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Side by Side Diff: remoting/host/capturer_mac.cc

Issue 7649025: Fixed up issue with changing screen resolution on Mac host causing crashes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix up comment Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/capturer.h" 5 #include "remoting/host/capturer.h"
6 6
7 #include <ApplicationServices/ApplicationServices.h> 7 #include <ApplicationServices/ApplicationServices.h>
8 #include <OpenGL/CGLMacro.h> 8 #include <OpenGL/CGLMacro.h>
9 #include <OpenGL/OpenGL.h> 9 #include <OpenGL/OpenGL.h>
10 10
11 #include <stddef.h> 11 #include <stddef.h>
12 12
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "base/mac/mac_util.h" 14 #include "base/mac/mac_util.h"
15 #include "base/memory/scoped_ptr.h" 15 #include "base/memory/scoped_ptr.h"
16 #include "base/synchronization/waitable_event.h"
16 #include "remoting/base/util.h" 17 #include "remoting/base/util.h"
17 #include "remoting/host/capturer_helper.h" 18 #include "remoting/host/capturer_helper.h"
18 #include "skia/ext/skia_utils_mac.h" 19 #include "skia/ext/skia_utils_mac.h"
19 20
20 namespace remoting { 21 namespace remoting {
21 22
22 namespace { 23 namespace {
23 24
25 // The amount of time allowed for displays to reconfigure.
26 const int64 kDisplayReconfigurationTimeoutInSeconds = 10;
27
24 class scoped_pixel_buffer_object { 28 class scoped_pixel_buffer_object {
25 public: 29 public:
26 scoped_pixel_buffer_object(); 30 scoped_pixel_buffer_object();
27 ~scoped_pixel_buffer_object(); 31 ~scoped_pixel_buffer_object();
28 32
29 bool Init(CGLContextObj cgl_context, int size_in_bytes); 33 bool Init(CGLContextObj cgl_context, int size_in_bytes);
30 void Release(); 34 void Release();
31 35
32 GLuint get() const { return pixel_buffer_object_; } 36 GLuint get() const { return pixel_buffer_object_; }
33 37
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 124
121 DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer); 125 DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer);
122 }; 126 };
123 127
124 // A class to perform capturing for mac. 128 // A class to perform capturing for mac.
125 class CapturerMac : public Capturer { 129 class CapturerMac : public Capturer {
126 public: 130 public:
127 CapturerMac(); 131 CapturerMac();
128 virtual ~CapturerMac(); 132 virtual ~CapturerMac();
129 133
130 // Enable or disable capturing. Capturing should be disabled while a screen
131 // reconfiguration is in progress, otherwise reading from the screen base
132 // address is likely to segfault.
133 void EnableCapture(bool enable);
134
135 // Capturer interface. 134 // Capturer interface.
136 virtual void ScreenConfigurationChanged() OVERRIDE; 135 virtual void ScreenConfigurationChanged() OVERRIDE;
137 virtual media::VideoFrame::Format pixel_format() const OVERRIDE; 136 virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
138 virtual void ClearInvalidRegion() OVERRIDE; 137 virtual void ClearInvalidRegion() OVERRIDE;
139 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE; 138 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE;
140 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE; 139 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE;
141 virtual void InvalidateFullScreen() OVERRIDE; 140 virtual void InvalidateFullScreen() OVERRIDE;
142 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback) 141 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback)
143 OVERRIDE; 142 OVERRIDE;
144 virtual const gfx::Size& size_most_recent() const OVERRIDE; 143 virtual const gfx::Size& size_most_recent() const OVERRIDE;
145 144
146 private: 145 private:
147 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region); 146 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region);
148 void GlBlitSlow(const VideoFrameBuffer& buffer); 147 void GlBlitSlow(const VideoFrameBuffer& buffer);
149 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region); 148 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region);
150 void CaptureRegion(const SkRegion& region, 149 void CaptureRegion(const SkRegion& region,
151 CaptureCompletedCallback* callback); 150 CaptureCompletedCallback* callback);
152 151
153 void ScreenRefresh(CGRectCount count, const CGRect *rect_array); 152 void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
154 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 153 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
155 size_t count, 154 size_t count,
156 const CGRect *rect_array); 155 const CGRect *rect_array);
156 void DisplaysReconfigured(CGDirectDisplayID display,
157 CGDisplayChangeSummaryFlags flags);
