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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/gpu/renderer_gl_context.h" | 5 #include "content/renderer/gpu/renderer_gl_context.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/memory/singleton.h" | 11 #include "base/memory/singleton.h" |
| 12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
| 13 #include "base/message_loop.h" | |
| 13 #include "base/shared_memory.h" | 14 #include "base/shared_memory.h" |
| 14 #include "content/common/view_messages.h" | 15 #include "content/common/view_messages.h" |
| 15 #include "content/renderer/gpu/command_buffer_proxy.h" | 16 #include "content/renderer/gpu/command_buffer_proxy.h" |
| 16 #include "content/renderer/gpu/gpu_channel_host.h" | 17 #include "content/renderer/gpu/gpu_channel_host.h" |
| 17 #include "content/renderer/gpu/transport_texture_host.h" | 18 #include "content/renderer/gpu/transport_texture_host.h" |
| 18 #include "content/renderer/gpu/transport_texture_service.h" | 19 #include "content/renderer/gpu/transport_texture_service.h" |
| 19 #include "content/renderer/render_thread.h" | 20 #include "content/renderer/render_thread.h" |
| 20 #include "content/renderer/render_widget.h" | 21 #include "content/renderer/render_widget.h" |
| 21 #include "googleurl/src/gurl.h" | 22 #include "googleurl/src/gurl.h" |
| 22 #include "ipc/ipc_channel_handle.h" | 23 #include "ipc/ipc_channel_handle.h" |
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| 201 void RendererGLContext::SetSwapBuffersCallback(Callback0::Type* callback) { | 202 void RendererGLContext::SetSwapBuffersCallback(Callback0::Type* callback) { |
| 202 swap_buffers_callback_.reset(callback); | 203 swap_buffers_callback_.reset(callback); |
| 203 } | 204 } |
| 204 | 205 |
| 205 void RendererGLContext::SetContextLostCallback( | 206 void RendererGLContext::SetContextLostCallback( |
| 206 Callback1<ContextLostReason>::Type* callback) { | 207 Callback1<ContextLostReason>::Type* callback) { |
| 207 context_lost_callback_.reset(callback); | 208 context_lost_callback_.reset(callback); |
| 208 } | 209 } |
| 209 | 210 |
| 210 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { | 211 bool RendererGLContext::MakeCurrent(RendererGLContext* context) { |
| 212 DCHECK(MessageLoop::current() == message_loop_); | |
|
lain Merrick
2011/08/25 20:13:22
Oops, this is static. Will fix.
| |
| 211 if (context) { | 213 if (context) { |
| 212 gles2::SetGLContext(context->gles2_implementation_); | 214 gles2::SetGLContext(context->gles2_implementation_); |
| 213 | 215 |
| 214 // Don't request latest error status from service. Just use the locally | 216 // Don't request latest error status from service. Just use the locally |
| 215 // cached information from the last flush. | 217 // cached information from the last flush. |
| 216 // TODO(apatrick): I'm not sure if this should actually change the | 218 // TODO(apatrick): I'm not sure if this should actually change the |
| 217 // current context if it fails. For now it gets changed even if it fails | 219 // current context if it fails. For now it gets changed even if it fails |
| 218 // because making GL calls with a NULL context crashes. | 220 // because making GL calls with a NULL context crashes. |
| 219 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) | 221 if (context->command_buffer_->GetLastState().error != gpu::error::kNoError) |
| 220 return false; | 222 return false; |
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| 277 | 279 |
| 278 RendererGLContext::RendererGLContext(GpuChannelHost* channel) | 280 RendererGLContext::RendererGLContext(GpuChannelHost* channel) |
| 279 : channel_(channel), | 281 : channel_(channel), |
| 280 parent_(base::WeakPtr<RendererGLContext>()), | 282 parent_(base::WeakPtr<RendererGLContext>()), |
| 281 parent_texture_id_(0), | 283 parent_texture_id_(0), |
| 282 command_buffer_(NULL), | 284 command_buffer_(NULL), |
| 283 gles2_helper_(NULL), | 285 gles2_helper_(NULL), |
| 284 transfer_buffer_id_(-1), | 286 transfer_buffer_id_(-1), |
| 285 gles2_implementation_(NULL), | 287 gles2_implementation_(NULL), |
