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Side by Side Diff: remoting/host/capturer_mac.cc

Issue 7649025: Fixed up issue with changing screen resolution on Mac host causing crashes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: get rid of unnecessary file Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/capturer.h" 5 #include "remoting/host/capturer.h"
6 6
7 #include <ApplicationServices/ApplicationServices.h> 7 #include <ApplicationServices/ApplicationServices.h>
8 #include <OpenGL/CGLMacro.h> 8 #include <OpenGL/CGLMacro.h>
9 #include <OpenGL/OpenGL.h> 9 #include <OpenGL/OpenGL.h>
10 10
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
120 120
121 DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer); 121 DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer);
122 }; 122 };
123 123
124 // A class to perform capturing for mac. 124 // A class to perform capturing for mac.
125 class CapturerMac : public Capturer { 125 class CapturerMac : public Capturer {
126 public: 126 public:
127 CapturerMac(); 127 CapturerMac();
128 virtual ~CapturerMac(); 128 virtual ~CapturerMac();
129 129
130 // Enable or disable capturing. Capturing should be disabled while a screen
131 // reconfiguration is in progress, otherwise reading from the screen base
132 // address is likely to segfault.
133 void EnableCapture(bool enable);
134
135 // Capturer interface. 130 // Capturer interface.
136 virtual void ScreenConfigurationChanged() OVERRIDE; 131 virtual void ScreenConfigurationChanged() OVERRIDE;
137 virtual media::VideoFrame::Format pixel_format() const OVERRIDE; 132 virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
138 virtual void ClearInvalidRegion() OVERRIDE; 133 virtual void ClearInvalidRegion() OVERRIDE;
139 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE; 134 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE;
140 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE; 135 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE;
141 virtual void InvalidateFullScreen() OVERRIDE; 136 virtual void InvalidateFullScreen() OVERRIDE;
142 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback) 137 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback)
143 OVERRIDE; 138 OVERRIDE;
144 virtual const gfx::Size& size_most_recent() const OVERRIDE; 139 virtual const gfx::Size& size_most_recent() const OVERRIDE;
145 140
146 private: 141 private:
147 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region); 142 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region);
148 void GlBlitSlow(const VideoFrameBuffer& buffer); 143 void GlBlitSlow(const VideoFrameBuffer& buffer);
149 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region); 144 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region);
150 void CaptureRegion(const SkRegion& region, 145 void CaptureRegion(const SkRegion& region,
151 CaptureCompletedCallback* callback); 146 CaptureCompletedCallback* callback);
152 147
153 void ScreenRefresh(CGRectCount count, const CGRect *rect_array); 148 void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
154 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 149 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
155 size_t count, 150 size_t count,
156 const CGRect *rect_array); 151 const CGRect *rect_array);
152 void DisplaysReconfigured(CGDirectDisplayID display,
153 CGDisplayChangeSummaryFlags flags);
157 static void ScreenRefreshCallback(CGRectCount count, 154 static void ScreenRefreshCallback(CGRectCount count,
158 const CGRect *rect_array, 155 const CGRect *rect_array,
159 void *user_parameter); 156 void *user_parameter);
160 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 157 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
161 size_t count, 158 size_t count,
162 const CGRect *rect_array, 159 const CGRect *rect_array,
163 void *user_parameter); 160 void *user_parameter);
164 static void DisplaysReconfiguredCallback(CGDirectDisplayID display, 161 static void DisplaysReconfiguredCallback(CGDirectDisplayID display,
165 CGDisplayChangeSummaryFlags flags, 162 CGDisplayChangeSummaryFlags flags,
166 void *user_parameter); 163 void *user_parameter);
(...skipping 14 matching lines...) Expand all
181 // The previous buffer into which we captured, or NULL for the first capture 178 // The previous buffer into which we captured, or NULL for the first capture
182 // for a particular screen resolution. 179 // for a particular screen resolution.
183 uint8* last_buffer_; 180 uint8* last_buffer_;
184 181
185 // Contains an invalid region from the previous capture. 182 // Contains an invalid region from the previous capture.
186 SkRegion last_invalid_region_; 183 SkRegion last_invalid_region_;
187 184
188 // Format of pixels returned in buffer. 185 // Format of pixels returned in buffer.
