Chromium Code Reviews| Index: views/controls/scrollbar/bitmap_scroll_bar.h |
| diff --git a/views/controls/scrollbar/bitmap_scroll_bar.h b/views/controls/scrollbar/bitmap_scroll_bar.h |
| index ce072bf18a10c0f1aeff20cf28a9f6308dba1929..06754d3b1c61fa6ede2a79c5066774c24c142010 100644 |
| --- a/views/controls/scrollbar/bitmap_scroll_bar.h |
| +++ b/views/controls/scrollbar/bitmap_scroll_bar.h |
| @@ -6,11 +6,7 @@ |
| #define VIEWS_CONTROLS_SCROLLBAR_BITMAP_SCROLL_BAR_H_ |
| #pragma once |
| -#include "views/context_menu_controller.h" |
| -#include "views/controls/button/image_button.h" |
| -#include "views/controls/menu/menu.h" |
| -#include "views/controls/scrollbar/scroll_bar.h" |
| -#include "views/repeat_controller.h" |
| +#include "views/controls/scrollbar/base_scroll_bar.h" |
| namespace views { |
| @@ -27,24 +23,13 @@ class BitmapScrollBarThumb; |
| // well as for the thumb and track. This is intended for creating UIs that |
| // have customized, non-native appearances, like floating HUDs etc. |
| // |
| -// Maybe TODO(beng): (Cleanup) If we need to, we may want to factor rendering |
| -// out of this altogether and have the user supply |
| -// Background impls for each component, and just use those |
| -// to render, so that for example we get native theme |
| -// rendering. |
| -// |
| /////////////////////////////////////////////////////////////////////////////// |
| -class BitmapScrollBar : public ScrollBar, |
| - public ButtonListener, |
| - public ContextMenuController, |
| - public Menu::Delegate { |
| +class BitmapScrollBar : public BaseScrollBar, |
| + public ButtonListener { |
| public: |
| BitmapScrollBar(bool horizontal, bool show_scroll_buttons); |
| virtual ~BitmapScrollBar() { } |
| - // Get the bounds of the "track" area that the thumb is free to slide within. |
| - gfx::Rect GetTrackBounds() const; |
| - |
| // A list of parts that the user may supply bitmaps for. |
| enum ScrollBarPart { |
| // The button used to represent scrolling up/left by 1 line. |
| @@ -71,122 +56,30 @@ class BitmapScrollBar : public ScrollBar, |
| CustomButton::ButtonState state, |
| SkBitmap* bitmap); |
| - // An enumeration of different amounts of incremental scroll, representing |
| - // events sent from different parts of the UI/keyboard. |
| - enum ScrollAmount { |
| - SCROLL_NONE = 0, |
| - SCROLL_START, |
| - SCROLL_END, |
| - SCROLL_PREV_LINE, |
| - SCROLL_NEXT_LINE, |
| - SCROLL_PREV_PAGE, |
| - SCROLL_NEXT_PAGE, |
| - }; |
| - |
| - // Scroll the contents by the specified type (see ScrollAmount above). |
| - void ScrollByAmount(ScrollAmount amount); |
| - |
| - // Scroll the contents to the appropriate position given the supplied |
| - // position of the thumb (thumb track coordinates). If |scroll_to_middle| is |
| - // true, then the conversion assumes |thumb_position| is in the middle of the |
| - // thumb rather than the top. |
| - void ScrollToThumbPosition(int thumb_position, bool scroll_to_middle); |
| - |
| - // Scroll the contents by the specified offset (contents coordinates). |
| - void ScrollByContentsOffset(int contents_offset); |
| + gfx::Rect GetTrackBounds() const; |
| + protected: |
|
Ben Goodger (Google)
2011/08/23 16:05:15
NL before
|
| // View overrides: |
| virtual gfx::Size GetPreferredSize() OVERRIDE; |
| virtual void Layout() OVERRIDE; |
| - virtual bool OnMousePressed(const MouseEvent& event) OVERRIDE; |
| - virtual void OnMouseReleased(const MouseEvent& event) OVERRIDE; |
| - virtual void OnMouseCaptureLost() OVERRIDE; |
| - virtual bool OnKeyPressed(const KeyEvent& event) OVERRIDE; |
| - virtual bool OnMouseWheel(const MouseWheelEvent& event) OVERRIDE; |
| - |
| - // BaseButton::ButtonListener overrides: |