157 static void ScreenRefreshCallback(CGRectCount count, 158 static void ScreenRefreshCallback(CGRectCount count,
158 const CGRect *rect_array, 159 const CGRect *rect_array,
159 void *user_parameter); 160 void *user_parameter);
160 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 161 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
161 size_t count, 162 size_t count,
162 const CGRect *rect_array, 163 const CGRect *rect_array,
163 void *user_parameter); 164 void *user_parameter);
164 static void DisplaysReconfiguredCallback(CGDirectDisplayID display, 165 static void DisplaysReconfiguredCallback(CGDirectDisplayID display,
165 CGDisplayChangeSummaryFlags flags, 166 CGDisplayChangeSummaryFlags flags,
166 void *user_parameter); 167 void *user_parameter);
(...skipping 14 matching lines...) Expand all
181 // The previous buffer into which we captured, or NULL for the first capture 182 // The previous buffer into which we captured, or NULL for the first capture
182 // for a particular screen resolution. 183 // for a particular screen resolution.
183 uint8* last_buffer_; 184 uint8* last_buffer_;
184 185
185 // Contains an invalid region from the previous capture. 186 // Contains an invalid region from the previous capture.
186 SkRegion last_invalid_region_; 187 SkRegion last_invalid_region_;
187 188
188 // Format of pixels returned in buffer. 189 // Format of pixels returned in buffer.
189 media::VideoFrame::Format pixel_format_; 190 media::VideoFrame::Format pixel_format_;
190 191
191 bool capturing_; 192 // Acts as a critical section around our display configuration data
193 // structures. Specifically cgl_context_ and pixel_buffer_object_.
194 base::WaitableEvent display_configuration_capture_event_;
192 195
193 DISALLOW_COPY_AND_ASSIGN(CapturerMac); 196 DISALLOW_COPY_AND_ASSIGN(CapturerMac);
194 }; 197 };
195 198
196 CapturerMac::CapturerMac() 199 CapturerMac::CapturerMac()
197 : cgl_context_(NULL), 200 : cgl_context_(NULL),
198 current_buffer_(0), 201 current_buffer_(0),
199 last_buffer_(NULL), 202 last_buffer_(NULL),
200 pixel_format_(media::VideoFrame::RGB32), 203 pixel_format_(media::VideoFrame::RGB32),
201 capturing_(true) { 204 display_configuration_capture_event_(false, true) {
202 // TODO(dmaclach): move this initialization out into session_manager, 205 // TODO(dmaclach): move this initialization out into session_manager,
203 // or at least have session_manager call into here to initialize it. 206 // or at least have session_manager call into here to initialize it.
204 CGError err = 207 CGError err =
205 CGRegisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, 208 CGRegisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback,
206 this); 209 this);
207 DCHECK_EQ(err, kCGErrorSuccess); 210 DCHECK_EQ(err, kCGErrorSuccess);
208 err = CGScreenRegisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, 211 err = CGScreenRegisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback,
209 this); 212 this);
210 DCHECK_EQ(err, kCGErrorSuccess); 213 DCHECK_EQ(err, kCGErrorSuccess);
211 err = CGDisplayRegisterReconfigurationCallback( 214 err = CGDisplayRegisterReconfigurationCallback(
212 CapturerMac::DisplaysReconfiguredCallback, this); 215 CapturerMac::DisplaysReconfiguredCallback, this);
213 DCHECK_EQ(err, kCGErrorSuccess); 216 DCHECK_EQ(err, kCGErrorSuccess);
214 ScreenConfigurationChanged(); 217 ScreenConfigurationChanged();
215 } 218 }
216 219
217 CapturerMac::~CapturerMac() { 220 CapturerMac::~CapturerMac() {
218 ReleaseBuffers(); 221 ReleaseBuffers();
219 CGUnregisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, this); 222 CGUnregisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, this);
220 CGScreenUnregisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, this); 223 CGScreenUnregisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, this);
221 CGDisplayRemoveReconfigurationCallback( 224 CGDisplayRemoveReconfigurationCallback(
222 CapturerMac::DisplaysReconfiguredCallback, this); 225 CapturerMac::DisplaysReconfiguredCallback, this);
223 } 226 }
224 227
225 void CapturerMac::EnableCapture(bool enable) {
226 capturing_ = enable;
227 }
228
229 void CapturerMac::ReleaseBuffers() { 228 void CapturerMac::ReleaseBuffers() {
230 if (cgl_context_) { 229 if (cgl_context_) {
231 pixel_buffer_object_.Release(); 230 pixel_buffer_object_.Release();
232 CGLDestroyContext(cgl_context_); 231 CGLDestroyContext(cgl_context_);
233 cgl_context_ = NULL; 232 cgl_context_ = NULL;
234 } 233 }
235 // The buffers might be in use by the encoder, so don't delete them here. 234 // The buffers might be in use by the encoder, so don't delete them here.