189 media::VideoFrame::Format pixel_format_; 186 media::VideoFrame::Format pixel_format_;
190 187
191 bool capturing_; 188 // Lock controlling who currently owns our local display_configuration
189 // information. Usually owned by the capture_thread or the main_thread.
Jamie 2011/08/15 21:29:27 Usually? If this is worth documenting, I think it
dmac 2011/08/16 19:18:55 Done.
190 base::Lock display_configuration_capture_lock_;
192 191
193 DISALLOW_COPY_AND_ASSIGN(CapturerMac); 192 DISALLOW_COPY_AND_ASSIGN(CapturerMac);
194 }; 193 };
195 194
196 CapturerMac::CapturerMac() 195 CapturerMac::CapturerMac()
197 : cgl_context_(NULL), 196 : cgl_context_(NULL),
198 current_buffer_(0), 197 current_buffer_(0),
199 last_buffer_(NULL), 198 last_buffer_(NULL),
200 pixel_format_(media::VideoFrame::RGB32), 199 pixel_format_(media::VideoFrame::RGB32) {
201 capturing_(true) {
202 // TODO(dmaclach): move this initialization out into session_manager, 200 // TODO(dmaclach): move this initialization out into session_manager,
203 // or at least have session_manager call into here to initialize it. 201 // or at least have session_manager call into here to initialize it.
204 CGError err = 202 CGError err =
205 CGRegisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, 203 CGRegisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback,
206 this); 204 this);
207 DCHECK_EQ(err, kCGErrorSuccess); 205 DCHECK_EQ(err, kCGErrorSuccess);
208 err = CGScreenRegisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, 206 err = CGScreenRegisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback,
209 this); 207 this);
210 DCHECK_EQ(err, kCGErrorSuccess); 208 DCHECK_EQ(err, kCGErrorSuccess);
211 err = CGDisplayRegisterReconfigurationCallback( 209 err = CGDisplayRegisterReconfigurationCallback(
212 CapturerMac::DisplaysReconfiguredCallback, this); 210 CapturerMac::DisplaysReconfiguredCallback, this);
213 DCHECK_EQ(err, kCGErrorSuccess); 211 DCHECK_EQ(err, kCGErrorSuccess);
214 ScreenConfigurationChanged(); 212 ScreenConfigurationChanged();
215 } 213 }
216 214
217 CapturerMac::~CapturerMac() { 215 CapturerMac::~CapturerMac() {
218 ReleaseBuffers(); 216 ReleaseBuffers();
219 CGUnregisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, this); 217 CGUnregisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, this);
220 CGScreenUnregisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, this); 218 CGScreenUnregisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, this);
221 CGDisplayRemoveReconfigurationCallback( 219 CGDisplayRemoveReconfigurationCallback(
222 CapturerMac::DisplaysReconfiguredCallback, this); 220 CapturerMac::DisplaysReconfiguredCallback, this);
223 } 221 }
224 222
225 void CapturerMac::EnableCapture(bool enable) {
226 capturing_ = enable;
227 }
228
229 void CapturerMac::ReleaseBuffers() { 223 void CapturerMac::ReleaseBuffers() {
230 if (cgl_context_) { 224 if (cgl_context_) {
231 pixel_buffer_object_.Release(); 225 pixel_buffer_object_.Release();
232 CGLDestroyContext(cgl_context_); 226 CGLDestroyContext(cgl_context_);
233 cgl_context_ = NULL; 227 cgl_context_ = NULL;
234 } 228 }
235 // The buffers might be in use by the encoder, so don't delete them here. 229 // The buffers might be in use by the encoder, so don't delete them here.
236 // Instead, mark them as "needs update"; next time the buffers are used by 230 // Instead, mark them as "needs update"; next time the buffers are used by
237 // the capturer, they will be recreated if necessary. 231 // the capturer, they will be recreated if necessary.
238 for (int i = 0; i < kNumBuffers; ++i) { 232 for (int i = 0; i < kNumBuffers; ++i) {
239 buffers_[i].set_needs_update(); 233 buffers_[i].set_needs_update();
240 } 234 }
235 last_buffer_ = NULL;
Jamie 2011/08/15 21:29:27 Why move this?
dmac 2011/08/16 19:18:55 Done.
