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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This API is consistent with other OpenGL setup APIs like window's WGL | 5 // This API is consistent with other OpenGL setup APIs like window's WGL |
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the | 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the |
7 // Chrome renderer process in a way that is consistent with other platforms. | 7 // Chrome renderer process in a way that is consistent with other platforms. |
8 | 8 |
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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194 base::WeakPtr<RendererGLContext> parent_; | 194 base::WeakPtr<RendererGLContext> parent_; |
195 scoped_ptr<Callback0::Type> swap_buffers_callback_; | 195 scoped_ptr<Callback0::Type> swap_buffers_callback_; |
196 scoped_ptr<Callback1<ContextLostReason>::Type> context_lost_callback_; | 196 scoped_ptr<Callback1<ContextLostReason>::Type> context_lost_callback_; |
197 uint32 parent_texture_id_; | 197 uint32 parent_texture_id_; |
198 CommandBufferProxy* command_buffer_; | 198 CommandBufferProxy* command_buffer_; |
199 gpu::gles2::GLES2CmdHelper* gles2_helper_; | 199 gpu::gles2::GLES2CmdHelper* gles2_helper_; |
200 int32 transfer_buffer_id_; | 200 int32 transfer_buffer_id_; |
201 gpu::gles2::GLES2Implementation* gles2_implementation_; | 201 gpu::gles2::GLES2Implementation* gles2_implementation_; |
202 Error last_error_; | 202 Error last_error_; |
203 int frame_number_; | 203 int frame_number_; |
| 204 #ifndef NDEBUG |
| 205 // Used to assert that this object is used on a single thread. |
| 206 MessageLoop* message_loop_; |
| 207 #endif |
204 | 208 |
205 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); | 209 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); |
206 }; | 210 }; |
207 | 211 |
208 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 212 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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