Index: views/controls/scrollbar/base_scroll_bar.h |
diff --git a/views/controls/scrollbar/bitmap_scroll_bar.h b/views/controls/scrollbar/base_scroll_bar.h |
similarity index 61% |
copy from views/controls/scrollbar/bitmap_scroll_bar.h |
copy to views/controls/scrollbar/base_scroll_bar.h |
index ce072bf18a10c0f1aeff20cf28a9f6308dba1929..de50c57873508af365ff9857d3adb8d5599e9cd4 100644 |
--- a/views/controls/scrollbar/bitmap_scroll_bar.h |
+++ b/views/controls/scrollbar/base_scroll_bar.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef VIEWS_CONTROLS_SCROLLBAR_BITMAP_SCROLL_BAR_H_ |
-#define VIEWS_CONTROLS_SCROLLBAR_BITMAP_SCROLL_BAR_H_ |
+#ifndef VIEWS_CONTROLS_SCROLLBAR_BASE_SCROLL_BAR_H_ |
+#define VIEWS_CONTROLS_SCROLLBAR_BASE_SCROLL_BAR_H_ |
#pragma once |
#include "views/context_menu_controller.h" |
@@ -14,62 +14,22 @@ |
namespace views { |
-namespace { |
-class BitmapScrollBarThumb; |
-} |
+class BaseScrollBarThumb; |
/////////////////////////////////////////////////////////////////////////////// |
// |
-// BitmapScrollBar |
-// |
-// A ScrollBar subclass that implements a scroll bar rendered using bitmaps |
-// that the user provides. There are bitmaps for the up and down buttons, as |
-// well as for the thumb and track. This is intended for creating UIs that |
-// have customized, non-native appearances, like floating HUDs etc. |
-// |
-// Maybe TODO(beng): (Cleanup) If we need to, we may want to factor rendering |
-// out of this altogether and have the user supply |
-// Background impls for each component, and just use those |
-// to render, so that for example we get native theme |
-// rendering. |
+// BaseScrollBar |
// |
/////////////////////////////////////////////////////////////////////////////// |
-class BitmapScrollBar : public ScrollBar, |
- public ButtonListener, |
- public ContextMenuController, |
- public Menu::Delegate { |
+class BaseScrollBar : public ScrollBar, |
+ public ContextMenuController, |
+ public Menu::Delegate { |
public: |
- BitmapScrollBar(bool horizontal, bool show_scroll_buttons); |
- virtual ~BitmapScrollBar() { } |
+ BaseScrollBar(bool horizontal, BaseScrollBarThumb* thumb); |
+ virtual ~BaseScrollBar() { } |
// Get the bounds of the "track" area that the thumb is free to slide within. |
- gfx::Rect GetTrackBounds() const; |
- |
- // A list of parts that the user may supply bitmaps for. |
- enum ScrollBarPart { |
- // The button used to represent scrolling up/left by 1 line. |
- PREV_BUTTON = 0, |
- // The button used to represent scrolling down/right by 1 line. |
- // IMPORTANT: The code assumes the prev and next |
- // buttons have equal width and equal height. |
- NEXT_BUTTON, |
- // The top/left segment of the thumb on the scrollbar. |
- THUMB_START_CAP, |
- // The tiled background image of the thumb. |
- THUMB_MIDDLE, |
- // The bottom/right segment of the thumb on the scrollbar. |
- THUMB_END_CAP, |
- // The grippy that is rendered in the center of the thumb. |
- THUMB_GRIPPY, |
- // The tiled background image of the thumb track. |
- THUMB_TRACK, |
- PART_COUNT |
- }; |
- |
- // Sets the bitmap to be rendered for the specified part and state. |
- void SetImage(ScrollBarPart part, |
- CustomButton::ButtonState state, |
- SkBitmap* bitmap); |
+ virtual gfx::Rect GetTrackBounds() const = 0; |
// An enumeration of different amounts of incremental scroll, representing |
// events sent from different parts of the UI/keyboard. |
@@ -96,23 +56,19 @@ class BitmapScrollBar : public ScrollBar, |
void ScrollByContentsOffset(int contents_offset); |
// View overrides: |
- virtual gfx::Size GetPreferredSize() OVERRIDE; |
- virtual void Layout() OVERRIDE; |
+ virtual gfx::Size GetPreferredSize() OVERRIDE = 0; |
+ virtual void Layout() OVERRIDE = 0; |
virtual bool OnMousePressed(const MouseEvent& event) OVERRIDE; |
virtual void OnMouseReleased(const MouseEvent& event) OVERRIDE; |
virtual void OnMouseCaptureLost() OVERRIDE; |
virtual bool OnKeyPressed(const KeyEvent& event) OVERRIDE; |
virtual bool OnMouseWheel(const MouseWheelEvent& event) OVERRIDE; |
- // BaseButton::ButtonListener overrides: |
- virtual void ButtonPressed(Button* sender, |
- const views::Event& event) OVERRIDE; |
- |
// ScrollBar overrides: |
virtual void Update(int viewport_size, |
int content_size, |
int contents_scroll_offset) OVERRIDE; |
- virtual int GetLayoutSize() const OVERRIDE; |
+ virtual int GetLayoutSize() const OVERRIDE = 0; |
virtual int GetPosition() const OVERRIDE; |
// ContextMenuController overrides. |
@@ -127,7 +83,12 @@ class BitmapScrollBar : public ScrollBar, |
protected: |
// View overrides: |
- virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE = 0; |
+ |
+ BaseScrollBarThumb* GetThumb() const; |
+ |
+ virtual void ScrollToPosition(int position); |
Ben Goodger (Google)
2011/08/23 16:05:15
Are these overrides or introduced here? If the lat
|
+ virtual int GetScrollIncrement(bool is_page, bool is_positive); |
private: |
// Called when the mouse is pressed down in the track area. |
@@ -154,9 +115,7 @@ class BitmapScrollBar : public ScrollBar, |
// pressing the mouse button down in it). |
void SetThumbTrackState(CustomButton::ButtonState state); |
- // The thumb needs to be able to access the part images. |
- friend BitmapScrollBarThumb; |
- SkBitmap* images_[PART_COUNT][CustomButton::BS_COUNT]; |
+ BaseScrollBarThumb* thumb_; |
// The size of the scrolled contents, in pixels. |
int contents_size_; |
@@ -164,11 +123,6 @@ class BitmapScrollBar : public ScrollBar, |
// The current amount the contents is offset by in the viewport. |
int contents_scroll_offset_; |
- // Up/Down/Left/Right buttons and the Thumb. |
- ImageButton* prev_button_; |
- ImageButton* next_button_; |
- BitmapScrollBarThumb* thumb_; |
- |
// The state of the scrollbar track. Typically, the track will highlight when |
// the user presses the mouse on them (during page scrolling). |
CustomButton::ButtonState thumb_track_state_; |
@@ -187,12 +141,9 @@ class BitmapScrollBar : public ScrollBar, |
// was invoked. |
int context_menu_mouse_position_; |
- // True if the scroll buttons at each end of the scroll bar should be shown. |
- bool show_scroll_buttons_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BitmapScrollBar); |
+ DISALLOW_COPY_AND_ASSIGN(BaseScrollBar); |
}; |
} // namespace views |
-#endif // VIEWS_CONTROLS_SCROLLBAR_BITMAP_SCROLL_BAR_H_ |
+#endif // VIEWS_CONTROLS_SCROLLBAR_BASE_SCROLL_BAR_H_ |