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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 111 Handle<FunctionTemplateInfo> data, bool* exc); | 111 Handle<FunctionTemplateInfo> data, bool* exc); |
| 112 static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data, | 112 static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data, |
| 113 bool* exc); | 113 bool* exc); |
| 114 static void ConfigureInstance(Handle<Object> instance, | 114 static void ConfigureInstance(Handle<Object> instance, |
| 115 Handle<Object> data, | 115 Handle<Object> data, |
| 116 bool* exc); | 116 bool* exc); |
| 117 static Handle<String> GetStackTraceLine(Handle<Object> recv, | 117 static Handle<String> GetStackTraceLine(Handle<Object> recv, |
| 118 Handle<JSFunction> fun, | 118 Handle<JSFunction> fun, |
| 119 Handle<Object> pos, | 119 Handle<Object> pos, |
| 120 Handle<Object> is_global); | 120 Handle<Object> is_global); |
| 121 | 121 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 122 static Object* DebugBreakHelper(); | 122 static Object* DebugBreakHelper(); |
| 123 #endif |
| 123 | 124 |
| 124 // If the stack guard is triggered, but it is not an actual | 125 // If the stack guard is triggered, but it is not an actual |
| 125 // stack overflow, then handle the interruption accordingly. | 126 // stack overflow, then handle the interruption accordingly. |
| 126 static Object* HandleStackGuardInterrupt(); | 127 static Object* HandleStackGuardInterrupt(); |
| 127 | 128 |
| 128 // Get a function delegate (or undefined) for the given non-function | 129 // Get a function delegate (or undefined) for the given non-function |
| 129 // object. Used for support calling objects as functions. | 130 // object. Used for support calling objects as functions. |
| 130 static Handle<Object> GetFunctionDelegate(Handle<Object> object); | 131 static Handle<Object> GetFunctionDelegate(Handle<Object> object); |
| 131 }; | 132 }; |
| 132 | 133 |
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| 151 // Threading support. | 152 // Threading support. |
| 152 static char* ArchiveStackGuard(char* to); | 153 static char* ArchiveStackGuard(char* to); |
| 153 static char* RestoreStackGuard(char* from); | 154 static char* RestoreStackGuard(char* from); |
| 154 static int ArchiveSpacePerThread(); | 155 static int ArchiveSpacePerThread(); |
| 155 | 156 |
| 156 static bool IsStackOverflow(); | 157 static bool IsStackOverflow(); |
| 157 static bool IsPreempted(); | 158 static bool IsPreempted(); |
| 158 static void Preempt(); | 159 static void Preempt(); |
| 159 static bool IsInterrupted(); | 160 static bool IsInterrupted(); |
| 160 static void Interrupt(); | 161 static void Interrupt(); |
| 162 static void Continue(InterruptFlag after_what); |
| 163 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 164 static void DebugBreak(); |
| 165 static void DebugCommand(); |
| 161 static bool IsDebugBreak(); | 166 static bool IsDebugBreak(); |
| 162 static void DebugBreak(); | |
| 163 static bool IsDebugCommand(); | 167 static bool IsDebugCommand(); |
| 164 static void DebugCommand(); | 168 #endif |
| 165 static void Continue(InterruptFlag after_what); | |
| 166 | 169 |
| 167 private: | 170 private: |
| 168 // You should hold the ExecutionAccess lock when calling this method. | 171 // You should hold the ExecutionAccess lock when calling this method. |
| 169 static bool IsSet(const ExecutionAccess& lock); | 172 static bool IsSet(const ExecutionAccess& lock); |
| 170 | 173 |
| 171 // This provides an asynchronous read of the stack limit for the current | 174 // This provides an asynchronous read of the stack limit for the current |
| 172 // thread. There are no locks protecting this, but it is assumed that you | 175 // thread. There are no locks protecting this, but it is assumed that you |
| 173 // have the global V8 lock if you are using multiple V8 threads. | 176 // have the global V8 lock if you are using multiple V8 threads. |
| 174 static uintptr_t climit() { | 177 static uintptr_t climit() { |
| 175 return thread_local_.climit_; | 178 return thread_local_.climit_; |
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| 267 v8::Handle<v8::String> name); | 270 v8::Handle<v8::String> name); |
| 268 static v8::Handle<v8::Value> GC(const v8::Arguments& args); | 271 static v8::Handle<v8::Value> GC(const v8::Arguments& args); |
| 269 private: | 272 private: |
| 270 static const char* kSource; | 273 static const char* kSource; |
| 271 }; | 274 }; |
| 272 | 275 |
| 273 | 276 |
| 274 } } // namespace v8::internal | 277 } } // namespace v8::internal |
| 275 | 278 |
| 276 #endif // V8_EXECUTION_H_ | 279 #endif // V8_EXECUTION_H_ |
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