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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #ifndef V8_V8_DEBUG_AGENT_H_ | 28 #ifndef V8_V8_DEBUG_AGENT_H_ |
29 #define V8_V8_DEBUG_AGENT_H_ | 29 #define V8_V8_DEBUG_AGENT_H_ |
30 | 30 |
| 31 #ifdef ENABLE_DEBUGGER_SUPPORT |
31 #include "../include/v8-debug.h" | 32 #include "../include/v8-debug.h" |
32 #include "platform.h" | 33 #include "platform.h" |
33 | 34 |
34 namespace v8 { namespace internal { | 35 namespace v8 { namespace internal { |
35 | 36 |
36 | |
37 // Forward decelrations. | 37 // Forward decelrations. |
38 class DebuggerAgentSession; | 38 class DebuggerAgentSession; |
39 | 39 |
40 | 40 |
41 // Debugger agent which starts a socket listener on the debugger port and | 41 // Debugger agent which starts a socket listener on the debugger port and |
42 // handles connection from a remote debugger. | 42 // handles connection from a remote debugger. |
43 class DebuggerAgent: public Thread { | 43 class DebuggerAgent: public Thread { |
44 public: | 44 public: |
45 explicit DebuggerAgent(const char* name, int port) | 45 explicit DebuggerAgent(const char* name, int port) |
46 : name_(StrDup(name)), port_(port), | 46 : name_(StrDup(name)), port_(port), |
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104 | 104 |
105 static SmartPointer<char> ReceiveMessage(const Socket* conn); | 105 static SmartPointer<char> ReceiveMessage(const Socket* conn); |
106 static bool SendConnectMessage(const Socket* conn, | 106 static bool SendConnectMessage(const Socket* conn, |
107 const char* embedding_host); | 107 const char* embedding_host); |
108 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message); | 108 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message); |
109 static bool SendMessage(const Socket* conn, | 109 static bool SendMessage(const Socket* conn, |
110 const v8::Handle<v8::String> message); | 110 const v8::Handle<v8::String> message); |
111 static int ReceiveAll(const Socket* conn, char* data, int len); | 111 static int ReceiveAll(const Socket* conn, char* data, int len); |
112 }; | 112 }; |
113 | 113 |
114 | |
115 } } // namespace v8::internal | 114 } } // namespace v8::internal |
116 | 115 |
| 116 #endif // ENABLE_DEBUGGER_SUPPORT |
| 117 |
117 #endif // V8_V8_DEBUG_AGENT_H_ | 118 #endif // V8_V8_DEBUG_AGENT_H_ |
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