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Unified Diff: Source/WebCore/platform/graphics/gpu/DrawingBuffer.h

Issue 7670046: Merge 92430 - [chromium] Implement a global resource limit for DrawingBuffer to limit the amount ... (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/835/
Patch Set: Created 9 years, 4 months ago
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Index: Source/WebCore/platform/graphics/gpu/DrawingBuffer.h
===================================================================
--- Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (revision 93251)
+++ Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (working copy)
@@ -58,7 +58,7 @@
class DrawingBuffer : public RefCounted<DrawingBuffer> {
public:
friend class GraphicsContext3D;
-
+
~DrawingBuffer();
void clearFramebuffer();
@@ -114,7 +114,7 @@
static PassRefPtr<DrawingBuffer> create(GraphicsContext3D*, const IntSize&);
DrawingBuffer(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported, bool packedDepthStencilExtensionSupported);
-
+
// Platform specific function called after reset() so each platform can do extra work if needed
void didReset();
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