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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
| 10 | 10 |
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| 62 | 62 |
| 63 virtual int width(); | 63 virtual int width(); |
| 64 virtual int height(); | 64 virtual int height(); |
| 65 | 65 |
| 66 virtual bool isGLES2Compliant(); | 66 virtual bool isGLES2Compliant(); |
| 67 | 67 |
| 68 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | 68 virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
| 69 | 69 |
| 70 virtual void reshape(int width, int height); | 70 virtual void reshape(int width, int height); |
| 71 | 71 |
| 72 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 72 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, bo
ol bindDefaultBackbuffer); |
| 73 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | 73 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
| 74 WebGLId framebuffer, int width, int height); | 74 WebGLId framebuffer, int width, int height); |
| 75 | 75 |
| 76 virtual WebGLId getPlatformTextureId(); | 76 virtual WebGLId getPlatformTextureId(); |
| 77 virtual void prepareTexture(); | 77 virtual void prepareTexture(); |
| 78 | 78 |
| 79 virtual void activeTexture(WGC3Denum texture); | 79 virtual void activeTexture(WGC3Denum texture); |
| 80 virtual void attachShader(WebGLId program, WebGLId shader); | 80 virtual void attachShader(WebGLId program, WebGLId shader); |
| 81 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | 81 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
| 82 const WGC3Dchar* name); | 82 const WGC3Dchar* name); |
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| 470 #endif | 470 #endif |
| 471 }; | 471 }; |
| 472 | 472 |
| 473 } // namespace gpu | 473 } // namespace gpu |
| 474 } // namespace webkit | 474 } // namespace webkit |
| 475 | 475 |
| 476 #endif // defined(ENABLE_GPU) | 476 #endif // defined(ENABLE_GPU) |
| 477 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 477 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 478 | 478 |
| 479 | 479 |
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