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Side by Side Diff: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h

Issue 7669002: Introduction of parameter to readBackFramebuffer set of APIs to allow reading from the currently ... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
7 #pragma once 7 #pragma once
8 8
9 #if defined(ENABLE_GPU) 9 #if defined(ENABLE_GPU)
10 10
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61 61
62 virtual int width(); 62 virtual int width();
63 virtual int height(); 63 virtual int height();
64 64
65 virtual bool isGLES2Compliant(); 65 virtual bool isGLES2Compliant();
66 66
67 virtual bool setParentContext(WebGraphicsContext3D* parent_context); 67 virtual bool setParentContext(WebGraphicsContext3D* parent_context);
68 68
69 virtual void reshape(int width, int height); 69 virtual void reshape(int width, int height);
70 70
71 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); 71 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size,
72 bool bind_default_framebuffer);
72 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, 73 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size,
73 WebGLId framebuffer, int width, int height); 74 WebGLId framebuffer, int width, int height);
74 75
75 virtual WebGLId getPlatformTextureId(); 76 virtual WebGLId getPlatformTextureId();
76 virtual void prepareTexture(); 77 virtual void prepareTexture();
77 78
78 virtual void activeTexture(WGC3Denum texture); 79 virtual void activeTexture(WGC3Denum texture);
79 virtual void attachShader(WebGLId program, WebGLId shader); 80 virtual void attachShader(WebGLId program, WebGLId shader);
80 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, 81 virtual void bindAttribLocation(WebGLId program, WGC3Duint index,
81 const WGC3Dchar* name); 82 const WGC3Dchar* name);
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464 #ifdef FLIP_FRAMEBUFFER_VERTICALLY 465 #ifdef FLIP_FRAMEBUFFER_VERTICALLY
465 scoped_array<uint8> scanline_; 466 scoped_array<uint8> scanline_;
466 void FlipVertically(uint8* framebuffer, 467 void FlipVertically(uint8* framebuffer,
467 unsigned int width, 468 unsigned int width,
468 unsigned int height); 469 unsigned int height);
469 #endif 470 #endif
470 }; 471 };
471 472
472 #endif // defined(ENABLE_GPU) 473 #endif // defined(ENABLE_GPU)
473 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ 474 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_
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