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Unified Diff: gpu/command_buffer/common/id_allocator.h

Issue 7633060: Add option to not generate resources on bind in OpenGL ES (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: nacl fix Created 9 years, 4 months ago
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Index: gpu/command_buffer/common/id_allocator.h
diff --git a/gpu/command_buffer/common/id_allocator.h b/gpu/command_buffer/common/id_allocator.h
index 23c93d2970acc887c43bad2f4bfe4d27aedbced8..56220b225c0f2a2cd0d277c2d5fd8eeadaca57e4 100644
--- a/gpu/command_buffer/common/id_allocator.h
+++ b/gpu/command_buffer/common/id_allocator.h
@@ -11,10 +11,6 @@
#include <utility>
#include "../common/types.h"
-// TODO(apatrick): Having regular GL flush semantics on the client side, it
-// probably isn't necessary to round trip to the service to allocate IDs.
-// Retire this code.
-
namespace gpu {
// A resource ID, key to the resource maps.
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