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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 5 #ifndef PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
| 6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 6 #define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
| 7 | 7 |
| 8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" | 8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
| 9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" | 9 #include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" |
| 10 #include "ppapi/thunk/ppapi_thunk_export.h" |
| 10 | 11 |
| 11 namespace ppapi { | 12 namespace ppapi { |
| 12 namespace thunk { | 13 namespace thunk { |
| 13 | 14 |
| 14 class PPB_Graphics3D_API { | 15 class PPAPI_THUNK_EXPORT PPB_Graphics3D_API { |
| 15 public: | 16 public: |
| 16 virtual ~PPB_Graphics3D_API() {} | 17 virtual ~PPB_Graphics3D_API() {} |
| 17 | 18 |
| 18 // Graphics3D API. | 19 // Graphics3D API. |
| 19 virtual int32_t GetAttribs(int32_t* attrib_list) = 0; | 20 virtual int32_t GetAttribs(int32_t* attrib_list) = 0; |
| 20 virtual int32_t SetAttribs(int32_t* attrib_list) = 0; | 21 virtual int32_t SetAttribs(int32_t* attrib_list) = 0; |
| 21 virtual int32_t ResizeBuffers(int32_t width, int32_t height) = 0; | 22 virtual int32_t ResizeBuffers(int32_t width, int32_t height) = 0; |
| 22 virtual int32_t SwapBuffers(PP_CompletionCallback callback) = 0; | 23 virtual int32_t SwapBuffers(PP_CompletionCallback callback) = 0; |
| 23 | 24 |
| 24 // Graphics3DTrusted API. | 25 // Graphics3DTrusted API. |
| (...skipping 12 matching lines...) Expand all Loading... |
| 37 int32_t last_known_get) = 0; | 38 int32_t last_known_get) = 0; |
| 38 | 39 |
| 39 // TODO(alokp): Implement GLESChromiumTextureMapping here after | 40 // TODO(alokp): Implement GLESChromiumTextureMapping here after |
| 40 // deprecating Context3D. | 41 // deprecating Context3D. |
| 41 }; | 42 }; |
| 42 | 43 |
| 43 } // namespace thunk | 44 } // namespace thunk |
| 44 } // namespace ppapi | 45 } // namespace ppapi |
| 45 | 46 |
| 46 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ | 47 #endif // PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
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