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Side by Side Diff: src/debug-agent.h

Issue 77035: Add ENABLE_DEBUGGER_SUPPORT macro.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 8 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #ifndef V8_V8_DEBUG_AGENT_H_ 28 #ifndef V8_V8_DEBUG_AGENT_H_
29 #define V8_V8_DEBUG_AGENT_H_ 29 #define V8_V8_DEBUG_AGENT_H_
30 30
31 #ifdef ENABLE_DEBUGGER_SUPPORT
31 #include "../include/v8-debug.h" 32 #include "../include/v8-debug.h"
32 #include "platform.h" 33 #include "platform.h"
33 34
34 namespace v8 { namespace internal { 35 namespace v8 { namespace internal {
35 36
36
37 // Forward decelrations. 37 // Forward decelrations.
38 class DebuggerAgentSession; 38 class DebuggerAgentSession;
39 39
40 40
41 // Debugger agent which starts a socket listener on the debugger port and 41 // Debugger agent which starts a socket listener on the debugger port and
42 // handles connection from a remote debugger. 42 // handles connection from a remote debugger.
43 class DebuggerAgent: public Thread { 43 class DebuggerAgent: public Thread {
44 public: 44 public:
45 explicit DebuggerAgent(const char* name, int port) 45 explicit DebuggerAgent(const char* name, int port)
46 : name_(StrDup(name)), port_(port), 46 : name_(StrDup(name)), port_(port),
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104 104
105 static SmartPointer<char> ReceiveMessage(const Socket* conn); 105 static SmartPointer<char> ReceiveMessage(const Socket* conn);
106 static bool SendConnectMessage(const Socket* conn, 106 static bool SendConnectMessage(const Socket* conn,
107 const char* embedding_host); 107 const char* embedding_host);
108 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message); 108 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message);
109 static bool SendMessage(const Socket* conn, 109 static bool SendMessage(const Socket* conn,
110 const v8::Handle<v8::String> message); 110 const v8::Handle<v8::String> message);
111 static int ReceiveAll(const Socket* conn, char* data, int len); 111 static int ReceiveAll(const Socket* conn, char* data, int len);
112 }; 112 };
113 113
114
115 } } // namespace v8::internal 114 } } // namespace v8::internal
116 115
116 #endif // ENABLE_DEBUGGER_SUPPORT
117
117 #endif // V8_V8_DEBUG_AGENT_H_ 118 #endif // V8_V8_DEBUG_AGENT_H_
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