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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/audio_input_device.h" | 5 #include "content/renderer/media/audio_input_device.h" |
| 6 | 6 |
| 7 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
| 8 #include "content/common/child_process.h" | 8 #include "content/common/child_process.h" |
| 9 #include "content/common/media/audio_messages.h" | 9 #include "content/common/media/audio_messages.h" |
| 10 #include "content/common/view_messages.h" | 10 #include "content/common/view_messages.h" |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 25 stream_id_(0) { | 25 stream_id_(0) { |
| 26 filter_ = RenderThread::current()->audio_input_message_filter(); | 26 filter_ = RenderThread::current()->audio_input_message_filter(); |
| 27 audio_data_.reserve(channels); | 27 audio_data_.reserve(channels); |
| 28 for (int i = 0; i < channels; ++i) { | 28 for (int i = 0; i < channels; ++i) { |
| 29 float* channel_data = new float[buffer_size]; | 29 float* channel_data = new float[buffer_size]; |
| 30 audio_data_.push_back(channel_data); | 30 audio_data_.push_back(channel_data); |
| 31 } | 31 } |
| 32 } | 32 } |
| 33 | 33 |
| 34 AudioInputDevice::~AudioInputDevice() { | 34 AudioInputDevice::~AudioInputDevice() { |
| 35 // Make sure we have been shut down. | |
| 36 DCHECK_EQ(0, stream_id_); | |
| 37 Stop(); | 35 Stop(); |
| 38 for (int i = 0; i < channels_; ++i) | 36 for (int i = 0; i < channels_; ++i) |
| 39 delete [] audio_data_[i]; | 37 delete [] audio_data_[i]; |
| 40 } | 38 } |
| 41 | 39 |
| 42 bool AudioInputDevice::Start() { | 40 void AudioInputDevice::Start() { |
| 43 // Make sure we don't call Start() more than once. | |
| 44 DCHECK_EQ(0, stream_id_); | |
| 45 if (stream_id_) | |
| 46 return false; | |
| 47 | |
| 48 AudioParameters params; | 41 AudioParameters params; |
| 49 // TODO(henrika): add support for low-latency mode? | 42 // TODO(henrika): add support for low-latency mode? |
| 50 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 43 params.format = AudioParameters::AUDIO_PCM_LINEAR; |
| 51 params.channels = channels_; | 44 params.channels = channels_; |
| 52 params.sample_rate = static_cast<int>(sample_rate_); | 45 params.sample_rate = static_cast<int>(sample_rate_); |
| 53 params.bits_per_sample = bits_per_sample_; | 46 params.bits_per_sample = bits_per_sample_; |
| 54 params.samples_per_packet = buffer_size_; | 47 params.samples_per_packet = buffer_size_; |
| 55 | 48 |
| 56 ChildProcess::current()->io_message_loop()->PostTask( | 49 ChildProcess::current()->io_message_loop()->PostTask( |
| 57 FROM_HERE, | 50 FROM_HERE, |
| 58 NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params)); | 51 NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params)); |
| 59 | |
| 60 return true; | |
| 61 } | 52 } |
| 62 | 53 |
| 63 bool AudioInputDevice::Stop() { | 54 bool AudioInputDevice::Stop() { |
| 64 if (!stream_id_) | 55 base::WaitableEvent completion(false, false); |
| 65 return false; | |
| 66 | 56 |
| 67 ChildProcess::current()->io_message_loop()->PostTask( | 57 ChildProcess::current()->io_message_loop()->PostTask( |
| 68 FROM_HERE, | 58 FROM_HERE, |
| 69 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread)); | 59 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread, |
| 60 &completion)); | |
| 70 | 61 |
| 71 if (audio_thread_.get()) { | 62 // We wait here for the IO task to be completed to remove race conflicts |