| 286 last_error_(SUCCESS), | 288 last_error_(SUCCESS), |
| 287 frame_number_(0) { | 289 frame_number_(0) |
| 290 #ifndef NDEBUG | |
| 291 , message_loop_(MessageLoop::current()) | |
| 292 #endif | |
| 293 { | |
| 288 DCHECK(channel); | 294 DCHECK(channel); |
| 289 } | 295 } |
| 290 | 296 |
| 291 bool RendererGLContext::Initialize(bool onscreen, | 297 bool RendererGLContext::Initialize(bool onscreen, |
| 292 int render_view_id, | 298 int render_view_id, |
| 293 const gfx::Size& size, | 299 const gfx::Size& size, |
| 294 bool share_resources, | 300 bool share_resources, |
| 295 bool bind_generates_resource, | 301 bool bind_generates_resource, |
| 296 RendererGLContext* share_group, | 302 RendererGLContext* share_group, |
| 297 const char* allowed_extensions, | 303 const char* allowed_extensions, |
| 298 const int32* attrib_list, | 304 const int32* attrib_list, |
| 299 const GURL& active_url) { | 305 const GURL& active_url) { |
| 306 DCHECK(MessageLoop::current() == message_loop_); | |
| 300 DCHECK(size.width() >= 0 && size.height() >= 0); | 307 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 301 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", | 308 TRACE_EVENT2("gpu", "RendererGLContext::Initialize", |
| 302 "on_screen", onscreen, "num_pixels", size.GetArea()); | 309 "on_screen", onscreen, "num_pixels", size.GetArea()); |
| 303 | 310 |
| 304 if (channel_->state() != GpuChannelHost::kConnected) | 311 if (channel_->state() != GpuChannelHost::kConnected) |
| 305 return false; | 312 return false; |
| 306 | 313 |
| 307 // Ensure the gles2 library is initialized first in a thread safe way. | 314 // Ensure the gles2 library is initialized first in a thread safe way. |
| 308 g_gles2_initializer.Get(); | 315 g_gles2_initializer.Get(); |
| 309 | 316 |
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| 408 transfer_buffer.ptr, | 415 transfer_buffer.ptr, |
| 409 transfer_buffer_id_, | 416 transfer_buffer_id_, |
| 410 share_resources, | 417 share_resources, |
| 411 bind_generates_resource); | 418 bind_generates_resource); |
| 412 | 419 |
| 413 return true; | 420 return true; |
| 414 } | 421 } |
| 415 | 422 |
| 416 void RendererGLContext::Destroy() { | 423 void RendererGLContext::Destroy() { |
| 417 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); | 424 TRACE_EVENT0("gpu", "RendererGLContext::Destroy"); |
| 425 DCHECK(MessageLoop::current() == message_loop_); | |
| 418 SetParent(NULL); | 426 SetParent(NULL); |
| 419 | 427 |
| 420 if (gles2_implementation_) { | 428 if (gles2_implementation_) { |
| 421 // First flush the context to ensure that any pending frees of resources | 429 // First flush the context to ensure that any pending frees of resources |
| 422 // are completed. Otherwise, if this context is part of a share group, | 430 // are completed. Otherwise, if this context is part of a share group, |
| 423 // those resources might leak. Also, any remaining side effects of commands | 431 // those resources might leak. Also, any remaining side effects of commands |
| 424 // issued on this context might not be visible to other contexts in the | 432 // issued on this context might not be visible to other contexts in the |
| 425 // share group. | 433 // share group. |
| 426 gles2_implementation_->Flush(); | 434 gles2_implementation_->Flush(); |
| 427 | 435 |
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| 453 void RendererGLContext::OnContextLost() { | 461 void RendererGLContext::OnContextLost() { |
| 454 if (context_lost_callback_.get()) { | 462 if (context_lost_callback_.get()) { |
| 455 RendererGLContext::ContextLostReason reason = kUnknown; | 463 RendererGLContext::ContextLostReason reason = kUnknown; |
| 456 if (command_buffer_) { | 464 if (command_buffer_) { |
| 457 reason = ConvertReason( | 465 reason = ConvertReason( |
| 458 command_buffer_->GetLastState().context_lost_reason); | 466 command_buffer_->GetLastState().context_lost_reason); |
| 459 } | 467 } |
| 460 context_lost_callback_->Run(reason); | 468 context_lost_callback_->Run(reason); |
| 461 } | 469 } |
| 462 } | 470 } |
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