236 // Instead, mark them as "needs update"; next time the buffers are used by 235 // Instead, mark them as "needs update"; next time the buffers are used by
237 // the capturer, they will be recreated if necessary. 236 // the capturer, they will be recreated if necessary.
238 for (int i = 0; i < kNumBuffers; ++i) { 237 for (int i = 0; i < kNumBuffers; ++i) {
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
291 290
292 void CapturerMac::InvalidateScreen(const gfx::Size& size) { 291 void CapturerMac::InvalidateScreen(const gfx::Size& size) {
293 helper_.InvalidateScreen(size); 292 helper_.InvalidateScreen(size);
294 } 293 }
295 294
296 void CapturerMac::InvalidateFullScreen() { 295 void CapturerMac::InvalidateFullScreen() {
297 helper_.InvalidateFullScreen(); 296 helper_.InvalidateFullScreen();
298 } 297 }
299 298
300 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) { 299 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) {
300 // Only allow captures when the display configuration is not occurring.
301 scoped_refptr<CaptureData> data; 301 scoped_refptr<CaptureData> data;
302 if (capturing_) {
303 SkRegion region;
304 helper_.SwapInvalidRegion(&region);
305 VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
306 current_buffer.Update();
307 302
308 bool flip = true; // GL capturers need flipping. 303 // Critical section shared with DisplaysReconfigured(...).
309 if (cgl_context_) { 304 CHECK(display_configuration_capture_event_.TimedWait(
310 if (pixel_buffer_object_.get() != 0) { 305 base::TimeDelta::FromSeconds(kDisplayReconfigurationTimeoutInSeconds)));
311 GlBlitFast(current_buffer, region); 306 SkRegion region;
312 } else { 307 helper_.SwapInvalidRegion(&region);
313 // See comment in scoped_pixel_buffer_object::Init about why the slow 308 VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
314 // path is always used on 10.5. 309 current_buffer.Update();
315 GlBlitSlow(current_buffer); 310
316 } 311 bool flip = true; // GL capturers need flipping.
312 if (cgl_context_) {
313 if (pixel_buffer_object_.get() != 0) {
314 GlBlitFast(current_buffer, region);
317 } else { 315 } else {
318 CgBlit(current_buffer, region); 316 // See comment in scoped_pixel_buffer_object::Init about why the slow
319 flip = false; 317 // path is always used on 10.5.
