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Issue 7660: Move windows specific lock-recursion-counter into windows impl file... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 12 years, 2 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/lock_impl.h" 5 #include "base/lock_impl.h"
6 #include "base/logging.h"
7
8 // NOTE: Although windows critical sections support recursive locks, we do not
9 // allow this, and we will commonly fire a DCHECK() if a thread attempts to
10 // acquire the lock a second time (while already holding it).
6 11
7 LockImpl::LockImpl() { 12 LockImpl::LockImpl() {
13 #ifndef NDEBUG
14 recursion_count_shadow_ = 0;
15 recursion_used_ = false;
16 #endif // NDEBUG
8 // The second parameter is the spin count, for short-held locks it avoid the 17 // The second parameter is the spin count, for short-held locks it avoid the
9 // contending thread from going to sleep which helps performance greatly. 18 // contending thread from going to sleep which helps performance greatly.
10 ::InitializeCriticalSectionAndSpinCount(&os_lock_, 2000); 19 ::InitializeCriticalSectionAndSpinCount(&os_lock_, 2000);
11 } 20 }
12 21
13 LockImpl::~LockImpl() { 22 LockImpl::~LockImpl() {
14 ::DeleteCriticalSection(&os_lock_); 23 ::DeleteCriticalSection(&os_lock_);
15 } 24 }
16 25
17 bool LockImpl::Try() { 26 bool LockImpl::Try() {
18 return ::TryEnterCriticalSection(&os_lock_) != FALSE; 27 if (::TryEnterCriticalSection(&os_lock_) != FALSE) {
28 #ifndef NDEBUG
29 recursion_count_shadow_++;
30 if (2 == recursion_count_shadow_ && !recursion_used_) {
31 recursion_used_ = true;
32 DCHECK(false); // Catch accidental redundant lock acquisition.
33 }
34 #endif
35 return true;
36 }
37 return false;
19 } 38 }
20 39
21 void LockImpl::Lock() { 40 void LockImpl::Lock() {
22 ::EnterCriticalSection(&os_lock_); 41 ::EnterCriticalSection(&os_lock_);
42 #ifndef NDEBUG
43 // ONLY access data after locking.
44 recursion_count_shadow_++;
45 if (2 == recursion_count_shadow_ && !recursion_used_) {
46 recursion_used_ = true;
47 DCHECK(false); // Catch accidental redundant lock acquisition.
48 }
49 #endif // NDEBUG
23 } 50 }
24 51
25 void LockImpl::Unlock() { 52 void LockImpl::Unlock() {
53 #ifndef NDEBUG
54 --recursion_count_shadow_; // ONLY access while lock is still held.
55 DCHECK(0 <= recursion_count_shadow_);
56 #endif // NDEBUG
26 ::LeaveCriticalSection(&os_lock_); 57 ::LeaveCriticalSection(&os_lock_);
27 } 58 }
28
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