Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 7a04a7c7d65061ce7fd71b46731958fa3be6ba88..22e01c29c3c0b93d49e145aa02a1396a856cd0e7 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -2682,6 +2682,12 @@ void GLES2DecoderImpl::DoBindBuffer(GLenum target, GLuint client_id) { |
if (client_id != 0) { |
info = GetBufferInfo(client_id); |
if (!info) { |
+ if (!group_->bind_generates_resource()) { |
+ SetGLError(GL_INVALID_VALUE, |
+ "glBindBuffer: id not generated by glGenBuffers"); |
+ return; |
+ } |
+ |
// It's a new id so make a buffer info for it. |
glGenBuffersARB(1, &service_id); |
CreateBufferInfo(client_id, service_id); |
@@ -2761,6 +2767,12 @@ void GLES2DecoderImpl::DoBindFramebuffer(GLenum target, GLuint client_id) { |
if (client_id != 0) { |
info = GetFramebufferInfo(client_id); |
if (!info) { |
+ if (!group_->bind_generates_resource()) { |
+ SetGLError(GL_INVALID_VALUE, |
+ "glBindFramebuffer: id not generated by glGenFramebuffers"); |
+ return; |
+ } |
+ |
// It's a new id so make a framebuffer info for it. |
glGenFramebuffersEXT(1, &service_id); |
CreateFramebufferInfo(client_id, service_id); |
@@ -2800,6 +2812,13 @@ void GLES2DecoderImpl::DoBindRenderbuffer(GLenum target, GLuint client_id) { |
if (client_id != 0) { |
info = GetRenderbufferInfo(client_id); |
if (!info) { |
+ if (!group_->bind_generates_resource()) { |
+ SetGLError( |
+ GL_INVALID_VALUE, |
+ "glBindRenderbuffer: id not generated by glGenRenderbuffers"); |
+ return; |
+ } |
+ |
// It's a new id so make a renderbuffer info for it. |
glGenRenderbuffersEXT(1, &service_id); |
CreateRenderbufferInfo(client_id, service_id); |
@@ -2822,6 +2841,12 @@ void GLES2DecoderImpl::DoBindTexture(GLenum target, GLuint client_id) { |
if (client_id != 0) { |
info = GetTextureInfo(client_id); |
if (!info) { |
+ if (!group_->bind_generates_resource()) { |
+ SetGLError(GL_INVALID_VALUE, |
+ "glBindTexture: id not generated by glGenTextures"); |
+ return; |
+ } |
+ |
// It's a new id so make a texture info for it. |
glGenTextures(1, &service_id); |
CreateTextureInfo(client_id, service_id); |