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Side by Side Diff: ui/gfx/gl/gl_context_stub.h

Issue 7645004: Add gl.dll, compositor.dll, and surface.dll. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_CONTEXT_STUB_H_ 5 #ifndef UI_GFX_GL_GL_CONTEXT_STUB_H_
6 #define UI_GFX_GL_GL_CONTEXT_STUB_H_ 6 #define UI_GFX_GL_GL_CONTEXT_STUB_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ui/gfx/gl/gl_context.h" 9 #include "ui/gfx/gl/gl_context.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 12
13 // A GLContext that does nothing for unit tests. 13 // A GLContext that does nothing for unit tests.
14 class GLContextStub : public GLContext { 14 class GL_EXPORT GLContextStub : public GLContext {
15 public: 15 public:
16 GLContextStub(); 16 GLContextStub();
17 virtual ~GLContextStub(); 17 virtual ~GLContextStub();
18 18
19 // Implement GLContext. 19 // Implement GLContext.
20 virtual bool Initialize(GLSurface* compatible_surface); 20 virtual bool Initialize(GLSurface* compatible_surface);
21 virtual void Destroy(); 21 virtual void Destroy();
22 virtual bool MakeCurrent(GLSurface* surface); 22 virtual bool MakeCurrent(GLSurface* surface);
23 virtual void ReleaseCurrent(GLSurface* surface); 23 virtual void ReleaseCurrent(GLSurface* surface);
24 virtual bool IsCurrent(GLSurface* surface); 24 virtual bool IsCurrent(GLSurface* surface);
25 virtual void* GetHandle(); 25 virtual void* GetHandle();
26 virtual void SetSwapInterval(int interval); 26 virtual void SetSwapInterval(int interval);
27 virtual std::string GetExtensions(); 27 virtual std::string GetExtensions();
28 28
29 private: 29 private:
30 DISALLOW_COPY_AND_ASSIGN(GLContextStub); 30 DISALLOW_COPY_AND_ASSIGN(GLContextStub);
31 }; 31 };
32 32
33 } // namespace gfx 33 } // namespace gfx
34 34
35 #endif // UI_GFX_GL_GL_CONTEXT_STUB_H_ 35 #endif // UI_GFX_GL_GL_CONTEXT_STUB_H_
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