| - virtual void ButtonPressed(Button* sender, |
| - const views::Event& event) OVERRIDE; |
| + virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| // ScrollBar overrides: |
| - virtual void Update(int viewport_size, |
| - int content_size, |
| - int contents_scroll_offset) OVERRIDE; |
| virtual int GetLayoutSize() const OVERRIDE; |
| - virtual int GetPosition() const OVERRIDE; |
| - |
| - // ContextMenuController overrides. |
| - virtual void ShowContextMenuForView(View* source, |
| - const gfx::Point& p, |
| - bool is_mouse_gesture) OVERRIDE; |
| - // Menu::Delegate overrides: |
| - virtual std::wstring GetLabel(int id) const OVERRIDE; |
| - virtual bool IsCommandEnabled(int id) const OVERRIDE; |
| - virtual void ExecuteCommand(int id) OVERRIDE; |
| - |
| - protected: |
| - // View overrides: |
| - virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| + // BaseButton::ButtonListener overrides: |
| + virtual void ButtonPressed(Button* sender, |
| + const views::Event& event) OVERRIDE; |
| private: |
| - // Called when the mouse is pressed down in the track area. |
| - void TrackClicked(); |
| - |
| - // Responsible for scrolling the contents and also updating the UI to the |
| - // current value of the Scroll Offset. |
| - void ScrollContentsToOffset(); |
| - |
| - // Returns the size (width or height) of the track area of the ScrollBar. |
| - int GetTrackSize() const; |
| - |
| - // Calculate the position of the thumb within the track based on the |
| - // specified scroll offset of the contents. |
| - int CalculateThumbPosition(int contents_scroll_offset) const; |
| - |
| - // Calculates the current value of the contents offset (contents coordinates) |
| - // based on the current thumb position (thumb track coordinates). See |
| - // |ScrollToThumbPosition| for an explanation of |scroll_to_middle|. |
| - int CalculateContentsOffset(int thumb_position, |
| - bool scroll_to_middle) const; |
| - |
| - // Called when the state of the thumb track changes (e.g. by the user |
| - // pressing the mouse button down in it). |
| - void SetThumbTrackState(CustomButton::ButtonState state); |
| + // Up/Down/Left/Right buttons. |
| + ImageButton* prev_button_; |
| + ImageButton* next_button_; |
| // The thumb needs to be able to access the part images. |
| friend BitmapScrollBarThumb; |
| SkBitmap* images_[PART_COUNT][CustomButton::BS_COUNT]; |
| - // The size of the scrolled contents, in pixels. |
| - int contents_size_; |
| - |
| - // The current amount the contents is offset by in the viewport. |
| - int contents_scroll_offset_; |
| - |
| - // Up/Down/Left/Right buttons and the Thumb. |
| - ImageButton* prev_button_; |
| - ImageButton* next_button_; |
| - BitmapScrollBarThumb* thumb_; |
| - |
| - // The state of the scrollbar track. Typically, the track will highlight when |
| - // the user presses the mouse on them (during page scrolling). |
| - CustomButton::ButtonState thumb_track_state_; |
| - |
| - // The last amount of incremental scroll that this scrollbar performed. This |
| - // is accessed by the callbacks for the auto-repeat up/down buttons to know |
| - // what direction to repeatedly scroll in. |
| - ScrollAmount last_scroll_amount_; |
| - |
| - // An instance of a RepeatController which scrolls the scrollbar continuously |
| - // as the user presses the mouse button down on the up/down buttons or the |
| - // track. |
| - RepeatController repeater_; |
| - |
| - // The position of the mouse within the scroll bar when the context menu |
| - // was invoked. |
| - int context_menu_mouse_position_; |
| - |
| // True if the scroll buttons at each end of the scroll bar should be shown. |
| bool show_scroll_buttons_; |