| 72 socket_->Close(); | 63 // with OnLowLatencyCreated and to ensure that Stop can be called from |
| 73 audio_thread_->Join(); | 64 // the destructor. |
| 65 if (completion.Wait()) { | |
| 66 if (audio_thread_.get()) { | |
| 67 // Terminate the main thread function in the audio thread. | |
| 68 socket_->Close(); | |
| 69 // Wait for the audio thread to exit. | |
| 70 audio_thread_->Join(); | |
| 71 // Ensures that we can call Stop multiple times. | |
| 72 audio_thread_.reset(NULL); | |
| 73 } | |
| 74 } else { | |
| 75 DLOG(ERROR) << "failed to shut down audio input on IO thread"; | |
| 76 return false; | |
| 74 } | 77 } |
| 75 | 78 |
| 76 return true; | 79 return true; |
| 77 } | 80 } |
| 78 | 81 |
| 79 bool AudioInputDevice::SetVolume(double volume) { | 82 bool AudioInputDevice::SetVolume(double volume) { |
| 80 NOTIMPLEMENTED(); | 83 NOTIMPLEMENTED(); |
| 81 return false; | 84 return false; |
| 82 } | 85 } |
| 83 | 86 |
| 84 bool AudioInputDevice::GetVolume(double* volume) { | 87 bool AudioInputDevice::GetVolume(double* volume) { |
| 85 NOTIMPLEMENTED(); | 88 NOTIMPLEMENTED(); |
| 86 return false; | 89 return false; |
| 87 } | 90 } |
| 88 | 91 |
| 89 void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { | 92 void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { |
|
tommi (sloooow) - chröme
2011/08/17 08:35:18
DCHECK(MessageLoop::current() == ChildProcess::cur
henrika (OOO until Aug 14)
2011/08/17 15:34:13
Done.
| |
| 93 // Make sure we don't call Start() more than once. | |
| 94 DCHECK_EQ(0, stream_id_); | |
| 95 if (stream_id_) | |
| 96 return; | |
| 97 | |
| 90 stream_id_ = filter_->AddDelegate(this); | 98 stream_id_ = filter_->AddDelegate(this); |
| 91 Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); | 99 Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); |
| 92 } | 100 } |
| 93 | 101 |
| 94 void AudioInputDevice::StartOnIOThread() { | 102 void AudioInputDevice::StartOnIOThread() { |
| 95 if (stream_id_) | 103 if (stream_id_) |
|
tommi (sloooow) - chröme
2011/08/17 08:35:18
DCHECK(MessageLoop::current() == ChildProcess::cur
henrika (OOO until Aug 14)
2011/08/17 15:34:13
Done.
| |
| 96 Send(new AudioInputHostMsg_RecordStream(stream_id_)); | 104 Send(new AudioInputHostMsg_RecordStream(stream_id_)); |
| 97 } | 105 } |
| 98 | 106 |
| 99 void AudioInputDevice::ShutDownOnIOThread() { | 107 void AudioInputDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { |
| 100 // Make sure we don't call shutdown more than once. | 108 // Make sure we don't call shutdown more than once. |
|
tommi (sloooow) - chröme
2011/08/17 08:35:18
DCHECK(MessageLoop::current() == ChildProcess::cur
henrika (OOO until Aug 14)
2011/08/17 15:34:13
Done.
| |
| 101 if (!stream_id_) | 109 if (!stream_id_) { |
| 110 completion->Signal(); | |
| 102 return; | 111 return; |
| 112 } | |
| 103 | 113 |
| 104 filter_->RemoveDelegate(stream_id_); | 114 filter_->RemoveDelegate(stream_id_); |
| 105 Send(new AudioInputHostMsg_CloseStream(stream_id_)); | 115 Send(new AudioInputHostMsg_CloseStream(stream_id_)); |
| 106 stream_id_ = 0; | 116 stream_id_ = 0; |
| 117 | |
| 118 completion->Signal(); | |
| 107 } | 119 } |
| 108 | 120 |
| 109 void AudioInputDevice::SetVolumeOnIOThread(double volume) { | 121 void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
| 110 if (stream_id_) | 122 if (stream_id_) |
|
tommi (sloooow) - chröme
2011/08/17 08:35:18
DCHECK(MessageLoop::current() == ChildProcess::cur
henrika (OOO until Aug 14)
2011/08/17 15:34:13
Done.
