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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "content/renderer/gpu/renderer_gl_context.h" | 14 #include "content/renderer/gpu/renderer_gl_context.h" |
| 15 #include "googleurl/src/gurl.h" |
15 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" | 16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebGraphicsContext3D.
h" |
16 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" |
17 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | 18 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" |
18 #include "ui/gfx/native_widget_types.h" | 19 #include "ui/gfx/native_widget_types.h" |
19 | 20 |
20 #if !defined(OS_MACOSX) | 21 #if !defined(OS_MACOSX) |
21 #define FLIP_FRAMEBUFFER_VERTICALLY | 22 #define FLIP_FRAMEBUFFER_VERTICALLY |
22 #endif | 23 #endif |
23 | 24 |
24 class GpuChannelHost; | 25 class GpuChannelHost; |
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50 | 51 |
51 WebGraphicsContext3DCommandBufferImpl(); | 52 WebGraphicsContext3DCommandBufferImpl(); |
52 virtual ~WebGraphicsContext3DCommandBufferImpl(); | 53 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
53 | 54 |
54 //---------------------------------------------------------------------- | 55 //---------------------------------------------------------------------- |
55 // WebGraphicsContext3D methods | 56 // WebGraphicsContext3D methods |
56 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | 57 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
57 WebKit::WebView*, | 58 WebKit::WebView*, |
58 bool renderDirectlyToWebView); | 59 bool renderDirectlyToWebView); |
59 | 60 |
| 61 // Must be called after initialize() and before any of the following methods. |
| 62 // Binds this object to the current thread. We can't bind to multiple threads. |
| 63 // TODO(husky): Document threading restrictions in WebGraphicsContext3D.h, |
| 64 // enforce strictly in all implementations. |
60 virtual bool makeContextCurrent(); | 65 virtual bool makeContextCurrent(); |
61 | 66 |
62 virtual int width(); | 67 virtual int width(); |
63 virtual int height(); | 68 virtual int height(); |
64 | 69 |
65 virtual bool isGLES2Compliant(); | 70 virtual bool isGLES2Compliant(); |
66 | 71 |
67 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 72 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
68 | 73 |
69 virtual void reshape(int width, int height); | 74 virtual void reshape(int width, int height); |
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424 | 429 |
425 virtual void setContextLostCallback( | 430 virtual void setContextLostCallback( |
426 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | 431 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); |
427 virtual WGC3Denum getGraphicsResetStatusARB(); | 432 virtual WGC3Denum getGraphicsResetStatusARB(); |
428 | 433 |
429 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | 434 virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
430 WebGraphicsContext3D:: | 435 WebGraphicsContext3D:: |
431 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); | 436 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); |
432 | 437 |
433 private: | 438 private: |
| 439 // Initialize the underlying GL context. May be called multiple times; second |
| 440 // and subsequent calls are ignored. Must be called from the thread that is |
| 441 // going to use this object to issue GL commands (which might not be the main |
| 442 // thread). |
| 443 bool MaybeInitializeGL(); |
| 444 |
434 // SwapBuffers callback. | 445 // SwapBuffers callback. |
435 void OnSwapBuffersComplete(); | 446 void OnSwapBuffersComplete(); |
436 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); | 447 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); |
437 | 448 |
438 // The context we use for OpenGL rendering. | 449 // The context we use for OpenGL rendering. |
439 RendererGLContext* context_; | 450 RendererGLContext* context_; |
440 // The GLES2Implementation we use for OpenGL rendering. | 451 // The GLES2Implementation we use for OpenGL rendering. |
441 gpu::gles2::GLES2Implementation* gl_; | 452 gpu::gles2::GLES2Implementation* gl_; |
442 | 453 |
| 454 // State needed by InitializeGLES2. |
| 455 GpuChannelHost* host_; |
| 456 GURL active_url_; |
| 457 int32 render_view_routing_id_; |
| 458 |
443 bool render_directly_to_web_view_; | 459 bool render_directly_to_web_view_; |
444 #ifndef WTF_USE_THREADED_COMPOSITING | 460 #ifndef WTF_USE_THREADED_COMPOSITING |
445 // If rendering directly to WebView, weak pointer to it. | 461 // If rendering directly to WebView, weak pointer to it. |
446 WebKit::WebView* web_view_; | 462 WebKit::WebView* web_view_; |
447 #endif | 463 #endif |
448 #if defined(OS_MACOSX) | 464 #if defined(OS_MACOSX) |
449 // "Fake" plugin window handle in browser process for the compositor's output. | 465 // "Fake" plugin window handle in browser process for the compositor's output. |
450 gfx::PluginWindowHandle plugin_handle_; | 466 gfx::PluginWindowHandle plugin_handle_; |
451 #endif | 467 #endif |
452 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | 468 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
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467 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 483 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
468 scoped_array<uint8> scanline_; | 484 scoped_array<uint8> scanline_; |
469 void FlipVertically(uint8* framebuffer, | 485 void FlipVertically(uint8* framebuffer, |
470 unsigned int width, | 486 unsigned int width, |
471 unsigned int height); | 487 unsigned int height); |
472 #endif | 488 #endif |
473 }; | 489 }; |
474 | 490 |
475 #endif // defined(ENABLE_GPU) | 491 #endif // defined(ENABLE_GPU) |
476 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 492 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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