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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_input_device.h" | 5 #include "content/renderer/media/audio_input_device.h" |
6 | 6 |
7 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
8 #include "base/time.h" | |
8 #include "content/common/child_process.h" | 9 #include "content/common/child_process.h" |
9 #include "content/common/media/audio_messages.h" | 10 #include "content/common/media/audio_messages.h" |
10 #include "content/common/view_messages.h" | 11 #include "content/common/view_messages.h" |
11 #include "content/renderer/render_thread.h" | 12 #include "content/renderer/render_thread.h" |
12 #include "media/audio/audio_util.h" | 13 #include "media/audio/audio_util.h" |
13 | 14 |
15 // Max waiting time for Stop to complete. If this time limit is passed, | |
16 // we will stop waiting and return false. It ensures that Stop can't block | |
scherkus (not reviewing)
2011/08/23 16:54:19
Stop -> Stop()
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Done.
| |
17 // the calling thread forever. | |
18 static const base::TimeDelta kMaxTimeOutMs = | |
scherkus (not reviewing)
2011/08/23 16:54:19
nit: drop Ms suffix since TimeDelats are unitless
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Thanks. Done.
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19 base::TimeDelta::FromMilliseconds(1000); | |
20 | |
14 AudioInputDevice::AudioInputDevice(size_t buffer_size, | 21 AudioInputDevice::AudioInputDevice(size_t buffer_size, |
15 int channels, | 22 int channels, |
16 double sample_rate, | 23 double sample_rate, |
17 CaptureCallback* callback) | 24 CaptureCallback* callback) |
18 : buffer_size_(buffer_size), | 25 : buffer_size_(buffer_size), |
19 channels_(channels), | 26 channels_(channels), |
20 bits_per_sample_(16), | 27 bits_per_sample_(16), |
21 sample_rate_(sample_rate), | 28 sample_rate_(sample_rate), |
22 callback_(callback), | 29 callback_(callback), |
23 audio_delay_milliseconds_(0), | 30 audio_delay_milliseconds_(0), |
24 volume_(1.0), | 31 volume_(1.0), |
25 stream_id_(0) { | 32 stream_id_(0) { |
26 filter_ = RenderThread::current()->audio_input_message_filter(); | 33 filter_ = RenderThread::current()->audio_input_message_filter(); |
27 audio_data_.reserve(channels); | 34 audio_data_.reserve(channels); |
28 for (int i = 0; i < channels; ++i) { | 35 for (int i = 0; i < channels; ++i) { |
29 float* channel_data = new float[buffer_size]; | 36 float* channel_data = new float[buffer_size]; |
30 audio_data_.push_back(channel_data); | 37 audio_data_.push_back(channel_data); |
31 } | 38 } |
32 } | 39 } |
33 | 40 |
34 AudioInputDevice::~AudioInputDevice() { | 41 AudioInputDevice::~AudioInputDevice() { |
35 // Make sure we have been shut down. | 42 // TODO(henrika): The current design requires that the user calls |
36 DCHECK_EQ(0, stream_id_); | 43 // Stop before deleting this class. |
37 Stop(); | 44 CHECK_EQ(0, stream_id_); |
38 for (int i = 0; i < channels_; ++i) | 45 for (int i = 0; i < channels_; ++i) |
39 delete [] audio_data_[i]; | 46 delete [] audio_data_[i]; |
40 } | 47 } |
41 | 48 |
42 bool AudioInputDevice::Start() { | 49 void AudioInputDevice::Start() { |
43 // Make sure we don't call Start() more than once. | 50 VLOG(1) << "Start()"; |
44 DCHECK_EQ(0, stream_id_); | |
45 if (stream_id_) | |
46 return false; | |
47 | |
48 AudioParameters params; | 51 AudioParameters params; |
49 // TODO(henrika): add support for low-latency mode? | 52 // TODO(henrika): add support for low-latency mode? |
50 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 53 params.format = AudioParameters::AUDIO_PCM_LINEAR; |
51 params.channels = channels_; | 54 params.channels = channels_; |
52 params.sample_rate = static_cast<int>(sample_rate_); | 55 params.sample_rate = static_cast<int>(sample_rate_); |
53 params.bits_per_sample = bits_per_sample_; | 56 params.bits_per_sample = bits_per_sample_; |
54 params.samples_per_packet = buffer_size_; | 57 params.samples_per_packet = buffer_size_; |
55 | 58 |