318 GlBlitSlow(current_buffer);
320 } 319 }
320 } else {
321 CgBlit(current_buffer, region);
322 flip = false;
323 }
321 324
322 DataPlanes planes; 325 DataPlanes planes;
323 planes.data[0] = current_buffer.ptr(); 326 planes.data[0] = current_buffer.ptr();
324 planes.strides[0] = current_buffer.bytes_per_row(); 327 planes.strides[0] = current_buffer.bytes_per_row();
325 if (flip) { 328 if (flip) {
326 planes.strides[0] = -planes.strides[0]; 329 planes.strides[0] = -planes.strides[0];
327 planes.data[0] += 330 planes.data[0] +=
328 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row(); 331 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
329 } 332 }
330 333
331 data = new CaptureData(planes, gfx::Size(current_buffer.size()), 334 data = new CaptureData(planes, gfx::Size(current_buffer.size()),
332 pixel_format()); 335 pixel_format());
333 data->mutable_dirty_region() = region; 336 data->mutable_dirty_region() = region;
334 337
335 current_buffer_ = (current_buffer_ + 1) % kNumBuffers; 338 current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
336 helper_.set_size_most_recent(data->size()); 339 helper_.set_size_most_recent(data->size());
337 } 340 display_configuration_capture_event_.Signal();
338 341
339 callback->Run(data); 342 callback->Run(data);
340 delete callback; 343 delete callback;
341 } 344 }
342 345
343 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer, 346 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
344 const SkRegion& region) { 347 const SkRegion& region) {
348 const int buffer_height = buffer.size().height();
349 const int buffer_width = buffer.size().width();
350
351 // Clip to the size of our current screen.
352 SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
345 if (last_buffer_) { 353 if (last_buffer_) {
346 // We are doing double buffer for the capture data so we just need to copy 354 // We are doing double buffer for the capture data so we just need to copy
347 // the invalid region from the previous capture in the current buffer. 355 // the invalid region from the previous capture in the current buffer.
348 // TODO(hclam): We can reduce the amount of copying here by subtracting 356 // TODO(hclam): We can reduce the amount of copying here by subtracting
349 // |capturer_helper_|s region from |last_invalid_region_|. 357 // |capturer_helper_|s region from |last_invalid_region_|.
350 // http://crbug.com/92354 358 // http://crbug.com/92354
351 359
352 // Since the image obtained from OpenGL is upside-down, need to do some 360 // Since the image obtained from OpenGL is upside-down, need to do some
353 // magic here to copy the correct rectangle. 361 // magic here to copy the correct rectangle.
354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 362 const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
355 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) { 363 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) {
364 SkIRect copy_rect = i.rect();
365 copy_rect.intersect(clip_rect);
356 CopyRect(last_buffer_ + y_offset, 366 CopyRect(last_buffer_ + y_offset,
357 -buffer.bytes_per_row(), 367 -buffer.bytes_per_row(),
358 buffer.ptr() + y_offset, 368 buffer.ptr() + y_offset,
359 -buffer.bytes_per_row(), 369 -buffer.bytes_per_row(),
360 4, // Bytes for pixel for RGBA. 370 4, // Bytes for pixel for RGBA.
361 i.rect()); 371 copy_rect);
362 } 372 }
363 } 373 }
364 last_buffer_ = buffer.ptr(); 374 last_buffer_ = buffer.ptr();
365 last_invalid_region_ = region; 375 last_invalid_region_ = region;
366 376
367 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 377 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
368 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get()); 378 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
369 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 379 glReadPixels(0, 0, buffer_width, buffer_height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
370 GL_BGRA, GL_UNSIGNED_BYTE, 0);
371 GLubyte* ptr = static_cast<GLubyte*>( 380 GLubyte* ptr = static_cast<GLubyte*>(
372 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB)); 381 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
373 if (ptr == NULL) { 382 if (ptr == NULL) {
374 // If the buffer can't be mapped, assume that it's no longer valid and 383 // If the buffer can't be mapped, assume that it's no longer valid and
375 // release it. 384 // release it.
376 pixel_buffer_object_.Release(); 385 pixel_buffer_object_.Release();
377 } else { 386 } else {
378 // Copy only from the dirty rects. Since the image obtained from OpenGL is 387 // Copy only from the dirty rects. Since the image obtained from OpenGL is
379 // upside-down we need to do some magic here to copy the correct rectangle. 388 // upside-down we need to do some magic here to copy the correct rectangle.
