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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GL_GL_SURFACE_H_ | 5 #ifndef UI_GFX_GL_GL_SURFACE_H_ |
6 #define UI_GFX_GL_GL_SURFACE_H_ | 6 #define UI_GFX_GL_GL_SURFACE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "ui/gfx/gl/gl_export.h" |
11 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/gfx/native_widget_types.h" |
12 #include "ui/gfx/size.h" | 13 #include "ui/gfx/size.h" |
13 | 14 |
14 namespace gfx { | 15 namespace gfx { |
15 | 16 |
16 class GLContext; | 17 class GLContext; |
17 | 18 |
18 // Encapsulates a surface that can be rendered to with GL, hiding platform | 19 // Encapsulates a surface that can be rendered to with GL, hiding platform |
19 // specific management. | 20 // specific management. |
20 class GLSurface : public base::RefCounted<GLSurface> { | 21 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
21 public: | 22 public: |
22 GLSurface(); | 23 GLSurface(); |
23 | 24 |
24 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the | 25 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the |
25 // EGL surface associated to be recreated without destroying the associated | 26 // EGL surface associated to be recreated without destroying the associated |
26 // context. The implementation of this function for other GLSurface derived | 27 // context. The implementation of this function for other GLSurface derived |
27 // classes is in a pending changelist. | 28 // classes is in a pending changelist. |
28 virtual bool Initialize(); | 29 virtual bool Initialize(); |
29 | 30 |
30 // Destroys the surface. | 31 // Destroys the surface. |
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68 virtual ~GLSurface(); | 69 virtual ~GLSurface(); |
69 | 70 |
70 private: | 71 private: |
71 friend class base::RefCounted<GLSurface>; | 72 friend class base::RefCounted<GLSurface>; |
72 DISALLOW_COPY_AND_ASSIGN(GLSurface); | 73 DISALLOW_COPY_AND_ASSIGN(GLSurface); |
73 }; | 74 }; |
74 | 75 |
75 } // namespace gfx | 76 } // namespace gfx |
76 | 77 |
77 #endif // UI_GFX_GL_GL_SURFACE_H_ | 78 #endif // UI_GFX_GL_GL_SURFACE_H_ |
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