241 } 236 }
242 237
243 void CapturerMac::ScreenConfigurationChanged() { 238 void CapturerMac::ScreenConfigurationChanged() {
244 ReleaseBuffers(); 239 ReleaseBuffers();
245 helper_.ClearInvalidRegion(); 240 helper_.ClearInvalidRegion();
246 last_buffer_ = NULL;
247 241
248 CGDirectDisplayID mainDevice = CGMainDisplayID(); 242 CGDirectDisplayID mainDevice = CGMainDisplayID();
249 int width = CGDisplayPixelsWide(mainDevice); 243 int width = CGDisplayPixelsWide(mainDevice);
250 int height = CGDisplayPixelsHigh(mainDevice); 244 int height = CGDisplayPixelsHigh(mainDevice);
251 InvalidateScreen(gfx::Size(width, height)); 245 InvalidateScreen(gfx::Size(width, height));
252 246
253 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) { 247 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
254 VLOG(3) << "OpenGL support not available."; 248 VLOG(3) << "OpenGL support not available.";
255 return; 249 return;
256 } 250 }
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
291 285
292 void CapturerMac::InvalidateScreen(const gfx::Size& size) { 286 void CapturerMac::InvalidateScreen(const gfx::Size& size) {
293 helper_.InvalidateScreen(size); 287 helper_.InvalidateScreen(size);
294 } 288 }
295 289
296 void CapturerMac::InvalidateFullScreen() { 290 void CapturerMac::InvalidateFullScreen() {
297 helper_.InvalidateFullScreen(); 291 helper_.InvalidateFullScreen();
298 } 292 }
299 293
300 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) { 294 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) {
295 // Only allow captures when the display configuration is not occurring.
296 base::AutoLock locker(display_configuration_capture_lock_);
301 scoped_refptr<CaptureData> data; 297 scoped_refptr<CaptureData> data;
302 if (capturing_) { 298 SkRegion region;
303 SkRegion region; 299 helper_.SwapInvalidRegion(&region);
304 helper_.SwapInvalidRegion(&region); 300 VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
305 VideoFrameBuffer& current_buffer = buffers_[current_buffer_]; 301 current_buffer.Update();
306 current_buffer.Update();
307 302
308 bool flip = true; // GL capturers need flipping. 303 bool flip = true; // GL capturers need flipping.
309 if (cgl_context_) { 304 if (cgl_context_) {
310 if (pixel_buffer_object_.get() != 0) { 305 if (pixel_buffer_object_.get() != 0) {
311 GlBlitFast(current_buffer, region); 306 GlBlitFast(current_buffer, region);
312 } else {
313 // See comment in scoped_pixel_buffer_object::Init about why the slow
314 // path is always used on 10.5.
315 GlBlitSlow(current_buffer);
316 }
317 } else { 307 } else {
318 CgBlit(current_buffer, region); 308 // See comment in scoped_pixel_buffer_object::Init about why the slow
319 flip = false; 309 // path is always used on 10.5.
310 GlBlitSlow(current_buffer);
320 } 311 }
312 } else {
313 CgBlit(current_buffer, region);
314 flip = false;
315 }
321 316
322 DataPlanes planes; 317 DataPlanes planes;
323 planes.data[0] = current_buffer.ptr(); 318 planes.data[0] = current_buffer.ptr();
324 planes.strides[0] = current_buffer.bytes_per_row(); 319 planes.strides[0] = current_buffer.bytes_per_row();
325 if (flip) { 320 if (flip) {
326 planes.strides[0] = -planes.strides[0]; 321 planes.strides[0] = -planes.strides[0];
327 planes.data[0] += 322 planes.data[0] +=
328 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row(); 323 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
329 } 324 }
330 325
331 data = new CaptureData(planes, gfx::Size(current_buffer.size()), 326 data = new CaptureData(planes, gfx::Size(current_buffer.size()),
332 pixel_format()); 327 pixel_format());
333 data->mutable_dirty_region() = region; 328 data->mutable_dirty_region() = region;
334 329
335 current_buffer_ = (current_buffer_ + 1) % kNumBuffers; 330 current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
336 helper_.set_size_most_recent(data->size()); 331 helper_.set_size_most_recent(data->size());
337 }
338 332
339 callback->Run(data); 333 callback->Run(data);
Jamie 2011/08/15 21:29:27 Is it worth scoping the lock more tightly so that
dmac 2011/08/16 19:18:55 Done.