56 ChildProcess::current()->io_message_loop()->PostTask( | 59 ChildProcess::current()->io_message_loop()->PostTask( |
57 FROM_HERE, | 60 FROM_HERE, |
58 NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params)); | 61 NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params)); |
59 | |
60 return true; | |
61 } | 62 } |
62 | 63 |
63 bool AudioInputDevice::Stop() { | 64 bool AudioInputDevice::Stop() { |
64 if (!stream_id_) | 65 VLOG(1) << "Stop()"; |
65 return false; | 66 base::WaitableEvent completion(false, false); |
66 | 67 |
67 ChildProcess::current()->io_message_loop()->PostTask( | 68 ChildProcess::current()->io_message_loop()->PostTask( |
68 FROM_HERE, | 69 FROM_HERE, |
69 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread)); | 70 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread, |
71 &completion)); | |
70 | 72 |
71 if (audio_thread_.get()) { | 73 // We wait here for the IO task to be completed to remove race conflicts |
72 socket_->Close(); | 74 // with OnLowLatencyCreated and to ensure that Stop acts as a synchronous |
scherkus (not reviewing)
2011/08/23 16:54:19
don't forget () suffix on function call names in c
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Done.
| |
73 audio_thread_->Join(); | 75 // function call. |
76 if (completion.TimedWait(kMaxTimeOutMs)) { | |
scherkus (not reviewing)
2011/08/23 16:54:19
out of curiosity who is usually the calling thread
henrika (OOO until Aug 14)
2011/08/24 15:03:55
The calling client will be calling from the main r
| |
77 if (audio_thread_.get()) { | |
78 // Terminate the main thread function in the audio thread. | |
79 socket_->Close(); | |
80 // Wait for the audio thread to exit. | |
scherkus (not reviewing)
2011/08/23 16:54:19
nit: most of these comments are useless as you hav
| |
81 audio_thread_->Join(); | |
82 // Ensures that we can call Stop multiple times. | |
scherkus (not reviewing)
2011/08/23 16:54:19
who's calling Stop() multiple times?
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Well, we just want to ensure that the design can d
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83 audio_thread_.reset(NULL); | |
84 } | |
85 } else { | |
86 DLOG(ERROR) << "Failed to shut down audio input on IO thread"; | |
scherkus (not reviewing)
2011/08/23 16:54:19
how often do we expect to see this in practice?
m
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Very good question. Classic comment: "should never
| |
87 return false; | |
74 } | 88 } |
75 | 89 |
76 return true; | 90 return true; |
77 } | 91 } |
78 | 92 |
79 bool AudioInputDevice::SetVolume(double volume) { | 93 bool AudioInputDevice::SetVolume(double volume) { |
80 NOTIMPLEMENTED(); | 94 NOTIMPLEMENTED(); |
81 return false; | 95 return false; |
82 } | 96 } |
83 | 97 |
84 bool AudioInputDevice::GetVolume(double* volume) { | 98 bool AudioInputDevice::GetVolume(double* volume) { |
85 NOTIMPLEMENTED(); | 99 NOTIMPLEMENTED(); |
86 return false; | 100 return false; |
87 } | 101 } |
88 | 102 |
89 void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { | 103 void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { |
104 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
105 // Make sure we don't call Start() more than once. | |
106 DCHECK_EQ(0, stream_id_); | |
107 if (stream_id_) | |
108 return; | |
109 | |
90 stream_id_ = filter_->AddDelegate(this); | 110 stream_id_ = filter_->AddDelegate(this); |
91 Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); | 111 Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); |
92 } | 112 } |
93 | 113 |
94 void AudioInputDevice::StartOnIOThread() { | 114 void AudioInputDevice::StartOnIOThread() { |
115 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
95 if (stream_id_) | 116 if (stream_id_) |
96 Send(new AudioInputHostMsg_RecordStream(stream_id_)); | 117 Send(new AudioInputHostMsg_RecordStream(stream_id_)); |
97 } | 118 } |
98 | 119 |
99 void AudioInputDevice::ShutDownOnIOThread() { | 120 void AudioInputDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { |
