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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <set> | 9 #include <set> |
| 10 | 10 |
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| 62 | 62 |
| 63 virtual int width(); | 63 virtual int width(); |
| 64 virtual int height(); | 64 virtual int height(); |
| 65 | 65 |
| 66 virtual bool isGLES2Compliant(); | 66 virtual bool isGLES2Compliant(); |
| 67 | 67 |
| 68 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 68 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
| 69 | 69 |
| 70 virtual void reshape(int width, int height); | 70 virtual void reshape(int width, int height); |
| 71 | 71 |
| 72 virtual bool readBackFramebuffer(unsigned char* pixels, size_t bufferSize); | 72 virtual bool readBackFramebuffer(unsigned char* pixels, size_t bufferSize, boo
l bindDefaultFramebuffer); |
| 73 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | 73 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
| 74 WebGLId framebuffer, int width, int height); | 74 WebGLId framebuffer, int width, int height); |
| 75 | 75 |
| 76 virtual WebGLId getPlatformTextureId(); | 76 virtual WebGLId getPlatformTextureId(); |
| 77 virtual void prepareTexture(); | 77 virtual void prepareTexture(); |
| 78 | 78 |
| 79 virtual void synthesizeGLError(WGC3Denum error); | 79 virtual void synthesizeGLError(WGC3Denum error); |
| 80 virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, | 80 virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, |
| 81 WGC3Dsizeiptr size, WGC3Denum access); | 81 WGC3Dsizeiptr size, WGC3Denum access); |
| 82 virtual void unmapBufferSubDataCHROMIUM(const void*); | 82 virtual void unmapBufferSubDataCHROMIUM(const void*); |
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| 478 ShaderSourceMap shader_source_map_; | 478 ShaderSourceMap shader_source_map_; |
| 479 | 479 |
| 480 ShHandle fragment_compiler_; | 480 ShHandle fragment_compiler_; |
| 481 ShHandle vertex_compiler_; | 481 ShHandle vertex_compiler_; |
| 482 }; | 482 }; |
| 483 | 483 |
| 484 } // namespace gpu | 484 } // namespace gpu |
| 485 } // namespace webkit | 485 } // namespace webkit |
| 486 | 486 |
| 487 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 487 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
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