340 delete callback; 334 delete callback;
341 } 335 }
342 336
343 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer, 337 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
344 const SkRegion& region) { 338 const SkRegion& region) {
339 const int buffer_height = buffer.size().height();
340 const int buffer_width = buffer.size().width();
341
342 // Clip to the size of our current screen.
343 SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
Jamie 2011/08/15 21:29:27 Is clipping required for any of the other Blit fun
dmac 2011/08/16 19:18:55 Done.
345 if (last_buffer_) { 344 if (last_buffer_) {
346 // We are doing double buffer for the capture data so we just need to copy 345 // We are doing double buffer for the capture data so we just need to copy
347 // the invalid region from the previous capture in the current buffer. 346 // the invalid region from the previous capture in the current buffer.
348 // TODO(hclam): We can reduce the amount of copying here by subtracting 347 // TODO(hclam): We can reduce the amount of copying here by subtracting
349 // |capturer_helper_|s region from |last_invalid_region_|. 348 // |capturer_helper_|s region from |last_invalid_region_|.
350 // http://crbug.com/92354 349 // http://crbug.com/92354
351 350
352 // Since the image obtained from OpenGL is upside-down, need to do some 351 // Since the image obtained from OpenGL is upside-down, need to do some
353 // magic here to copy the correct rectangle. 352 // magic here to copy the correct rectangle.
354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 353 const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
355 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) { 354 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) {
355 SkIRect copy_rect = i.rect();
356 copy_rect.intersect(clip_rect);
356 CopyRect(last_buffer_ + y_offset, 357 CopyRect(last_buffer_ + y_offset,
357 -buffer.bytes_per_row(), 358 -buffer.bytes_per_row(),
358 buffer.ptr() + y_offset, 359 buffer.ptr() + y_offset,
359 -buffer.bytes_per_row(), 360 -buffer.bytes_per_row(),
360 4, // Bytes for pixel for RGBA. 361 4, // Bytes for pixel for RGBA.
361 i.rect()); 362 copy_rect);
362 } 363 }
363 } 364 }
364 last_buffer_ = buffer.ptr(); 365 last_buffer_ = buffer.ptr();
365 last_invalid_region_ = region; 366 last_invalid_region_ = region;
366 367
367 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 368 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
368 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get()); 369 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
369 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 370 glReadPixels(0, 0, buffer_width, buffer_height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
370 GL_BGRA, GL_UNSIGNED_BYTE, 0);
371 GLubyte* ptr = static_cast<GLubyte*>( 371 GLubyte* ptr = static_cast<GLubyte*>(
372 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB)); 372 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
373 if (ptr == NULL) { 373 if (ptr == NULL) {
374 // If the buffer can't be mapped, assume that it's no longer valid and 374 // If the buffer can't be mapped, assume that it's no longer valid and
375 // release it. 375 // release it.
376 pixel_buffer_object_.Release(); 376 pixel_buffer_object_.Release();
377 } else { 377 } else {
378 // Copy only from the dirty rects. Since the image obtained from OpenGL is 378 // Copy only from the dirty rects. Since the image obtained from OpenGL is
379 // upside-down we need to do some magic here to copy the correct rectangle. 379 // upside-down we need to do some magic here to copy the correct rectangle.
380 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 380 const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
381 for(SkRegion::Iterator i(region); !i.done(); i.next()) { 381 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
382 SkIRect copy_rect = i.rect();
383 copy_rect.intersect(clip_rect);
382 CopyRect(ptr + y_offset, 384 CopyRect(ptr + y_offset,
383 -buffer.bytes_per_row(), 385 -buffer.bytes_per_row(),
384 buffer.ptr() + y_offset, 386 buffer.ptr() + y_offset,
385 -buffer.bytes_per_row(), 387 -buffer.bytes_per_row(),
386 4, // Bytes for pixel for RGBA. 388 4, // Bytes for pixel for RGBA.
