Index: Source/WebCore/platform/graphics/gpu/DrawingBuffer.h |
=================================================================== |
--- Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (revision 93251) |
+++ Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (working copy) |
@@ -58,7 +58,7 @@ |
class DrawingBuffer : public RefCounted<DrawingBuffer> { |
public: |
friend class GraphicsContext3D; |
- |
+ |
~DrawingBuffer(); |
void clearFramebuffer(); |
@@ -114,7 +114,7 @@ |
static PassRefPtr<DrawingBuffer> create(GraphicsContext3D*, const IntSize&); |
DrawingBuffer(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported, bool packedDepthStencilExtensionSupported); |
- |
+ |
// Platform specific function called after reset() so each platform can do extra work if needed |
void didReset(); |