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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GL_GL_SURFACE_H_ | 5 #ifndef UI_GFX_GL_GL_SURFACE_H_ |
6 #define UI_GFX_GL_GL_SURFACE_H_ | 6 #define UI_GFX_GL_GL_SURFACE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
11 #include "ui/gfx/gl/gl_export.h" | |
12 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
13 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
14 | 13 |
15 namespace gfx { | 14 namespace gfx { |
16 | 15 |
17 class GLContext; | 16 class GLContext; |
18 | 17 |
19 // Encapsulates a surface that can be rendered to with GL, hiding platform | 18 // Encapsulates a surface that can be rendered to with GL, hiding platform |
20 // specific management. | 19 // specific management. |
21 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { | 20 class GLSurface : public base::RefCounted<GLSurface> { |
22 public: | 21 public: |
23 GLSurface(); | 22 GLSurface(); |
24 | 23 |
25 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the | 24 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the |
26 // EGL surface associated to be recreated without destroying the associated | 25 // EGL surface associated to be recreated without destroying the associated |
27 // context. The implementation of this function for other GLSurface derived | 26 // context. The implementation of this function for other GLSurface derived |
28 // classes is in a pending changelist. | 27 // classes is in a pending changelist. |
29 virtual bool Initialize(); | 28 virtual bool Initialize(); |
30 | 29 |
31 // Destroys the surface. | 30 // Destroys the surface. |
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69 virtual ~GLSurface(); | 68 virtual ~GLSurface(); |
70 | 69 |
71 private: | 70 private: |
72 friend class base::RefCounted<GLSurface>; | 71 friend class base::RefCounted<GLSurface>; |
73 DISALLOW_COPY_AND_ASSIGN(GLSurface); | 72 DISALLOW_COPY_AND_ASSIGN(GLSurface); |
74 }; | 73 }; |
75 | 74 |
76 } // namespace gfx | 75 } // namespace gfx |
77 | 76 |
78 #endif // UI_GFX_GL_GL_SURFACE_H_ | 77 #endif // UI_GFX_GL_GL_SURFACE_H_ |
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