380 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 389 const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
381 for(SkRegion::Iterator i(region); !i.done(); i.next()) { 390 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
391 SkIRect copy_rect = i.rect();
392 copy_rect.intersect(clip_rect);
382 CopyRect(ptr + y_offset, 393 CopyRect(ptr + y_offset,
383 -buffer.bytes_per_row(), 394 -buffer.bytes_per_row(),
384 buffer.ptr() + y_offset, 395 buffer.ptr() + y_offset,
385 -buffer.bytes_per_row(), 396 -buffer.bytes_per_row(),
386 4, // Bytes for pixel for RGBA. 397 4, // Bytes for pixel for RGBA.
387 i.rect()); 398 copy_rect);
388 } 399 }
389 } 400 }
390 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) { 401 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
391 // If glUnmapBuffer returns false, then the contents of the data store are 402 // If glUnmapBuffer returns false, then the contents of the data store are
392 // undefined. This might be because the screen mode has changed, in which 403 // undefined. This might be because the screen mode has changed, in which
393 // case it will be recreated in ScreenConfigurationChanged, but releasing 404 // case it will be recreated in ScreenConfigurationChanged, but releasing
394 // the object here is the best option. Capturing will fall back on 405 // the object here is the best option. Capturing will fall back on
395 // GlBlitSlow until such time as the pixel buffer object is recreated. 406 // GlBlitSlow until such time as the pixel buffer object is recreated.
396 pixel_buffer_object_.Release(); 407 pixel_buffer_object_.Release();
397 } 408 }
398 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); 409 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
399 } 410 }
400 411
401 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) { 412 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) {
402 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 413 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
403 glReadBuffer(GL_FRONT); 414 glReadBuffer(GL_FRONT);
404 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); 415 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
405 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment. 416 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
406 glPixelStorei(GL_PACK_ROW_LENGTH, 0); 417 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
407 glPixelStorei(GL_PACK_SKIP_ROWS, 0); 418 glPixelStorei(GL_PACK_SKIP_ROWS, 0);
408 glPixelStorei(GL_PACK_SKIP_PIXELS, 0); 419 glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
409 // Read a block of pixels from the frame buffer. 420 // Read a block of pixels from the frame buffer.
410 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 421 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
411 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr()); 422 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr());
412 glPopClientAttrib(); 423 glPopClientAttrib();
413 } 424 }
414 425
415 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer, 426 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer,
416 const SkRegion& region) { 427 const SkRegion& region) {
428 const int buffer_height = buffer.size().height();
429 const int buffer_width = buffer.size().width();
430
431 // Clip to the size of our current screen.
432 SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
433
417 if (last_buffer_) 434 if (last_buffer_)
418 memcpy(buffer.ptr(), last_buffer_, 435 memcpy(buffer.ptr(), last_buffer_,
419 buffer.bytes_per_row() * buffer.size().height()); 436 buffer.bytes_per_row() * buffer_height);
420 last_buffer_ = buffer.ptr(); 437 last_buffer_ = buffer.ptr();
421 CGDirectDisplayID main_display = CGMainDisplayID(); 438 CGDirectDisplayID main_display = CGMainDisplayID();
422 uint8* display_base_address = 439 uint8* display_base_address =
423 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display)); 440 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display));
424 int src_bytes_per_row = CGDisplayBytesPerRow(main_display); 441 int src_bytes_per_row = CGDisplayBytesPerRow(main_display);
425 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8; 442 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8;
426 // TODO(hclam): We can reduce the amount of copying here by subtracting 443 // TODO(hclam): We can reduce the amount of copying here by subtracting
427 // |capturer_helper_|s region from |last_invalid_region_|. 444 // |capturer_helper_|s region from |last_invalid_region_|.