121 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
100 // Make sure we don't call shutdown more than once. | 122 // Make sure we don't call shutdown more than once. |
101 if (!stream_id_) | 123 if (!stream_id_) { |
124 completion->Signal(); | |
102 return; | 125 return; |
126 } | |
103 | 127 |
104 filter_->RemoveDelegate(stream_id_); | 128 filter_->RemoveDelegate(stream_id_); |
105 Send(new AudioInputHostMsg_CloseStream(stream_id_)); | 129 Send(new AudioInputHostMsg_CloseStream(stream_id_)); |
106 stream_id_ = 0; | 130 stream_id_ = 0; |
131 | |
132 completion->Signal(); | |
107 } | 133 } |
108 | 134 |
109 void AudioInputDevice::SetVolumeOnIOThread(double volume) { | 135 void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
136 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
110 if (stream_id_) | 137 if (stream_id_) |
111 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); | 138 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); |
112 } | 139 } |
113 | 140 |
114 void AudioInputDevice::OnLowLatencyCreated( | 141 void AudioInputDevice::OnLowLatencyCreated( |
115 base::SharedMemoryHandle handle, | 142 base::SharedMemoryHandle handle, |
116 base::SyncSocket::Handle socket_handle, | 143 base::SyncSocket::Handle socket_handle, |
117 uint32 length) { | 144 uint32 length) { |
118 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 145 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
119 #if defined(OS_WIN) | 146 #if defined(OS_WIN) |
120 DCHECK(handle); | 147 DCHECK(handle); |
121 DCHECK(socket_handle); | 148 DCHECK(socket_handle); |
122 #else | 149 #else |
123 DCHECK_GE(handle.fd, 0); | 150 DCHECK_GE(handle.fd, 0); |
124 DCHECK_GE(socket_handle, 0); | 151 DCHECK_GE(socket_handle, 0); |
125 #endif | 152 #endif |
126 DCHECK(length); | 153 DCHECK(length); |
127 | 154 |
155 VLOG(1) << __FUNCTION__ << "[stream_id=" << stream_id_ << "]"; | |
scherkus (not reviewing)
2011/08/23 16:54:19
use OnLowLatencyCreated ?
henrika (OOO until Aug 14)
2011/08/24 15:03:55
Done.
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156 // Takes care of the case when Stop is called before OnLowLatencyCreated. | |
157 if (!stream_id_) { | |
158 base::SharedMemory::CloseHandle(handle); | |
159 base::SyncSocket socket(socket_handle); | |
160 return; | |
161 } | |
162 | |
128 shared_memory_.reset(new base::SharedMemory(handle, false)); | 163 shared_memory_.reset(new base::SharedMemory(handle, false)); |
129 shared_memory_->Map(length); | 164 shared_memory_->Map(length); |
130 | 165 |
131 socket_.reset(new base::SyncSocket(socket_handle)); | 166 socket_.reset(new base::SyncSocket(socket_handle)); |
132 | 167 |
133 audio_thread_.reset( | 168 audio_thread_.reset( |
134 new base::DelegateSimpleThread(this, "renderer_audio_input_thread")); | 169 new base::DelegateSimpleThread(this, "RendererAudioInputThread")); |
135 audio_thread_->Start(); | 170 audio_thread_->Start(); |
136 | 171 |
137 MessageLoop::current()->PostTask( | 172 MessageLoop::current()->PostTask( |
138 FROM_HERE, | 173 FROM_HERE, |
139 NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); | 174 NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); |
140 } | 175 } |
141 | 176 |
142 void AudioInputDevice::OnVolume(double volume) { | 177 void AudioInputDevice::OnVolume(double volume) { |
143 NOTIMPLEMENTED(); | 178 NOTIMPLEMENTED(); |
144 } | 179 } |
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190 bytes_per_sample, | 225 bytes_per_sample, |
191 number_of_frames); | 226 number_of_frames); |
192 } | 227 } |
193 | 228 |
194 // Deliver captured data to the client in floating point format | 229 // Deliver captured data to the client in floating point format |
195 // and update the audio-delay measurement. | 230 // and update the audio-delay measurement. |
196 callback_->Capture(audio_data_, | 231 callback_->Capture(audio_data_, |
197 number_of_frames, | 232 number_of_frames, |
198 audio_delay_milliseconds_); | 233 audio_delay_milliseconds_); |
199 } | 234 } |
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