| Index: Source/WebCore/platform/graphics/gpu/DrawingBuffer.h
|
| ===================================================================
|
| --- Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (revision 93251)
|
| +++ Source/WebCore/platform/graphics/gpu/DrawingBuffer.h (working copy)
|
| @@ -58,7 +58,7 @@
|
| class DrawingBuffer : public RefCounted<DrawingBuffer> {
|
| public:
|
| friend class GraphicsContext3D;
|
| -
|
| +
|
| ~DrawingBuffer();
|
|
|
| void clearFramebuffer();
|
| @@ -114,7 +114,7 @@
|
| static PassRefPtr<DrawingBuffer> create(GraphicsContext3D*, const IntSize&);
|
|
|
| DrawingBuffer(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported, bool packedDepthStencilExtensionSupported);
|
| -
|
| +
|
| // Platform specific function called after reset() so each platform can do extra work if needed
|
| void didReset();
|
|
|
|
|