ALPHA_BITS, &alpha_bits); | 193 getIntegerv(GL_ALPHA_BITS, &alpha_bits); |
181 attributes_.alpha = alpha_bits > 0; | 194 attributes_.alpha = alpha_bits > 0; |
182 GLint depth_bits = 0; | 195 GLint depth_bits = 0; |
183 getIntegerv(GL_DEPTH_BITS, &depth_bits); | 196 getIntegerv(GL_DEPTH_BITS, &depth_bits); |
184 attributes_.depth = depth_bits > 0; | 197 attributes_.depth = depth_bits > 0; |
185 GLint stencil_bits = 0; | 198 GLint stencil_bits = 0; |
186 getIntegerv(GL_STENCIL_BITS, &stencil_bits); | 199 getIntegerv(GL_STENCIL_BITS, &stencil_bits); |
187 attributes_.stencil = stencil_bits > 0; | 200 attributes_.stencil = stencil_bits > 0; |
188 GLint samples = 0; | 201 GLint samples = 0; |
189 getIntegerv(GL_SAMPLES, &samples); | 202 getIntegerv(GL_SAMPLES, &samples); |
190 attributes_.antialias = samples > 0; | 203 attributes_.antialias = samples > 0; |
191 } | 204 } |
192 | 205 |
193 if (!attributes.noExtensions) | 206 if (!attributes_.noExtensions) |
194 g_all_contexts.Pointer()->insert(this); | 207 g_all_contexts.Pointer()->insert(this); |
jamesr
2011/08/23 01:23:23
It does not appear that you've made this threadsaf
lain Merrick
2011/08/23 01:31:03
Will fix.
nduca
2011/08/23 05:08:19
Hmm, lets talk about this tomorrow... I'd like to
| |
195 | 208 |
196 return true; | 209 return true; |
197 } | 210 } |
198 | 211 |
199 bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() { | 212 bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() { |
213 if (!context_) { | |
214 if (!InitializeGLES2()) { | |
nduca
2011/08/23 05:08:19
or maybe InitializeContext
lain Merrick
2011/08/23 15:14:01
That would work, I really don't mind. I think I we
| |
215 return false; | |
216 } | |
217 } | |
200 return RendererGLContext::MakeCurrent(context_); | 218 return RendererGLContext::MakeCurrent(context_); |
201 } | 219 } |
202 | 220 |
203 int WebGraphicsContext3DCommandBufferImpl::width() { | 221 int WebGraphicsContext3DCommandBufferImpl::width() { |
204 return cached_width_; | 222 return cached_width_; |
205 } | 223 } |
206 | 224 |
207 int WebGraphicsContext3DCommandBufferImpl::height() { | 225 int WebGraphicsContext3DCommandBufferImpl::height() { |
208 return cached_height_; | 226 return cached_height_; |
209 } | 227 } |
210 | 228 |
211 bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() { | 229 bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() { |
212 return true; | 230 return true; |
213 } | 231 } |
214 | 232 |
215 bool WebGraphicsContext3DCommandBufferImpl::setParentContext( | 233 bool WebGraphicsContext3DCommandBufferImpl::setParentContext( |
216 WebGraphicsContext3D* parent_context) { | 234 WebGraphicsContext3D* parent_context) { |
217 WebGraphicsContext3DCommandBufferImpl* parent_context_impl = | 235 WebGraphicsContext3DCommandBufferImpl* parent_context_impl = |
218 static_cast<WebGraphicsContext3DCommandBufferImpl*>(parent_context); | 236 static_cast<WebGraphicsContext3DCommandBufferImpl*>(parent_context); |
219 return context_->SetParent( | 237 return context_->SetParent( |
220 parent_context_impl ? parent_context_impl->context() : NULL); | 238 parent_context_impl ? parent_context_impl->context() : NULL); |
221 } | 239 } |
222 | 240 |
223 WebGLId WebGraphicsContext3DCommandBufferImpl::getPlatformTextureId() { | 241 WebGLId WebGraphicsContext3DCommandBufferImpl::getPlatformTextureId() { |
224 DCHECK(context_); | |
225 return context_->GetParentTextureId(); | 242 return context_->GetParentTextureId(); |
226 } | 243 } |
227 | 244 |
228 void WebGraphicsContext3DCommandBufferImpl::prepareTexture() { | 245 void WebGraphicsContext3DCommandBufferImpl::prepareTexture() { |
229 // Copies the contents of the off-screen render target into the texture | 246 // Copies the contents of the off-screen render target into the texture |
230 // used by the compositor. | 247 // used by the compositor. |
231 #ifndef WTF_USE_THREADED_COMPOSITING | 248 #ifndef WTF_USE_THREADED_COMPOSITING |
232 RenderView* renderview = | 249 RenderView* renderview = |
233 web_view_ ? RenderView::FromWebView(web_view_) : NULL; | 250 web_view_ ? RenderView::FromWebView(web_view_) : NULL; |
234 if (renderview) | 251 if (renderview) |
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1059 } | 1076 } |
1060 #ifndef WTF_USE_THREADED_COMPOSITING | 1077 #ifndef WTF_USE_THREADED_COMPOSITING |
1061 RenderView* renderview = | 1078 RenderView* renderview = |
1062 web_view_ ? RenderView::FromWebView(web_view_) : NULL; | 1079 web_view_ ? RenderView::FromWebView(web_view_) : NULL; |
1063 if (renderview) | 1080 if (renderview) |
1064 renderview->OnViewContextSwapBuffersAborted(); | 1081 renderview->OnViewContextSwapBuffersAborted(); |
1065 #endif | 1082 #endif |
1066 } | 1083 } |
1067 | 1084 |
1068 #endif // defined(ENABLE_GPU) | 1085 #endif // defined(ENABLE_GPU) |
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