428 // http://crbug.com/92354 445 // http://crbug.com/92354
429 for(SkRegion::Iterator i(region); !i.done(); i.next()) { 446 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
447 SkIRect copy_rect = i.rect();
448 copy_rect.intersect(clip_rect);
430 CopyRect(display_base_address, 449 CopyRect(display_base_address,
431 src_bytes_per_row, 450 src_bytes_per_row,
432 buffer.ptr(), 451 buffer.ptr(),
433 buffer.bytes_per_row(), 452 buffer.bytes_per_row(),
434 src_bytes_per_pixel, 453 src_bytes_per_pixel,
435 i.rect()); 454 copy_rect);
436 } 455 }
437 } 456 }
438 457
439 const gfx::Size& CapturerMac::size_most_recent() const { 458 const gfx::Size& CapturerMac::size_most_recent() const {
440 return helper_.size_most_recent(); 459 return helper_.size_most_recent();
441 } 460 }
442 461
443 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) { 462 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) {
444 SkIRect skirect_array[count]; 463 SkIRect skirect_array[count];
445 for (CGRectCount i = 0; i < count; ++i) { 464 for (CGRectCount i = 0; i < count; ++i) {
(...skipping 11 matching lines...) Expand all
457 for (CGRectCount i = 0; i < count; ++i) { 476 for (CGRectCount i = 0; i < count; ++i) {
458 CGRect rect = rect_array[i]; 477 CGRect rect = rect_array[i];
459 rect = CGRectOffset(rect, delta.dX, delta.dY); 478 rect = CGRectOffset(rect, delta.dX, delta.dY);
460 skirect_new_array[i] = gfx::CGRectToSkIRect(rect); 479 skirect_new_array[i] = gfx::CGRectToSkIRect(rect);
461 } 480 }
462 SkRegion region; 481 SkRegion region;
463 region.setRects(skirect_new_array, count); 482 region.setRects(skirect_new_array, count);
464 InvalidateRegion(region); 483 InvalidateRegion(region);
465 } 484 }
466 485
486 void CapturerMac::DisplaysReconfigured(CGDirectDisplayID display,
487 CGDisplayChangeSummaryFlags flags) {
488 if (display == CGMainDisplayID()) {
489 if (flags & kCGDisplayBeginConfigurationFlag) {
490 // Wait on |display_configuration_capture_event_| to prevent more
491 // captures from occurring on a different thread while the displays
492 // are being reconfigured.
493 CHECK(display_configuration_capture_event_.TimedWait(
494 base::TimeDelta::FromSeconds(
495 kDisplayReconfigurationTimeoutInSeconds)));
496 } else {
497 ScreenConfigurationChanged();
498 // Now that the configuration has changed, signal the event.
499 display_configuration_capture_event_.Signal();
500 }
501 }
502 }
503
467 void CapturerMac::ScreenRefreshCallback(CGRectCount count, 504 void CapturerMac::ScreenRefreshCallback(CGRectCount count,
468 const CGRect *rect_array, 505 const CGRect *rect_array,
469 void *user_parameter) { 506 void *user_parameter) {
470 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 507 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
471 capturer->ScreenRefresh(count, rect_array); 508 capturer->ScreenRefresh(count, rect_array);
472 } 509 }
473 510
474 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 511 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
475 size_t count, 512 size_t count,
476 const CGRect *rect_array, 513 const CGRect *rect_array,
477 void *user_parameter) { 514 void *user_parameter) {
478 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 515 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
479 capturer->ScreenUpdateMove(delta, count, rect_array); 516 capturer->ScreenUpdateMove(delta, count, rect_array);
480 } 517 }
481 518
482 void CapturerMac::DisplaysReconfiguredCallback( 519 void CapturerMac::DisplaysReconfiguredCallback(
483 CGDirectDisplayID display, 520 CGDirectDisplayID display,
484 CGDisplayChangeSummaryFlags flags, 521 CGDisplayChangeSummaryFlags flags,
485 void *user_parameter) { 522 void *user_parameter) {
486 if (display == CGMainDisplayID()) { 523 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
487 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 524 capturer->DisplaysReconfigured(display, flags);
488 if (flags & kCGDisplayBeginConfigurationFlag) {
489 capturer->EnableCapture(false);
490 } else {
491 capturer->EnableCapture(true);
492 capturer->ScreenConfigurationChanged();
493 }
494 }
495 } 525 }
496 526
497 } // namespace 527 } // namespace
498 528
499 // static 529 // static
500 Capturer* Capturer::Create() { 530 Capturer* Capturer::Create() {
501 return new CapturerMac(); 531 return new CapturerMac();
502 } 532 }
503 533
504 } // namespace remoting 534 } // namespace remoting
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