| |
| 111 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); | 123 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); |
| 112 } | 124 } |
| 113 | 125 |
| 114 void AudioInputDevice::OnLowLatencyCreated( | 126 void AudioInputDevice::OnLowLatencyCreated( |
| 115 base::SharedMemoryHandle handle, | 127 base::SharedMemoryHandle handle, |
| 116 base::SyncSocket::Handle socket_handle, | 128 base::SyncSocket::Handle socket_handle, |
| 117 uint32 length) { | 129 uint32 length) { |
| 118 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 130 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
| 119 #if defined(OS_WIN) | 131 #if defined(OS_WIN) |
| 120 DCHECK(handle); | 132 DCHECK(handle); |
| 121 DCHECK(socket_handle); | 133 DCHECK(socket_handle); |
| 122 #else | 134 #else |
| 123 DCHECK_GE(handle.fd, 0); | 135 DCHECK_GE(handle.fd, 0); |
| 124 DCHECK_GE(socket_handle, 0); | 136 DCHECK_GE(socket_handle, 0); |
| 125 #endif | 137 #endif |
| 126 DCHECK(length); | 138 DCHECK(length); |
| 127 | 139 |
| 140 // Takes care of the case when Stop is called before OnLowLatencyCreated. | |
| 141 if (!stream_id_) { | |
| 142 base::SharedMemory::CloseHandle(handle); | |
| 143 base::SyncSocket socket(socket_handle); | |
|
tommi (sloooow) - chröme
2011/08/17 08:35:18
is this the normal way of closing a socket? i.e.
henrika (OOO until Aug 14)
2011/08/17 15:34:13
Not sure if it is normal but it works ;-) And, it
| |
| 144 return; | |
| 145 } | |
| 146 | |
| 128 shared_memory_.reset(new base::SharedMemory(handle, false)); | 147 shared_memory_.reset(new base::SharedMemory(handle, false)); |
| 129 shared_memory_->Map(length); | 148 shared_memory_->Map(length); |
| 130 | 149 |
| 131 socket_.reset(new base::SyncSocket(socket_handle)); | 150 socket_.reset(new base::SyncSocket(socket_handle)); |
| 132 | 151 |
| 133 audio_thread_.reset( | 152 audio_thread_.reset( |
| 134 new base::DelegateSimpleThread(this, "renderer_audio_input_thread")); | 153 new base::DelegateSimpleThread(this, "RendererAudioInputThread")); |
| 135 audio_thread_->Start(); | 154 audio_thread_->Start(); |
| 136 | 155 |
| 137 MessageLoop::current()->PostTask( | 156 MessageLoop::current()->PostTask( |
| 138 FROM_HERE, | 157 FROM_HERE, |
| 139 NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); | 158 NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); |
| 140 } | 159 } |
| 141 | 160 |
| 142 void AudioInputDevice::OnVolume(double volume) { | 161 void AudioInputDevice::OnVolume(double volume) { |
| 143 NOTIMPLEMENTED(); | 162 NOTIMPLEMENTED(); |
| 144 } | 163 } |
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| 190 bytes_per_sample, | 209 bytes_per_sample, |
| 191 number_of_frames); | 210 number_of_frames); |
| 192 } | 211 } |
| 193 | 212 |
| 194 // Deliver captured data to the client in floating point format | 213 // Deliver captured data to the client in floating point format |
| 195 // and update the audio-delay measurement. | 214 // and update the audio-delay measurement. |
| 196 callback_->Capture(audio_data_, | 215 callback_->Capture(audio_data_, |
| 197 number_of_frames, | 216 number_of_frames, |
| 198 audio_delay_milliseconds_); | 217 audio_delay_milliseconds_); |
| 199 } | 218 } |
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