387 i.rect()); 389 copy_rect);
388 } 390 }
389 } 391 }
390 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) { 392 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
391 // If glUnmapBuffer returns false, then the contents of the data store are 393 // If glUnmapBuffer returns false, then the contents of the data store are
392 // undefined. This might be because the screen mode has changed, in which 394 // undefined. This might be because the screen mode has changed, in which
393 // case it will be recreated in ScreenConfigurationChanged, but releasing 395 // case it will be recreated in ScreenConfigurationChanged, but releasing
394 // the object here is the best option. Capturing will fall back on 396 // the object here is the best option. Capturing will fall back on
395 // GlBlitSlow until such time as the pixel buffer object is recreated. 397 // GlBlitSlow until such time as the pixel buffer object is recreated.
396 pixel_buffer_object_.Release(); 398 pixel_buffer_object_.Release();
397 } 399 }
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
457 for (CGRectCount i = 0; i < count; ++i) { 459 for (CGRectCount i = 0; i < count; ++i) {
458 CGRect rect = rect_array[i]; 460 CGRect rect = rect_array[i];
459 rect = CGRectOffset(rect, delta.dX, delta.dY); 461 rect = CGRectOffset(rect, delta.dX, delta.dY);
460 skirect_new_array[i] = gfx::CGRectToSkIRect(rect); 462 skirect_new_array[i] = gfx::CGRectToSkIRect(rect);
461 } 463 }
462 SkRegion region; 464 SkRegion region;
463 region.setRects(skirect_new_array, count); 465 region.setRects(skirect_new_array, count);
464 InvalidateRegion(region); 466 InvalidateRegion(region);
465 } 467 }
466 468
469 void CapturerMac::DisplaysReconfigured(CGDirectDisplayID display,
470 CGDisplayChangeSummaryFlags flags) {
471 if (display == CGMainDisplayID()) {
472 if (flags & kCGDisplayBeginConfigurationFlag) {
473 // Acquire the display_configuration_capture_lock to prevent more
474 // captures from occurring on a different thread while the displays
475 // are being reconfigured.
476 display_configuration_capture_lock_.Acquire();
Jamie 2011/08/15 21:29:27 Does OS X impose a timeout on these callbacks? I'm
dmac 2011/08/16 19:18:55 Done.
477 } else {
478 ScreenConfigurationChanged();
479 // Now that the configuration has changed, release the lock.
480 display_configuration_capture_lock_.Release();
481 }
482 }
483 }
484
467 void CapturerMac::ScreenRefreshCallback(CGRectCount count, 485 void CapturerMac::ScreenRefreshCallback(CGRectCount count,
468 const CGRect *rect_array, 486 const CGRect *rect_array,
469 void *user_parameter) { 487 void *user_parameter) {
470 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 488 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
471 capturer->ScreenRefresh(count, rect_array); 489 capturer->ScreenRefresh(count, rect_array);
472 } 490 }
473 491
474 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 492 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
475 size_t count, 493 size_t count,
476 const CGRect *rect_array, 494 const CGRect *rect_array,
477 void *user_parameter) { 495 void *user_parameter) {
478 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 496 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
479 capturer->ScreenUpdateMove(delta, count, rect_array); 497 capturer->ScreenUpdateMove(delta, count, rect_array);
480 } 498 }
481 499
482 void CapturerMac::DisplaysReconfiguredCallback( 500 void CapturerMac::DisplaysReconfiguredCallback(
483 CGDirectDisplayID display, 501 CGDirectDisplayID display,
484 CGDisplayChangeSummaryFlags flags, 502 CGDisplayChangeSummaryFlags flags,
485 void *user_parameter) { 503 void *user_parameter) {
486 if (display == CGMainDisplayID()) { 504 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
487 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 505 capturer->DisplaysReconfigured(display, flags);
488 if (flags & kCGDisplayBeginConfigurationFlag) {
489 capturer->EnableCapture(false);
490 } else {
491 capturer->EnableCapture(true);
492 capturer->ScreenConfigurationChanged();
493 }
494 }
495 } 506 }
496 507
497 } // namespace 508 } // namespace
498 509
499 // static 510 // static
500 Capturer* Capturer::Create() { 511 Capturer* Capturer::Create() {
501 return new CapturerMac(); 512 return new CapturerMac();
502 } 513 }
503 514
504 } // namespace remoting 515 } // namespace remoting
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